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Full text of "Australian Commodore and Amiga Review, The - Volume 11 Issue 3 (1994-03)(Gareth Powell Publishing)(AU)"

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March, 1994 - Volume 11, No 3 



■$3.95 (NZ$7 inc. GST) 



Australian Commodore & 




DBlfit 



maun QVp-iitt/j: 
Id] t&hiii „ u i ikf j 



Registered by Australia Post Publication No. NBG 6fi^ 



nrint 



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&& DIP Cvluisil 



Recommended Retail Price 




Sigmacom ^ 524 9846 



m 



Leaders in Quality, Service & Price. 



CD ROM Drives and Systems 

NEC CD ROM Drives. SCSI interface supports MAC, PC & Amiga. Ensures superior 

performance, reliability and expandability. 

CDR - 25 Ext. Portable, Kodak Photo CD Comp. $499 

CDR- 84 Internal Multispin Multisession, Kodak 

Photo CD Compatible 256k cache SCSI-2 $699 

CDR-74 External Multispin Multisession, Kodak 

Photo CD Compatible 256k cache SCSI-2 $849 

Xetec Driver for Amiga, all CD formats Add $99 





March 
CD Special 



^^^5W^/-^^Mw<w^ ^ 



Collection on CD 
nos 1-910. ' 



^/__ *Frec with Xetec Driver 



-J 



Hard Drive Corner 



Quantum SCSI &_ 
FAST SCSI-2 

52Mb Demos $249 

80Mb Demos $299 

] 05Mb Demos $349 

120Mh $399 

240Mb SELLOUT $499 

270Mb FAST SCSI-2 $549 

340Mb FAST SCSI-2 $649 

525Mb FAST SCSI-2 $1299 

108Gb FAST SCSI-2 Special $1799 

Amiga 1200 

Ad J -on 8: Replacement HDs 

Add Extra 40Mb drive $249 

Replace 170Mb FAST <limWh*>$449 
Replace 250Mb FAST (i.imwsb) $649 



Seagate FAST IDE 
Drives for A4000 

Extra 120Mb 5199 

260Mb S499 

340Mb $649 

450Mb $899 

525Mb $1299 

Bernoulli Multidisk 
System 

Transportable SCSI drive with .35MB 
to 150MB removable media. 
Price for Drive & cartridge. 
Multidisk 150 Insider SI350 

Multidisk 150 ^portable $1550 
Multidisk 90 Pro Insider $1260 
Multidisk 90 Pirn T portable $1420 



Maestro 

14,400 bps 

Fax/Data/Modem 



^HBf 



After a survey of all available 
Fax/data 14.4 modems, Maestro 
came out in front. These 
modems come packaged with 
GPFax fax software at the 
incredible price of 



$599. 



RAM Chips 

& PCMCIA's 

A590 2Mb $199 

GVP Impact 500 2Mb $139 

A600 1Mb Card ^ $135 

2Mb PCMCIA $299 

4Mb PCMCIA $399 

A2091 2Mb -- $199 

GVP Impact 2000 2Mb $199 

A3000 4Mb ZIPs $399 

A4UV0 1Mb SIMM $149 

M)00 4Mb SIMM $349 



udio 


GVP Digital Sound Studio 


$169 


Sunrise AD1012 12 bit DSP Card 


$950 


Sunrise AD516 16 bit DSP Card 


$Call 


Accelerators 


GVP A530 80Mb HD 4Mb RAM 


$1499 


GVP A123Q II 40MHz 030 SCSI 1Mb $999 


GVP A1 230 II other conflgs 


SCall 


6VP G- FORCE Accel 4C/40M 


$1199 


GVP 040 A2Q00 33Mhz4Mb RAM 


$1995 


A2620 Accel 2Mb Ex-Demo 


$399 


A2620 Accel 4Mb Ex-Demo 


$599 


A2630 Accel 2Mb Ex-Demo 


$699 


A2630 Accel 4Mb Ex-Demo 


$749 


G-Force 25MHz Ex-Demo 


$799 


Base Machines 


CD32 


$699 


Amiga 500 512K Ex- Demo 


$249 


Amiga 1200 40Mb HD 


$CaH 


Amiga 2000 


$449 


Amiga 2000 Ex-Demo 


$349 


Amiga 4000 88030 CPU 4Mb 1 20HD $Call 


Amiga 4000 88O40 CPU 8Mb 1 20HD $CaII 


Emulators 


GVP PC2B6 IBM Emulate 


$199 


XT Bridgetioard Ex-Demo 


$100 


AT Bridgeboard Ex-Demo 


$399 


Commodore 386SX 


$999 


Golden Gate 386SX Bridgeboard 


$995 


EMPLANT Emulator Caid 


$799 


AT-Once Emulator Ex-Demo 


$199 


Hard Drives (bare drive only) 


17CMbHD for A1200 swap for 40Mb $449 


250Mb HO for A1 200 swap for 40Mb $649 


Additional 40Mb HD for A1200 


$249 


260Mb Seagate IDE HD for A4000 


S499 



525Mb Seagate IDE HD for A4000 


$1199 


52Mb Quantum SCSI HD 


$299 


120Mb Quantum SCSI HD 


$399 


170Mb Quantum SCSI HD 


$449 


£40Mb Quantum SCSI-2 HO 


$499 


270Mb Quantum FAST SCSI-2 


$549 


340Mb Quantum FAST SCSI-2 


$649 


525Mb Quantum FAST SCSI-2 


$1299 


1.08Gb Quantum FAST SCSI-2 


$1799 


525MD Maxtor MXT FAST SCSI-2 


$1899 


1.2Gb Maxtor MXT FAST SCSI-2 


$2599 


Syquest 




88Mb C Removable w/Carl 


$799 


105Mb SCSI-2 Removable wfCart 


$699 


Syquest250Mb Tape Cartridge 


$79 


44 Mb Syquest Cartridge 


$149 


88Mb Syquest Cartridge 


$189 


1 05Mb Syquest Cartridge 


$125 


Bernoulli 150Mb Insider w/Cart 


$1350 


Bernoulli 150Mb Transport w/Cart 


$1550 


150Mb Bernoulli Cartridges 


$280 


Hard Drive Controllers 


GVP Impact 500 HD 52Q Ex-Demo 


$499 


GVP Impact 500 HD 80Q 


$749 


GVP Impact 500 HD 120Q 


$949 


GVP Impact 2000 HCB No Drive 


$349 


GVP Impact 2000 520 


$599 


GVP Impact 2O0012OQ 


$749 


GVP Impact 2000 240Q 


$949 


GVP Imapct 4008 No Drive 


$349 


A590 20Mb HD OMb RAM Ex-Demo $399 


A590 20Mb HO 1Mb RAM Ex- Demo 


$449 


A5S0 20Mb HD 2Mb RAM Ex- Demo 


$499 


Commodore A2091 


$199 


Commodore A2091 Ex-Demo 


$149 


GVP SCSI/RAM A1 200 No FPU OK 


$599 


GVP SCSI/RAM A 1 200 No FPU 1 Mb $699 



GVP SCSI/RAM A1 200 No FPU 2Mb $799 


GVP SCSI/RAM A1200 8B2 4Mb 


$895 


Z3 Fastlane SCSI-2 Controller 


$995 


CD ROM Drives 


NEC CDR-74 External with s/w 


$949 


NEC CDR-25 External with sA» 


S599 


NEC CDR-84 Internal with s/w 


$699 


Xetec CD ROM Driver Software Kit 


$149 


Monitors 




1 084S Stereo Monitor Ex-Demo 


$249 


Commodore 1942 Bisync Monitor 


$649 


Sony 1 4" Trinitron 


$899 


NEC 3D Multisync Monitor Ex-Demo $699 


NEC 5D 20" Multisync Monitor Demo $1 999 


Commodore 1940 Bisync Monitor 


$499 


RAM Expansion 


512KforAE00 


$59 


A601 IMbRAMforABOO 


$135 


Ad Ram 4Mb tor A500 0k 


$175 


ChipEx 2Mb CHIP RAM with Agnus 


$299 


MBX12O0 RAM Card 68881 OK 


$275 


MBX12O0 RAM Card 68881 2Mb 


$499 


MBX1200 RAM Card 68881 4Mb 


$599 


2Mb PCMCIA Card tor A600IA1 2O0 


$299 


4Mb PCMCIA Card tor A6O0/A12O0 


$399 


BAM Chips 


1 Mb x 8 SIMM Ram (GVP) 


$100 


1Mb 32-bit SIMM for GVP Accel. 


$100 


4Mb 32-bit SIMM for GVP Accel. 


$399 


4Mb 32-bit SIMM for A4000 


$349 


4Mb ZIP Static Column RAM A3000 


$399 


2Mb DIP Ram for A590/A2091 


$199 



Software 


Aladdin 4D 


$529 


Amiback 2 * Tools 


$99 


Anim Workshop 


$99 


Arexx Cookbook 


$89 


Art Department Pro v2.5 


$275 


Art Expressions 


$275 


Bars & Pipes Pro V2 


$449 


Broadcast Trtler Super Hi-Res 


$299 


Cinemorph 


$99 


Deluxe Paint AGA 


S150 


Devpac 3 


$169 


Directory Opus 


$109 


Distant Suns v4.1 


$99 


El ectric Thesaurus 


$59 


Essence tor Imagine 


$99 


Final Copy II UK 


S139 


Final Writer 


S219 


Fractal Universe 


$69 


Gigamem 


$139 


GPFax 


$149 


Hi-Soft High Speed Pascal 


$199 


Hi-Soft Power Basic 


$99 


Hotlinks 1.1 


$89 


Hotlrnks Additions 


$159 


Image FX 


$449 


Imagemaster R/T 


$229 


Imagine V2 


$349 


Intro Cad Plus 


$99 


KDV5 


$20 


Megadlsc 


$17-95 


Montage 


S299 


Morph Plus 


$299 


Morprrus for Imagine 


$169 


Pagestream 2.2 


$159 


Powercopy III Copier 


$99 


Professional Calc V2 


$229 


Professional Draw V3 


$199 


Professional Page V4.1 


$149 


Proper Grammer II 


$89 






New Products for 1994 



GVP A 1230 Series II 

40MHz/50Mhz 68030 +SCSI & RAM 

For the Amiga 1200. 
This combo board offers the 
option of either 40 or 50Mhz 
68030 processor, optional FPU, 
space for up to 32Mb 60ns 32-bit 
RAM and SCSI controller. ' 

A 1230 Series II with 40Mhz, 
IMbRam $799 

Call for price on 50Mhz, SCSI, 
more RAM, FPU, etc. 




GVP TBC Plus 

Time Based Corrector/24-bit Frame Grabber 

Professional Composite & Y/C video SFX generator with real 
time 16.7m colour frame-grabber, SFX generator, with or 
without SMPTE. Call for full details & Specs 
With SMPTE $CalJ Without SMPTE $1649 

40Mhz 68040 card for A4000 Soon! 

An 040 card for the Amiga 4000 with SCSI-2 and RAM option 



GVP A4000 SCSI + 

A4000 SCSI card with space for up to 8Mb RAM ■ 



$349 



March Specials: 

Incredible Syquest Pricing! 
88Mb Int. Drive" + Cartridge $799 
88Mb Ext. Drive + Cartridge $899 
105Mb 3.5" Int. Drive + Ctdg $699 
105Mb 3.5" Ext. Drive + Ctdg $799 
GVP G-Lock - Super Low Price $699 
GVP EGS Spectrum 2mb - Save $150 
Now only $995 
GVP33Mhz040A2000 $1995 




t^^tM 



cuj 

C0i_ 



8 



CD 32 Titles 




Zool 


$69 


Sleepwalker 


$69 


Nigel Mansells W/Cps 


$69 


Janles Pond 2 


$69 


D-GBneralion 


$69 ■ 


Deep Core 


$69 


Whale's Voyage 


$69 


Pintail Fantasies 


$69 


Soon - Jurasic Park 


TEA, 






In Stock Wow 



Trie fastest most reliable SCSI-2 
card for the A3000/A4OOO with 
space for up to an incredible 256 
MB of 60ns RAM - $995 

Features: 

• Full 32 bit Zorro 3 ire auto config & DMA - 

up to 20mb/sec transfir • SCSI, SCSI-2 & Fast SCSI-2 ■ 

Mourn R&W MSDOS formatted volumes • Speed 

increases - CD ROM stds. • New Caching software. 

V-LAB Framegrabber - 

V-LAB Y/C & External V-I.AB for A1200 

•These boards car now grab at an effective rate of 30 
frames /sec. V-LAB is a 24bit framegrabber designed 
to compliment the Retina or Harlequin boards. Both 
have full Ad Pro and Imagemaster drivers, extensive 
developer libraries and docs. Call for a Demonstration. 



IGA Systems. 
The BEST price on Amiga 
Systems, guaranteed, PLUS 
your Amiga is delivered 65 
your door tree, die daj yon 
buy it*. 

l*Crc!itn Sydney only. Overnight 
fur all otlirr ni:-tjttT' centres in 
Australia. Only a little longer for 
rural areas.) 




Printers 

Laser - Impact - Wax - Dye Sub. 

HP Deskjet Portable $499 

HP5Q0 Deskjet $699 

HP 500C Colour Deskjet $899 

HP 550C Colour Deskjet $ 1 299 

Laserjet 4L $1499 

Primera Wax Transfer $2099 

Primeia Photo Realistic Dye Sub $Call 



Prowrile 3.3 


$129 


Quarterback 


$95 


Quarterback Tools 


S149 


Real 3D V2 


$699 


Rexx Pius Compiler 


$203 


SASC Leflice C V6.3 


$249 


ScalaSOO 


$149 


Scala Multimedia MMflt 1 


$299 


Scala Multimedia MM300 


$649 


Softfacus 


$95 


Superbase Pro 4 


$359 


True Print 24 


$109 


TVPaint Retina 


$899 


Video Director Amiga 


$199 


Vista Pro V3 


$99 


Workbench V2.1 w/Rom 


$149 



CD ROM Software 



Battlechess 

CDDemo Vol I 

CDDemo Vol 2 

CDPD Vol 1 

CDPD Vol 2 

CDPD Vol 3 

Fred Fisb 

Fred Rsfi On-Line 

NASA 

Prey 

17BITColleclSon 

I7bit Continuation 

EIMOITY 

Xenon2 



$59 
$69 
$69 
$69 
$69 
$69 
$69 
$75 
$59 



$59 
$69 
$49 

Spare Parts & Cables 

6S882 Maths Co-p'r for A4QOO/030 $£99 

2.0*2.05 huckster! ROM $69 

8375 Agnus $69 

3-way Internal SCSI Cable $35 

PARNET Cable $35 

A1 200 clock $69 



Mice & Accessories 




Axelen Optical Mouse 


$89 


Jin Colour Mouse 


$39 


Mouse Master 


$69 


Pan Mouse 


$59 


Video Products 


DCTV 


$499 


Hectronic Design Y/C Genlock 


$799 


GVP Impact Vision + Splitter 


$2499 


GVP EGS Spectrum 2Mb 


$995 


GVP GLock Genlock Only 


$699 


GVPGLockVGA 


$2149 


GVP TBC+ No SMPTE 


$1649 


GVP TBC+ SMPTE 


$Call 


Meriki Genlock 


$1199 


Opaivlsion 24-Kt Display Card 


$895 


VTdi12 


$289 


Vidi24 RT 


$699 


VLAB Y/C Framegrabber 


$699 


VLAB External for A1 200 


$550 


Printers 


HP DeskJet Portable 


$499 


HP 500 B&W DeskJet 


$699 


HP 500C Colour DeskJet 


$899 


HP 550C Colour DeskJet 


snag 


HP 4L Laser 


$1499 


Star SJ- 144 Heat fusion Colour 


$1499 


Modems 




Interlink VOIDAX II Data/FaxfVoice 


$649 


Interlink VOIDAX III Data/Fax/Voice 


$799 


Maestro 1 4,400 Data Fax Modem 


$599 


Miscellaneous 


A1 200 dual H Doable 


$49 


High Density Floppy Drive External 


$299 


High Density Floppy Drive Internal 


$249 


GVP Id Extender 


$299 



Keyboard Skin (suit all Amigas) 


$39 


Kickboard Plus 


$59 


Ktekstart 2.0*2.05 ROM 


$69 


Monitor Adaptor 23-1 5 pin 


$39 


Monitor Switch Box 


$99 


Qulcknet Ethernet Card 


$475 


Roclite External Floppy Drive 


$165 


Ex - Demo 


All with warranty. Call for availability 


Quantum Hard Drives 


$Call 


Amiga 2000 base machine 


$349 


EWemal Floppy Drives 


$99 



XT BMgeboard $100 

AT Brklgeboard $399 

AT-Onoe286/16 $199 

GVP Impact 500 No Drive $300 

GVP Impact 500 HD 52Q $599 

A590 20Mb HD OMb RAM $349 

A59020MbHD1MbRAM $399 

A590 20Mb HD 2Mb RAM $499 

A2091 HD Controller $149 

Flicker Fixers from $249 

1 084S Stereo Monitor $249 

NEC 3D Multisync Monitor $699 

Retina 2Mb & 4Mb $Call 
68030 Accelerators - call lor details 



Our Guarantee to You: At Stgmacom You will receive great service and 
courteous advice on all new & used Amiga products. 



If you are looking for something that 
we do not have advertised, please 
call as we have a lot more in stock 
than we have space to list. 




HE Ph: (02) 



Sigmacom 

524 9846 

•Mobile: {018)25 7471 

Facsimile: (02) 540 4554 

Suite 17, 20 - 24 Gibbs Street, 

Miranda NSW Australia 2228 

Phone Orders Welcome 

Online ordering - Call Labyrinth BBS (02) 580 5881 





iGS 28/24 



a 



r.- 



•WtJ 




The EGS SPECTRUM from GVP fully supports the 
Display Database starting with Kickstart 2.04. Any 
programs that open screens from this list will run on 
the EGS-2S724 SPECTRUM, including Workbench! 

Even programs that do not support the Display 
Database, but do use standard workbench-type 
screens will also run on the EGS-28/24 SPECTRUM 
in high-resolution colour. 

The high-performance Paint package has abilities and 
features not found in other paint software, including 
Pantograph painting, turbo airbrush, and Real-Time 
16-million colour painting tools. 

The window-based architecture allows multiple 
images to be opened at once on high-resolution 

screens (up to 1600x1280) for editing, compositing, 
and manipulating. This makes life easier than ever 
before, and is unavailable on competitive products. 

The EGS libraries make it easy to develop 
professional-looking, high resolution, true colour 
applications that are portable, reliable, and 
productive. 

Years of R&D have gone into these libraries and they 
offer a very real and very flexible Retargelable 
Graphics Operating System for the Amiga 
platform. 

PLUS the EGS Amiga Pass-Through allows native 
displays to reach the monitor under software control. 
This feature eliminates the need for two monitors 
without sacrificing features. 
■ 



Choose your 
A1 200 System 




Choose the system that most suits you, and if you 
want something special . . , you know what to do. 

' A1200 40Mb HD $995 
A 1200 80Mb HD $1199 
A 1 200 larger HDs 5CALL 

Sigmacora A 1200 Office Pack - 

For your small office or home business solution. 
Amiga 1 200 40Mb HD - bundled with Final Writer 
word processor, Pro Calc V2 $1399 

Sigmacom A121H) Desktop Video Pack - 

For the video .enthusiasts on a budget who want 
serious control and an excuse for creative licence. 
Amiga 1200 40Mb HD, 6Mb RAM, plus - 
Scala MM21 1, GVP G Lock Genlock $2499 





super 

§299 



SCALA MM300 S549 
Echo control VCR & 
Camera for direct editing 
from Serlpt.ln stock Nowi 




Vidi Amiga 12 

Digitising hdw & sw for 
real time composite & 
S-Video capture. S2S9 



VMI24 RT 

Full 24M quality 
dlejftlsing forafl Amjgsa 
Safe Pries S69S 



Vista Pro 

Fractal Landscape 
generating software at 
Its best. $39 



RcliI3D V2 

Simply the best 3D on [ 
any plaltomn anywhere | 
near Ihis price. S699 j 



Montage 

At last full 24bit titling 
with direct AG A24blt 
card support. $499 



AdPro Version 2,5 

Massive improvements, 
multiple screens/res. 
tools boxs, . SS75 



Deluxe Paint AGA 

AGA version ■ Full 24 

bil painting. 

#1Pajnt Software. $150 





""«"'■' 



AMI-BACK 






Our Guarantee to You: At Sigmacom You 
will receive great service and courteous 
advice on all new & used Amiga products. 



Directory OPUS 

HD & Floppy Interface 
Customise functions & 
buttons. $109 



I Power Copy 
(Simple tlisK to disk & 
tcopy work. Hardware 
included. S89 



Am! Back PI us Tools 

Survive Hard Disk 
backups or disasters, 

plus optimise, $99 



'roPage 4,1 

This Ad was crested 
entirely, concept to film, 
onProPage4,1. S14S 



ProCatc 

Spreadsheet power & 
function + 123 Wk file 
compatible. $229 



Ph: (02) 



Sigmacom 

524 9846 



At Sigmacom AMIGA Software still leads 
in power, performance and price. 



All prices subject to change without notice- 



• Mobile: (018) 25 7471 • Facsimile: (02) 540 4554 
Suite 1 7, 20-24 Gibbs St. Miranda NSW Australia 2228 

Phone Orders Welcome 
Online ordering - Call Labyrinth BBS (02) 580 5881 



Contents 



Features 

10 Image processing with 
Image F/X 

Image F/X is set to become the de facto 
standard 

1 4 Rocket power for your 
A1200 

The new A1 230 Turbo Plus board 

18 VIDI Amiga 12/24 

Capturing high quality images on any Amiga is 
now affordable 

23 Clean up your Video with 
TBC 

GVP's new time based corrector board 



Vol 11 No 3 -March 1994 



26 Scala MM 300 

Synchronous Multimedia 

This upgrade ot Scala has many impressive 
new features 



Regular 



6 


Media Watch 


7 


News 


29 


Education - Search for Sanchez 


32 


Help Line - Answers to your problems 


36 


Postscript is Postscript - Desktop publishing column 


45 


Hot PD - Fish on Rom 


49 


CanDo - Make your own Typing Tutor 


54 


Blitz Basic - Data Security 


56 


The C64 Column - New Life in Asia 


58 


Letters 


60 


On Screen Q&A 


61 


Online - Amiga Connection goes DL6 


102 


Art Gallery 



Entertainment 



56 Game Reviews 

Body Blows Galactic, Zoo12, Aliens, Lotus Trilogy, 

Flashback solution, Deep Force, The Patrician 
74 Adventurers Realm 

Hints & Tips, News, Trading Post, Problems, 

Clever Contacts 
78 CD 32 Game Reviews 

Fire Force, Sensible Soccer, Zool 



10 




ImageF/X 



29 




Search for Sanchez 



67 




Zool 2 



AMIGA Review 






Performance Counts 

(...NOT PROMISES) 

GVP brings out the best in every Amiga 

Great Valley Products delivers on our commitment to manufacture the most 
innovative and technologically superior products for the Amiga. 




A«D0 G-Farce 040-40" 

This is it! Never before has such a powerful processor been 
available for the Amiga! GVP puts a 40MHz Motorola '040 in 
your A4C0U (LOT or (MO) and couples with it up to 32Mb of super 
fast S1MM32 memory. We don't stop there... add the memory 
expansion module mi gain a total 128Mb of RAM ) incredible! | 
directly connected to this blazing processor. For maximum per- 
formance, GVP offers a second optional module for a full 32-bit 
SCSI IF AST interface, capable of data transfer speeds up to an 
tmizing 1 0Mb per second! GVP GForce.-Experience the power! 

CIRCLE 29 ON READER SERVICE CARD 






A2fJ0» G-Force 040-33 Combo"' 

The classic Combo taken to the Ultimate Extreme! 
Your applications "will blaze with the awesome power of a 
33Mhz 68040 processor. Give that muscle some room to flex 
with room lor up to 64MB of fast 31-bit RAM. Of course our 
award-winning SCSI II interface is integrated for maximum 
performance and we include the bonus of ioExtender 
capability with an extra parallel port and a buffered high- 
speed serial port. Hot "toast" served here! 

□ THOLE 3D ON HEADER SERVICE CARD 



4098 SCSI2HST74O0B SCSI It"' 

Bring the world of SCSI within your reach with either of these 
versatile boards. Instantly gain access to thousands of peripherals 
such as hard drives, SyQuest removable media and CD-ROMs. 
Add up to 7 devices to your Amiga «M and smile. The 4098 is 
equipped with i full 32-bit SCS11MST interface providing up to 
an incredible 10Mb per second transfer speed. Eight 35 -bit, 
standard 71-pin SIMM slots provide for up to an amazing 256Mb 
of very fast RAM...NOW! A2000 users or those looking for the 
most economical SCSI solution will find room for up to 
8Mb of 16-bit memory on out 4008 card. 

CIRCLE 3B ON READEH SERVICE CARD 

111-24" A4000, Hie intimate Genlock 

This is what yon have been searching for in a professional 
quality genlock lor your Amiga 4000. This integrated hardware 
design provides the crispest, cleanest genlocked video on the Amiga 
desktop. With options for RGB, composite, SVHS, Betscam 
and M-1I compatible inputs & outputs as well as a 24-bit, 167 
million color frame-buner and real-time framegrabber/digitizei, 
this is tie Amiga genlock every professional needs. GVP's 
acclaimed ImageFX software as well as the powerful EGS 
SpectraPaint, now included, complete this picture as the Ultimate 
Genlock. An ermancementpackage mduding the professional 
Component Transcoder |CT) is available separately! 

DIHCLE SB ON READER SERVICE CARD 




Til 




TB C PlBS™ This professional quality [CCLR- 
601 1, all digital time-base-corrector [TBC| uses 
state-of-the-art 8-bit 4:2:2 video signal process- 
ing.. Fins it provides a real-time video frame- 
grabber and 167 million color frame-buffer . ..Mia there is a 
hill SMTTE/EBU time-code receiver/generator and a separate 
comb filter available. ..Plus this incredible product will 
transcode composite and Y/C inputs. . , Wns a 3 channel 
video input switcher [in composite and Y/Cf ...Plus 
programmable video special effects! 

CIRCLE S ON READER SERVICE CARD 



G-Locfc" Bring live video, audio and Amiga graphics 
together and do it on any Amiga! Get connected with the 
world of video with our built-in transcoder to convert input 
video to composite, Y/C, RGB or YUV outputs! Full support for 
AGA systems as well as the 'classic' Amiga 500, 2000 and 3000. 
Acclaimed interface controls mate thiseasytouseand simple 
to control. Scala" users can purchase an EX module from Scala 
distributors. With C-Lock's included dual- input audio panel 
it's simply the best choice for every personal Amiga owner. 

CIRCLE SB ON READER SERVICE CARD 



Sf>4ECTftLHVI 



EGS 28/24 SPBTIir 

Co Beyond AGA Graphics with this real-time, 24-bit, true- 
color graphics enhancement card. Programmable resolutions upi 
to 1600x1280! 800x600 ill 24-bit! We include a custom display | 
I pass-through cable for single-monitor i 
use. Included with Spectrum is a 
GVP exclusive, the acclaimed ECS 
SjjecwPfliotjformeilyEGS-PAINT]. 
Get the standard that others ire developing for, EGS Spectrum. 
Bring workstation paphic power to your Amiga today and see 
what you've been missing! 

CIRCLE 3 ON READER SERVICE CARD 

Pertormanoe Series II At50Mhz,youcanown 

the fastest A 1 100 in the world! Add up to 32MB of high-speed 

32-bit RAM, today! With the added power oi a 50Mhz FPU, your 

floating point operations have never been speedier. A 40MHz 

version is also available for those who want thebest, but don't need 

as much speed. A simple connection in the A 1 200 's f trap-door r 

never voids a warranty, and with either Series 1 1 you have the 

added versatility of out DMA Peripheral Port (DPT). Add the 

fastest SCSI interface on any A120O with the AI291 SCSI Kit. It 

just plugs in from the hack. Other expansion product4,including a 

16-bit CD quality audio digitizerand playback unit as well as a 

real-time video digitizer coming soon! Keep your options open! 

CIRCLE 15 CN READER SERVICE CARD 





>8+ U5SB+" Clearly Superior! 
' ebsue! This is the quietest, most 



professional and attractive digital sound sampler yet made. 

Assembled of high-impact clear polycarbonate, this is the sound 

sampler to own for the Amiga. The veisatile Digital Saund Stndio 

software includes a muMaeeted program for sampling, editing, 

song composition, stereo sound playback as well as creation of 

.MOD format songs. New DSS 3.0 software now supports direct- 

to-disk [hard disk! [ recording and playback. New real-time effects 

and powerful playback and editing features as well as an even 

more versatile and powerful interface, 

CIRCLE S3 ON READER SERVICE CARD 




Phoi 



PhonePak 




=GVP 




PhonePak VFX" 2.0 

If you are calling for VoiceMail Press 1, 

if you would like to send a Fas, Press 2. 

If you would like to have this automated, 

scheduled, time/date stamped and call 

you when you have new mail, get.PhonePak VFX 2.0 today! 

Fully integrated, allowing urilimited mailboxes and 

private fas receiving. Send faxes Irom any program that 

prints. Call in remotely and retrieve faxes sent earlier. 

Plain paper ot paperless faxing. Call routing with 

Centrex/FBX support, and more! 

CIRCLE fll ON READER SERVICE CAHD 

io Extender" 

Feeling trapped? Let GVP extend your horizons with 

our easy-to-use ioExtender. Contained on a single card, you will 

find an additional parallel port, allowing you to connect a printer 

and a digitizer [such as DSSJ+I at the same time. No more messy, 

unreliable switch boxes! To speed you on your way, we include a 

high-speed, FB70 buffered serial port. No more dropped data or 

bogged-down computers when transferring data via modem jat 

speedT in excess of 57, MO! ). Optional R5422 Ki t or second R S232 

Kit are available for even greaterversatiliry. Free your ports and 

regain performance on your Amiga with iolxrender! 

CIRCLE 36 OH READER SERVICE CARD 

knagef X™ This revolutionary must-have-program 
combines the traditional elements of image processing with 
amazing high-end special effects and morphmg tools. Image FX is 
east-to-use in every respect. It supports image file formats in use 
on nearly any platform from Macs to SGI machines.It has built in 
virtual memory for all Amigas, no more 'out-of-memory' 
problems! ImageFX even incorporates an on-line help system! 
ImageFX includes FVF1YTHING you need in one low cost pack- 
age: 24-3>it painting, scanner modules, image format conversion, 
and much more ! Recommended by Video Toaster User and in 
me at Warner Sk;h. Ammstion .. JmageFX is the one to have! 
Get the tool the professionals use and recommend! 

CIRCLE IB ON READER SERVICE CARD 



Distributed in Australia by . 

Peripheral Jl 9k 
World 

506 Dorset Road, Croydon, Victoria 3136, Australia. 
Phone: 03 725 3233 Fax 03 725 6765 






Editorial 



Conundrums at Commodore Australia 



By now the situation may well be different, so 
take all of this with a grain of salt. However, as we 
prepared this issue to go to press, things were 
looking a little out of sorts over at Commodore Business 
Machine's head office, at Lane Cove in Sydney. 

There has been little official word about what is taking 
place, however we can be sure of one thing. In the long 
term, it is very likely the Amiga will continue to be 
distributed and supported in Australia - and probably by a 
company with the word Commodore in its name some- 
where. However, in the meantime you will no doubt hear 
or read about the current situation. It is true that an admin- 
istrator has been called in by the directors. His job is to 
sort out the Australian company's current financial diffi- 
culties - and they are serious. 

He will be working closely with the major creditors to 
decide what is to be done to sort things out. Here is where 
the situation gets kind of vague, so the less said the better. 
But, right now there are possible problems with warranty 
repairs, and the supply of Amigas is likely to be inter- 
rupted for a short time. We are however assured this will 
all be rectified quick smart and that there is no cause for 
alarm. 

Reading this month's Commodore Update on our new 
Future Watch page, it is plain that Commodore is doing 
very well - world-wide. The future of the Amiga is not in 
doubt. The European operation is having great success 
with a very aggressive campaign spear-headed by the CD32 
player. They have gone head to head against Sega, and 
appear to be winning. Recent figures showed CD32 as the 
biggest selling CD based device in the U.K. - with Sega a 
close second and PC CD-ROM drives trailing in third 
place. Titles are starting to push through, and the FMV 
module is said to be available at Dick Smith stores in 
Australia right now - although video titles are a little more 
difficult to come by. 

So, whilst our local situation may suffer a few ups and downs 
over the next month, all should be well again very soon. 



You may notice a few 
changes taking place to Amiga 
Review. Your feedback is im- 
portant - so please feel free to 
pass on your comments in the 
knowledge that all will be read 
and considered. You can fax 
the editor directly on (02) 816 
4714 or write to us at Amiga 
Review, 21 Darley Road, 
Randwick 2031. 



The Opal Technology saga continues, however despite 
rumours to the contrary, the Video Processor is very close. 
It includes the Roaster, Framegrabber and Genlock allow- 
ing video transitions, wipes and page flips. The device will 
be on show at NAB in March, and should be shipping 
downunder soon after. 

Opal Technology may well lead a revolution in desktop 
video in Australia, as they bring the price of high perform- 
ance equipment into the reach of you and me. Stay tuned. 




Andrew Farrell 



DP-Tute from Toad 
Software 

A couple of issues back we mentioned a 
Dpaint tutorial from the folk at Toad Soft- 
ware. It seems we screwed up on the phone 
number. The correct number is (08) 251 
3655. 



Published by: 


Gareth Powell Publishing 


Advertising: 


Ken Longshaw 




21 Darley Road. 




Ph: (02) 817 2509 




Randwick NSW 2031 




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Distributed by: 


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Entertainment Editor: 


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Printed by: 


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Contributing Editor: 


Daniel Rutter 




467 Balmain Road, 


Production: 


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:: L.iiyfield 


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Ph: (02) 818 5099 



AMIGA Review 



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For Professional and Home Users 



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Media 
Watch 

Film Graphics 

Monte Boyd of Cremorne NSW, 
who previously sent us the spotting of 
Amigas in Jurassic Park, has found 
another one. While doing work expe- 
rience at the production house Film 
Graphics, he drew his own 10 second 
animation and had to do a line test - 
doing an animation of the pencil draw- 
ings to ensure everything lines up. 

Film Graphics use for this purpose 
an Amiga hooked up to Digi-View - a 
simple, fast, cheap digitising platform. 
And yes, Monte, this time you 
WOULD have got a free subscription 
- if you hadn't been outclassed by one 
of our other correspondents - sorry 
mate! 

The Rachel Papers 

Mick Gooch of Lowood, Queens- 
land, spotted two Amigas - well. Com- 
modore references, anyway. During 
the movie The Rachel Papers on Chan- 
nel 9 on the 6th of February, an un- 
mistakable A5O0, 1084S monitor and 
lumpen A1010 external drive showed 
up. And during the SBS World Soccer 
show on Saturday the 29th of January, 
the French First Division team Paris 
Saint Guienne has a Commodore logo 
emblazoned on the back of their strip 
and the curved Amiga logo on the 
front. Commodore are obviously their 
major sponsors! 

Robert Pogainis of Beecroft NSW 
also spotted the "Rachel Papers" 
Amiga (or was it the Rachel Files? 
Near enough...), but has been keeping 
an eye out for quite a few others, too. 
He spotted the A 1200 on Real Life on 
the 27th of January - which, if we 
recall, was another one of those beat- 
up stories about computer porn. Ah 
well, it was an Amiga anyway. He 
noticed the A3000 that shows up in a 
lot of AV Jennings ads, as part of 
their home design system. 




Hospital 

Robert didn't know what it was used 
for, but there's definitely an old Amiga 
somewhere in the Sydney Adventist 
Hospital's in-house TV system, since 
once he noticed an unmistakable 
Kickstart 1.2 hand on the TV. A BBC 
Hardware store at Thornier gh uses an 
A500 with A590 hard drive to run a 
program to show what a digitised 
house looks like in different colour 
schemes. A while ago, during an ad- 
vertisement for the Happy Hockers or 
some such tarted up pawnbroker fhere 
was a WB2/3 mouse pointer - there's 
a Amiga doing the tiling there, and an 
absent minded recording engineer! 

Robert also clarified the spotting 
we had a few months back about an 
Amiga controlling a surgical laser for 
birthmark removal and similar things. 
The Amiga's definitely an A2000, and 
it's used in a clinic opposite Hornsby 
Hospital. 

For that little lot, Robert, you most 
certainly get a free subscription! 

G64 in Woman's Day 

A few people, including Heath 
Kirby Miller of Stuart Mill, Vic and 
Paul Morablto of Cabramatta NSW, 
spotted a prominent old model C64 
and appropriately elderly monitor un- 
der a story in the January 24th Wom- 
an's Day on computer addiction in 
children. Paul even ripped out the 
page! The opinion around the office 
is that they didn't show an Amiga to 
prevent thousands more children 
spendi ng their days gl ued to the screen 
- and we're not quite sure what's 
wrong with that, anyway - it's cer- 
tainly how the editorial team got their 
jobs! 



AMIGA Review 




^uCuftc 'WatcA 



Commodore 

Update 

• Over 320,000 CD32s have 
already been sold world wide 
(And Atari is hoping to sell a 
mere 50,000 Jaguars this 
year!). 

• There are now far more 
CD32s than 3DOs (and it's 
going to stay that way), and 
will soon (if not already) pass 
the Sega CD in sales. 

• Commodore International 
is shipping 40,000 Amiga 
4000s a month worldwide. 

• These days Commodore 
ONLY makes AGA 
machines: namely CD32, 
Amiga 1200, Amiga 4000, 
and soon the Amiga 4000 
Tower. 

• At the current rate 
Commodore is selling 
Amigas, they will ship two 
million machines world wide 
this fiscal year! This number 
is more than they've ever 
sold in one year - and all 
AGA machines. In the 
heyday of the Commodore 
54, Commodore in Australia 
shipped one million dollars' 
worth of orders in one day! 

• AGA games are starting to 
come. Lots of big name 
developers who dropped the 
Amiga are now back. The list 
of expected CD32 titles is 
starting to grow very long, 
although availability in 
Australia is still lagging 
behind. 

• According to the Financial 
Review, Commodore Busf 
ness Machines (the Australian 
company), recorded around 
$40 million of revenue for its 
Australia/New Zealand oper- 
ation. □ 



AAA Moves Ahead - 
New Amigas Expected 



The first AAA computer to 
roll out will sport a brand 
new architecture. Several 
CPU versions are likely - in- 
cluding '040 and *060 ver- 
sions (simply change CPU 
modules). A RISC model in 
early 1995 is expected which 
will use HP's PA-RISC chip. 
DSP (for 16-bit sound and 
communication) will be on 
the motherboard. Expansion 
should allow for up to 16Mb 
chip ram, and up to 128Mb 
fast ram - with say 2Mb Chip 
and 8Mb Fast as standard. 
ALL memory will be 64 bits 
wide. Fast ram may even be 
128 bits wide, if it improves 
performance significantly. 

Tire expansion bus will 
offer 64 bit PCI slots, four 
Zorro III slots. A 3.6Mb 
floppy drive and high speed 
SCSI-II interface is likely too. 
The V4.0 operating system 
offer RTG (ReTargetable 
Graphics), and networking 
support. 

The entry level model may 
cost as low as US$ 1500. Vari- 
ous configurations of ram and 
hard drive will be available. 
Various version of the AAA 
chips, offering a range of 
video resolutions and speed, 
will be offered. 

At the low end, we can ex- 
pect similar video modes to 
SVGA on the PCs. Although 
using 32 bit DRAM memory, 
the low end unit will be miss- 
ing the Linda chip, but offer 
better than 57Mb/sec band- 
width - shared between video 
and processors (so it will 
slow down in hires/hicolour 



modes). Expandeding to 64 
bit ram will give you mid 
range performance. 

Resolutions: 640 x 480 x 
16 bit (72Hz non-interlaced), 
640 x 400 s 24 bit (60Hz 
non-interlaced),, 1280 x 400 
x 24 bit (60Hz interlaced), 
800 x 600 x 8 bit (72Hz non- 
interlaced), 1024 x 768 x 8 
bit (60Hz non-interlaced), 
1280 x 800 x 6 bit (60Hz 
non-interlaced). 

The mid range model with 
64 bit DRAM memory, also 
lacks the Linda chip, and will 
shovel data round at better 
than U4Mb/sec. Instead of 
60Hz, the mid range will go 
up to 72Hz for steadier video 
displays, offer more colours 
(16-bit in all modes) and 
1280 x 1024 x 8 bit. 

At the high end, you'll 
have full 64 bit VRAM 
memory and the Linda chip. 
Data will move at lI4Mb/sec 
bandwidth for blitter. CPU, 
copper, and other DMA; or a 
whopping 22 8 Mb/sec band- 
width for video. There will be 
no slow down at all in 
hires/hicolour modes. Addi- 
tional resolutions include 
1280 x 800 x 24 bit (65Hz 
non-interlaced); 1280 x 1024 
x 16 bit (72Hz non- 
interlaced) with room for 8 to 
16MB of chip RAM, which 
can be added in 1 or 2Mb in- 
crements (for 8 or 16Mb). 

Chip RAM can be a mix 
of DRAM and VRAM. With 
VRAM, there is no DMA 
contention (remember how 
hires gets REAL slow in 16 
colours on ECS or 256 



colours on AGA? Well no 
more!). The blitter will be 
just as fast at 1280 x 1024 as 
it is at 320 x 200. DRAM of 
course is cheaper. But you 
could have, say, 4MB of 
VRAM and 4MB of DRAM 
and use the VRAM for the 
screen and DRAM for images 
for optimum cost and perfor- 
mance. 

AAA will boast a much 
faster, 32 bit blitter. It can blit 
24 bit images faster than 
AGA, and it can blit 8 bit im- 
ages! Tli is machine will be 
considerably faster than any 
Mac or IBM. There will be 
support for quad-density flop- 
py drives (3.6MB formatted 
with FFS) and CD-ROM. 
The two 32 bit chips are An- 
drea (AKA Agnus/Alice) and 
Mary (AKA Paula), Andrea is 
a 32 bit blitter and copper, 
with burst mode memory ac- 
cess, 1 lOMhz display rate (4 
xAGA). 

Mary offers 8 channels of 
16 bit CD quality audio, flop- 
py and CD-ROM support. 
The two 64 bit chips are 
Linda and Monica (AKA 
Denise/Lisa). Linda is a video 
line buffer, controlled by An- 
drea. Monica gives Chunky 
and planar video modes (like 
the PC), HAM/HAMS, true 
colour, and a new com- 
pressed video mode. There 
will be two high speed 
buffered serial ports - and if 
you're still doubting all this 
news, you'll be pleased to 
know a prototype AAA based 
Amiga is up and running 
even NOW! □ 



AMIGA Review 




'%W ^Mdetefo 



^^^^^^^mm^mm^^mm 



■znz 



Pagesfream 
3.0 Nearer 



PageStream has won 
numerous awards in Amiga 
desktop publishing award. 
However, here at Amiga 
review we've always felt it 
kind of lacked key features 
needed for professional use. 

When it conies to 
PageStream 3.0, we have a 
different opinion. On specifi- 
cation alone, this product 
looks set to be one of the 
most significant productivity 
titles to hit the streets this 
year. Version 3.0 gives you 
many times more power than 
any previous version. In fact, 
it's a whole new program. 

There are over 1000 new 
features in 3.0. PageStream 
3.0 is claimed to be the 
easiest desktop publisher for 
beginners to learn because of 



its Amiga-standard interface 
and extensive online help. 

Professionals will love 
PageStream for its power and 
flexibility. Precise 

typographic controls, 

advanced drawing features, 
stunning color output and 
recordable macros make 
PageStream 3.0 the best 
choice for your desktop 
publishing needs. 

Most of all, you will love 
the fact you can import 
Professional Page files 
directly. PageStream 3.0 can 
import and export text in 
Amiga and PC word 
processing formats, including 
Final Copy and WordPerfect. 
It has so many word 
processing features that you 
may never use a word 



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Notice the floating toolbar strips - very much like 
Pagemaker on the Apple Mac. 



processor again. PageStream 
comes with a fast spell 
checker and can 

automatically hyphenate your 
text. No word processor can 
match PageStream 's selection 
of precise typographic 
controls. Kerning, tracking, 
leading, bulleted paragraphs, 
widow and orphan control - 
PageStream 3.0 has it all! 

When? 

As soon as possible. 
Softlogic say they want 3.0 to 
be the best it can be, and if it 
takes a little longer to get it 
done, so be it. They say 
PageStream 3.0 will be 
available in March 1994, We 
don't think it could be any 
later than April. 

It's been a long time since 
a new version of PageStream 
was released, but this is the 
'big one'. They started from 
scratch this time, and threw 
away the old source code. 
This will make Pase Stream 



easier to upgrade and 
maintain in the future. 

They pored over all the 
letters we have received over 
the years, and added as many 
of the features requested as 
possible. 

It sounds like SoftLogic 
really do care what you think, 
and have designed this 
program for us. If you want a 
particular feature, write to 
them. If you're upgrading 
from ProPage and find 
something confusing about 
PageStream 2 or 3, let them 
know and they'll ny to make 
it easier in I he future. 

PageStream 3.0 will 
include PageLiner 2.0 (text 
editor), BME 2,0 (picture 
editor and auto tracer), 
HotLinks 2.0 (data 

exchange), Over 50 fonts plus 
clip art, New manual and an 
Online Help System. For 
more information call Tups oft 
on (02) 477 5353. 

□ 



Affordable 
Colour Primera 



Sydney - Tupsoft, a 
leading importer in Amiga 
productivity titles have 
announced they will be 
distributing the Primera 
thermal and die sublimation 
printer. 

The Primera has won 
many accolades for the 
brilliant photographic quality 
prints it can achieve for 
around $3000 - considerably 
less than alternatives costing 
close to $20,000! 

A special driver for the 
Amiga is now available, with 
the main driver a mere 10K, 



and a separate file offering 
additional support for the 
die-sub option - which costs 
around $7 per page to output. 
Lower quality thermal output 
is available for under $2. 

The price for thermal only 
is a tad under $2500 inc tax, 
with die sub around $3000 
inc tax. The printer needs 
film ribbon refills and special 
paper. 

For information call 
Tupsoft on (02) 477 5353. 

□ 



AMIGA Review 




&■*%%&£ $ '■*. { <?. « . ■*, ■& ■* a, K ^ «. ». ; „ ,. ,, X. 




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LOAD 



HEWfrgB j 



Dirwork 2.0 
Announced 



Disk and file management 
is tricky business, especially 
when it comes to choosing 
the right program. Until now 
the only commercial offer- 
ings have been either hard to 
get, or made hefty demands 
on memory requirements. 

However, Dirwork - a 
popular shareware file 
manager - is now a 
commercial product, with all 
sorts of hip new stuff added. 
The program is now 
downright ridiculously 

configurable. 

Flexible 

You can have DirWork 
open as an inch square 
window on Workbench with 
four buttons and no file 
display, or you can have a 
1280x512 screen open with a 
couple of hundred buttons 
and room for two fde lists 
besides. 

Keyboard shortcuts, differ- 



ent fonts and colours for but- 
tons, three button mouse 
support, unlimited menus, 
disk copy and install 
functions including high 
density drive support, system 
information functions, a virus 
checker, full ARexx support, 
displaying of any picture 
you've got a datatype for on 
WB3 and, of course, lots 
more. 

DirWork can now be used 
for just about anything - 
examples included with the 
advance press release include 
front ends for Ay Department 
Professional that talk to it via 
ARexx, docks, simple file 
manipulators and plenty of 
other tilings. 

Look out for a full com- 
parison between DirWork, 
Opus and the IBM directory 
utilities coming soon! 



24-Bit 
Video Titles 



Inno Vision Technology, 
the people who brought us 
Broadcast Tiller, have 
launched a full 24 -bit video 
titling and graphics package 
for the Amiga. The software 
supports AG A machines, as 
well as various 24 -bit cards 
including Opal Vision and 
Impact Vision 24. 

It is said Montage can 
create razor shaip anti-aljased 
titles with real time click and 
drag font scaling. An array of 
effects can be applied such as 
embossing, gradient fills, 
transparency and soft cast 
shadows. 

You can also create 24-bit 
backgrounds with gradient 
spreads, translucency blend- 
ing, beveled boxes, wallpaper 
and tile effects. 

Montage supports import 
and export of 24-bit IFF and 
Super Hires HAM-8 images. 
For final output, Montage 



supports various transitions 
and wipes between screens - 
particularly when used on an 
AG A machine. 

Eight typefaces are 
included, with an additional 
10 available. An optional 
postscript module, available 
in one month, allows Adobe 
Type 1 and 3 fonts to be used 
as well as the popular 
Compugraphic fonts (stan- 
dard with Workbench 2.x or 
higher). 

All fonts have ultra- 
high-level anti-aliasing for an 
effective resolution of 1 
nanosecond regardless of 
size. 

For more information 
contact Tupsoft on (02) 477 
5353. RRP is $499 and the 
extra fonts are $245. A price 
on the Postscript option will 
be announced soon. 

□ 




AMIGA Review 



Software Review 




45 Degree Rotation 



Antique 



Black and white 




ge p messing 



y y*d% 



Mirror 




In?***— 5 F/II 



According to Jarrod Pudsey, Image F/X 1.5 is set to 

become the defacto standard for image processing 

on the Amiga 



Halftone 



Version 1.50 of GVP's 
ImageFX is now available. It 
is packed with many new fea- 
tures and improvements. Being a com- 
plete image processing solution, it is 



quickly becoming a popular choice 
for graphics users. 

In the US ImageFX is now accepted 
as the standard image processing pack- 
age and has been used by companies 




Flip 



Explode 



More Distortion 



10 



AMIGA Review 



Software Review 




Black Hole 

such as Warner Bros, to create their 
animated series, Animamacs, 

Whether your interest in the Amiga 
is animation, painting, DTP, video or 
photography, ImageFX is designed to 
supplement your needs. 

What is image 
processing? 

Anything involving the manipula- 
tion of an image on the Amiga can be 
classed as image processing, from 
changing the file format to perform- 
ing gamma correction and much more. 
An image processing software pack- 
age is essentially the hub for all graph- 
ics work. 

Using ImageFX allows you to load 
in an image from a wide variety of 
file formats, perform colour altera- 
tions, adjustments and effects, paint, 
cut & paste, scale, composite images, 
capture images from framegrabber 
devices or scanners, save in as many 
file and image formats or send the 
image to print. Using the included 



Blur 

Cinemorph software it is even possi- 
ble to morph single or multiple im- 
ages together. 

Up and running 

ImageFX comes on four disks and 
requires at least 2-3 megs of RAM, 
depending on the size of images be- 
ing displayed. It will work on a 1.3 
system and can even be booted from 
disk, however a hard drive is recom- 
mended as this tends to be a little 
slow. 

Once up and running, the layout 
consists of a menu panel across the 
base of the screen. There are five ac- 
tion gadgets controlling the different 
areas of the program, each using its 
own menu. A status indicator simu- 
lates the progress of a function in a 
graph-like scale and functions can be 
cancelled while still in progress. 
Throughout the program the right 
mouse button is used to remove and 
replace the menu panel for full screen 
views. 



Chisel 




Clear Bumps 




Clear Rough 




Distortion 



Dispersion 



Mirror Again 



AMIGA Review 






Software Review 



Fact Box 
Image F/X 1.5 

from Peripheral World (03) 725 3233 
RRP $449 
Requires 3Mb RAM 
Acceierator/WB2,x/Hard Drive 
Recommended 



The remainder of ImageFX's lay- 
out contains the image buffers where 
pictures are loaded and displayed. 
There is a main buffeT consisting of 
three layers (two image buffers and 
one alpha buffer) and images loaded 
into this buffer are converted to 24-bit 
(8-bit for greyscale images) to pro- 
vide high quality processing. The two 
image buffers are the same, acting as 
one main and one spare, and can be 
swapped with each other. 

The alpha buffer is a 256 level grey 
channel for creating effects to one or 
both images in the buffers. For exam- 
ple, when compositing the two image 
buffers, black areas of the alpha buffer 
will maintain the main image while 
white areas will display the spare or 
swap image. Portions containing a 
medium value of black to white will 
result in a 50% composition of both 
images. 

True colour (24-bit) image data is 
stored in RAM so the image is dis- 
played through a preview buffer. This 
can be an Amiga display or 3rd party 
device. The Preview is designed as a 
fast feedback working environment of 
the true colour image. When an im- 
age is processed it can then be saved 
as 24-bit, To convert to less than 24- 
bit or to view in a different format 
without changing the preview mode, 
the image can be rendered to the 
Render buffer and saved as rendered 
image data. 

Features and functions 

With the number of functions avail- 
able in ImageFX, most too numerous 
to mention let alone explain, a sum- 
mary list has been added to the re- 
view as well as images depicting vari- 
ous image effects. Below are some of 
the features available. 



ImageFX is completely user 
configurable allowing customizable 
menus and hotkeys. Macros enable a 
process or series of processes to be 
recorded and repeated as many times 
as neccessary. A command shell in- 
terface is available at the press of a 
key to allow manual entry to all of 
ImageFX's functions, ARexx is also 
able to access all of the functions avail- 
able in the program. ARexx is popu- 
lar for animation as frames created by 
the computer can be loaded into 
ImageFX, processed and saved auto- 
matically using an ARexx script. 

A preference screen enables con- 
figuration of the program. Options for 
the Preview select this buffer to dis- 
play from Amiga hardware (AGA on 




Oil Painting 



the A1200/A4000) with controls for 
dithering, or from the third party de- 
vices DCTV, Firecracker24, HAME, 
1V24 and Opal vision. There is even a 
SuperAmiga mode which uses any 
screen mode in the Amiga monitors 
directory. 

ImageFX supports the Sharp JX100 
and Epson scanners, along with 
Framegrabber, Vlab, IV24, and the 
PP&S framegrabber. 

Rendering is possible io all the de- 
vices supporting the preview display. 
Included is the ability to use such de- 
vices as Retina, EGS Spectrum, For- 
eign (for use on platforms other than 
Amiga) and SAGE compatible boards 
like Resolver. In addition, DCTV and 
HAME do not require the hardware to 
operate and the images can be saved 
for display on these devices. 



Printing can be done to any printer 
supported by the Amiga preferences. 
Postscript printing is also possible as 
well as the ability to to export post- 
script (PS or EPS) files to use in desk- 
top publishing programs. 

An important feature of ImageFX 
is the ability to create a space on the 
hard drive for use as Virtual Memory. 

The Main Toolbox 

The Toolbox is the main menu 
panel and where all the action takes 
place. AH of the main image modifi- 
cation and analyzation is done through 
this menu. Along the top of the panel 
are all the utilities of a paint program 
such as line, fill and geometric tools, 
spray paint and cut & paste. 

Region limits areas of an image to 
be processed. Balance uses sliders to 
alter the colour levels. Composite 
gives control to the varying ways the 
swap buffer and main buffer images 
are combined to form one image. Size 
allows an image to be scaled in over- 
all dimensions, cropped to remove 
edges or set the aspect of horizontal 
or vertical pixels. 

Measurements can be in pixels or 
numerical values and halving or dou- 
bling buttons enable quick and easy 
operation. Color provides a selection 
of colour effects or a custom menu 
where a curved graph can be altered 
to remap the image's colour to the 
curve. Predefined remap curves can 
also be loaded. Convolve creates im- 
age distortions by replacing pixels with 
averages of their surrounding colours. 
Likewise, custom convolutions can be 
performed or loaded and saved 

Filter is useful for video applica- 
tions as it can reduce the amount of 
colour bleeding and illegal colours by 
using dynamic ranges or RGB colour 
limits. Finally Hook brings up a re- 
quester to load programs and modules 



Comparison 

Look for our head-to-head 
comparison with the new Art 
Department Professional 2.5, coming 
soon. 



12 



AMIGA Review 



Software Review 



accompanying ImageFK. Additional 
processing hooks are blackout (re- 
moves black component of images for 
printers using separate colour and 
black ribbons) and spiral (warp image 
in a circular motion). 

Programs included are ImageFX 
Multiple image Processor (IMP), ca- 
pable of processing entire ranges of 
frames, and Cinemorph, which pro- 
duces image morphing using a mesh 
technique to aiter entire grids of pixels 
instead of the usual point morphing. 
The result is faster morphing with less 
distortion to untouched areas of the 
image. 

New features 

Most of the new features in the 
upgrade are improvements over older 
versions and provide improved ease 
of use. Several new features do ap- 
pear however, such as a definable 
muki level undo, seven drawing pal- 
ettes and a render palette instead of 
one of each, pressure sensitive tablet 
support, new display driver options, 
prefsll printing for improved colour 
24-bit printing (claimed by GVP to be 
the best quality printing available for 
the Amiga), new loaders and savers, a 
new 256 level Quantize for reducing 
24-bit palettes, and all new drawing 
tools and modes to improve overall 
speed and operation. A summary of 
the features appears at the end of this 
review. 

Verdict 

If it's image processing you're look- 
ing for on the cheap with standard 
results then there are programs like 
Personal Paint, but be prepared to 
wait for your image because these pro- 
grams can be slow. ImageFX on the 
other hand is fast, easy and efficient. 

This quality does come at a price 
but compared to similar packages 
you're paying no extra once you pur- 
chase the add on extras like the hard- 
ware drivers, multiple image handlers 
and image painting software. ImageFX 
provides features galore in a complete 
processing solution. □ 



image HX features 



Scanners/framegrabhers 

Epson, Sharp:JX100;-Viab," ; -' 
FramegrabberjlVFG . . . 

Printers 

' Pre'fe're'nces,' : Postscript,' Frets. II 



Size;;;: 

Scale Smooth/Fast/Bordef;;crop,i Set. ; 
aspect. '■ ':. : ''' : ''^J":.:.':':." : ::-.;;;;: ":.:::- : -":';^-:-"r;:. :.:. 

'Color- • - 

Custom, Negative,- Solarize. Posterize,- 
.False Color, -Grey -to Color,- Color; to ■'■"■'■ 



Preview devices 


■ Grey, .B&W to Grey -Halftone- 


Amiga, Amiga : AGA,DCTV, FC24, . 




. ; Name, IV24, : Opalvisiorij SuperAmiga 


Convolve 


[; /■ .. .;;■;.. ; .; ■ ■ ■■'■■■■■■■■■■ ■ : '- ' 


Custom, Sharpen, Unsharp mask, Blur, - 


Render devices 


Motion, blur,: Relief map. Edge detect: 


.;■ Amiga;! 13, Amiga/AGA; DCTV, EGS, : . 


'":..".:.- ;--■ '.'.'. . '■■■ ' '■;;;. 


FC24, Foreign.Hame, IV24, Retina, 


Transform jjgjl 


: : SAGE; Opalvisio'n . ■■ ■ 


. Flip Horizontal/Vertical, 




■ Mirror-. Horizontal/Vertical.: Roil 


Loaders! 


'-'- :■■■'■■■■■ ■■■■■ ■'::::;...; : .:■'■'::..■ ■ ■::.. . :■■■;:■■;[ 


'■■Alias PtXrAmiga icortrAnim',' BMP, ■ ■ 


: - Filter 


DCTV/Clip, DP HE, FLI/FLC, GIF, 


■Dynamic range, RGB Colour limit. 


; Hame/Clip.1LBM;lMG8, Impulse 12/ .. 


Antialias.'R.LP.-- ■ 


■■■ 24-bit, JPEG, Macpaint, Multi-FAXX, . 




.-' -PCX, PGM Binary/Text,- ■ PPM : Binary/ 


Effect . . 


;,-. Text; ;QRT/DKB/POV, : -Rendition 1/2, , 


: Remove. feature, Oil Transfer, .■ 


r '.Sculpt Grey/RGB, Single-FAXXv 


Disperse, Roughen, Distort, Wave ;.:■ .: i 


Targa, Tiff Intel/Motorola; AWIEM, 


Distort 


: - : Windows 3.0 icon, YUVN 






Draw Modes 


-Savers 


Matte, Lighten,; Darken, Color, 


Alias/BMP, Clipboard, ILBM, JPEG, 


Gradient, Colorize'; Hue, Saturation, 


PBM, PCX, QRT/DKB/POV, 


Value; Blur, ■ Ru b through', trace ".; 


Rendition, Scutpt.Targa, Tiff, VMEM . 


through; Add, Pantograph, Felt tip; : 




. : : Sharpen. Trail 


Palette 




: RGB, HSV, CMY, YIQ, YUV 


Edge 




Normal, Antialias. Feather in,- Feather 7 


TOOLBOX 


out 


; Region 


Hook 


-. Full. Box, poly,;free, Flood, Brush -.' 


Antique, Balance;: Blackhoie. Blackout, 




: ' Cinemorph,; Deinterlace, Explode, ■ 


Balance 


GrabFC, Hist, ImageFX 'Multiple; image.:;' 


RGBV, HSV, CMYK, Color,, Gamma 


. Processing.lnterlace, :Measure,.P!,:- .";•; 


■■-'. ' '■■ : ' ■ - 


Pixeiise, Rampedge, Spiral, Variance 


Composite 




;: Transparency Include/Exclude/ 


Quantize 


. ■ Closeness, Merge,-Matte, Add, : 


' MedtanCut64, Enhanced64, Tibbet256 '■'•:• 


...Subtract, Imagemap, Alpha Frisket/ 




;; Texture 


Other program functions; 




Aspect; lock.: Disable verity, Disable 


Rotate 


. undo,: Coordinates and Metric. ■ 


:;:;Any-angle,+ : -90', 180.;:.- ;; 


:.,:.,,..,. ,.■;,..;,;;;;.;,:: ,: : : ' , ;:; ;■:; 



AMIGA Review 



13 



Hardware Review 



Rocket Power 

for your Al 200 



There's a certain hoonish appeal 
to putting huge power into 
small machines. How else can 
you explain VW Beetles with the back 
seat removed in order to fit a nine 
litre V12 engine? 

The less expensive and offensive 
variant in the Amiga world is taking a 
small Amiga - originally the A500 
but now the A 1200 - and giving it far 
more processing power than anybody 
could reasonably expect to find in such 
a small package. 

I'm typing this article on a worked 
68030 powered A500, and I'm proud 
to report that the tradition of souping 
up baby Amigas continues, with 
GVP's release of the A1230+ A1200 
expansion, which gives the little 1200 
literally twice the power of the old 
flagship, the A3000. 

Turbocharging A500s is hard to jus- 
tify for any purpose beyond the 
abovementioned Cooper S Mini phi- 
losophy, but a fast 1200 is a rather 
neater machine for portable use. It's 
got an RF modulator and colour com- 
posite video out built in, so you can 
use it as an easily moved demo ma- 
chine that can plug into just about any 
video output device. 

The problem has been finding pow- 
erful but reasonably priced expansions. 
GVP have now got a serious contender. 

The next wave 

GVP have produced A 1200 expan- 
sions before, the original A 1230 Turbo 
and their SCSI-RAM board. The old 



by Daniel Rutter 



1230 featured a 40MHz 68EC030 
processor and optional maths 
coprocessor, the same as the earlier 
A530 side box for the A500. Fast this 
board certainly was, but it was the 
only GVP accelerator board for ages 
to lack a SCSI hard drive controller 
and hence didn't sell terribly well. 

The A 1200 has a hard drive con- 
troller built in; it can actually take up 
to two 2.5" IDE hard drives inside 
with a little tweaking. If you want to 
connect any of the groovier expan- 
sion stuff - Syquest or Bernoulli re- 
movable cartridge drives, tape back- 
ups, monster scanners - you need SCSI, 
and the A1230 didn't have it. 



Fact Box 

GVP A 1230+ and SCSI Adaptor 
Distributed by Peripheral World 
(03) 725 3233 
Australian street price: from $849 



So GVP released their SCSI-RAM 
board, which had the hard drive con- 
troller, room for RAM and a 
coprocessor socket but no accelera- 
tor. Once again, close but no cigar; 
the A1200's 14MHz 68EC020 proc- 
essor is quite fast, particularly with 
the double speed boost that fast RAM 
gives it, but still not swift enough for 
heavy duty applications like render- 
ing and desktop publishing. 



A1291/A30Q0 File Performance Results 



A 1291 
A3000 




Create 



Open 



Dir Scan Delete 



14 



AMIGA Review 



Hardware Review 



Now you can get RAM, 030, SCSI, 
battery backed clock and coprocessor 
all at once, in a rather more elegant 
package - the new A 1230 Turbo Plus. 

What do you need? 

The problem with making an all-in- 
one package like this is that many users 
genuinely don't need SCSI. GVP have 
got around this by using the Al 291, a 
$200 daughterboard that plugs into the 
main trapdoor expansion. If you don't 
need SCSI, don't buy it. 

Likewise, the 68882 maths 
coprocessor is optional. Just as well, 
since the 40MHz version will set you 
back $350 and the 50MHz $400, and 
they're only useful if your applica- 
tions actually support them. For ren- 
dering a coprocessor's great, for 
spreadsheets it can be useful, for word 
processing it's as functional as a 
bullbar on a tank. 







A 1291/A3000 SCSI Speed Results 






s**as 










I.Se*83 






^ 




l.£t*&5 






vm A1291+ 




1 . ■S#*i35 






■ A3000 


B 

t 

■ 

c 


te*(S5 
■2*+ 84 










512 -953 (7S4 33S6. £2B2 I TS*+&4 2.2**fl4 4. 1 t&e+*l4? 

Buffer Size 


70S&+Q4 



Okay, Okay, 

So It's A Digital Time Base 

Corrector, 

But can It...? 

The Plus Means Yesi 



Following GVP's philosophy of complete feature integration 
pioneered by our G-Force Combo"' accelerators |used in a majority 
of Amiga® Video Toaster™ Work- 
_ stations], we are proud to present a 
li professional TBC with time and money 
saving features. 

You would demand a TBC to be 
100% digital, have 4:2:2 throughput, and an integrated ProcAmp. You 
would want it to be under $1,000, We agree. What does the Plus get you? 

fCsiu& - Real-time 16,7 Million Color Frame-Grabbet/FiameBuffer for use 
as a digital video stillstore or signal generator. Included ImageFX™ modules 
allow direct editing and manipulation in the framebuffer, 

Y~JLuA - Full Transcoding between Composite and Y/C (SVHS| Input and 
Composite and Y/C |SVHS| Output. 

f-?iu6 - Real-Time Professional Special Effects Generator featuring 
sokrization, strobing, pseudo-color, monochrome effects, and more, 

jOtut, - NTSC/PAL/SECAM Signal Standards Conversion to NTSC/PAL for 
integration into worldwide video environments automatically. 

jiJUiA - Complete Amiga Software Control and ARexx™ Interface that 
allows seamless integration of all TBC Plus features into an exisiting 

automated video studio installation. 






JLJLuA - Full Processing Amplifier [PiocAmpI Control for correcting 
or adjusting incoming video "on-the-fly" quickly and professionally. 

J~-Jlu4> - 3 inputs (2-composite, 1-Y/C] that can be connected 

simultaneously and "Hot-Switched' with software without having 
to play with cable connections. 

TLama - Convert the 2-composite inputs into a single Y/C input, 
providing two switchable Y/C inputs. 

JCJLa6 - Full SMTTE/EBU encodmg/decodifig/stiiping available as an option 

/■~s£ud - VyUAc£\, f Vt\UC&\, tn0fa&[ 

A his is simply the most powerful and flexible video 
stabilization device for the Amiga computer. The TBCPIas mates 



an excellent complement to any GVP IV24 
or Centaur OpalVhion™ 
offers more!" 



=GVP 




NewTek Video Toaster 
Graphics System. The Plas means it also 

Gary Gzhmtm, President Magic BuEet Comni\inicatkms. Inc. 

Distributed in Australia by . 

Peripheral U£ m 



■ THE Plus, C-ffflce Gumbo-, ImagefX and W24 are HadSfWta j' G 



World 

506 Dorset Road, Croydon, Victoria 3136, Australia, 
Phone: 03 725 3233 Fax 03 725 6765 

Valley Products Ing, Amiga Is a naglslsred Irademaifc of CDinmoifcre ftmigi. inc., All other trademarks are IHK property 01 1Nlr respective WrtlBrs. ^m^^^^^^^^ 



AMIGA Review 



15 



Hardware Review 



• 



The A1230 we tested had the full 
50MHz 68030 and 4Mb of RAM. The 
advantage of the non-EC chip is that 
the higher clock speed makes it 25% 
faster (50MHz is the speediest 030 
you can get), and it's got a memory 
management unit. This lets you run 
programs like Enforcer (if you don't 
know what this is, you don't need it) 
and virtual memory applications like 
GigaMem and HDMem, which let you 
use hard disk space as imitation RAM 
for access to hundreds of megabytes 
of apparent RAM. The tradeoff is that 
virtual RAM is much slower than regu- 
lar storage. 

On the subject of RAM, you can 
get the A1230 with as little as 2Mb of 
RAM installed. Don't. If you've only 
got 2Mb of fast RAM and you use it 
all - not a very difficult feat, with a 
hard disk cache or two and a few resi- 
dent programs on top of a normal 
multitasking load - your system will 



FOR BEGINNERS 

What's an 
accelerator? 

It's a plug-in for your computer that 
completely replaces your existing proc- 
essor (the CPU -your Amiga's engine 
if you like), making the machine faster. 
It doesn't matter what processor you 
had to start with - identical accelera- 
tors will give identical results. 

If you start with an Amiga 2000, for 
instance, and put a 68030 accelerator 
in it to replace its existing 68000, you'll 
get exactly the same processor speed 
as an Amiga 1200 with an identical 
68030. it doesn't matter that the 1 200 
started out with a 68020; the accel- 
erator bypasses the existing proces- 
sor, 

Of course, this does mean that the 
1200 owner paid for a 68020 proces- 
sor instead of the much cheaper 68000 
and then didn't use it, but this is com- 
pensated by the fact that the 1 200 is a 
newer and better built machine which 
does graphic operations - which are 
not closely related to processor speed 
- twice as fast as the 2000. 



i_^^ 




GVP's A1230 accelerator 



suddenly take a leisurely holiday in 
the Land of the Cabbage, running con- 
siderably slower than your original 
020. This is because fast processors in 
the Amiga architecture must have ac- 
cess to fast RAM, or the bigger the 
processor, the slower it runs. Sounds 
weird, but that's the way it works. 

So 4Mb is essential, or more if you 
run lots of programs at once or handle 
monster files. The 1230 can actually 
fit up to 32Mb of RAM, but this will 
cost you very large dollars and is far 
more storage than most people need. 
The board has two SIMM memory 
sockets, and can take 1Mb, 4Mb and 
16Mb SIMMs in any combination. 
This means you can configure the 
board with one, two, four, five, eight, 
16, 17, 20 or 32Mb of RAM, although 
as I said above the first two options 
are largely useless. 

The need for speed 

Now to the juicy bit - the speed 
tests. The standard high powered 
Amiga for the last few years has been 
the A3000, powered by a 25MHz 
68030 with coprocessor clocked at the 
same rate and using the old ECS chip 
set. The A1230 with coprocessor is, 
in every processing department, twice 
as fast as the once-mighty 3000. Re- 
member that the machine we're talk- 



ing about here is smaller than an 
Amiga 500 and can have a couple of 
hundred megabytes of hard disk stor- 
age inside it. 

The A1291 SCSI controller card is 
nothing special. It's the standard GVP 
Series II SCSI interface, as used on 
every other recent GVP controller and 
with precisely the same performance. 
When I tested it against the SCSI speed 
of a stock A30O0 s internal SCSI in- 
terface, the GVP board won by a very 
narrow margin, as you can see in the 
accompanying graphs. 

Regular readers will remember that 
the chequerboard patterns on the bar 
graph for file manipulation speeds 
mean both machines scored the same; 
there's really nothing much between 
them. The test drive was a late model 
88/44Mb external Sy quest, using a 
44Mb cartridge, and it had 100 regu- 
lar buffers and no intelligent caching. 
The 1230/1291 combo would have 
pulled ahead further with a cache run- 
ning, thanks to its extra processor 
power. 

The 1291 is only a SCSI-1 control- 
ler, which 1 means you can't plug in 
more than seven external devices (not 
too constricting) and you can't use 
SCSI-2 devices at their full speeds. 
SCSI-2 devices work just fine with it, 
though, and are still generally quicker 
than SCSI-1 equivalents because 



16 



AMIGA Review 



Hardware Review 




Wrap-up 

The big advantage of a worked 
A1200 over the more expandable 4000 
is its compact size. If you don't want 
another box in the house, or you need 
a portable machine that you can take 
anywhere and plug into a TV for spec- 
tacular SCALA presentations, show- 
ing off your rendering talents to po- 
tential clients or simply giving you 
high powered Amiga computing in 
whatever hotel you happen to inhabit 
tonight, this is the machine for you. 

It's not cheap, but neither is it ri- 
diculously expensive. The new GVP 
expansions aren't for everyone, but 
they've definitely got a place in some 
people's 1200s. □ 



The SCSI extender 



they're generally later models. 

The SCSI controller IS respectably 
quicker than the internal A1200 hard 
drive, but I couldn't do a meaningful 
test because it was of course impossi- 
ble to test both controllers with the 
same drive. 

If you get a 1231 with no SCSI 
controller, using a disk cache like 
HyperCache on the internal A1200 
drive would be an economical alter- 
native. Caches work most dramatically 
on machines with slow drives and fast 
processors, which is certainly what 
you've got. 

GVP mention that the socket that 
the A1291 plugs into can take other, 
exciting expansion devices too. Yeah, 
sure. They said the same thing about 
the expansion slot in the A530, which 
can take an 80286 PC emulator card 
and that's it. I'll be surprised if any- 
thing very new comes out for the 1230, 
although a SCSI-2 interface isn't out 
of the question. 

Value for money? 

The biggest consideration about 
these large A1200 expansions is 
whether they're really a good deal. 
After all, an A4000/030 gives a lot 
more room for extra internal expan- 
sion, so you save on external boxes. 
How do the prices stack up? 



Well, the A1230 in 40MHz EC030 
trim with 2Mb costs $849. With 4Mb 
- the cheapest useful config - it's 
$1049. The 50MHz version costs $350 
extra. If you want 8Mb of RAM it's 
$399 more. The A1291 costs $199, 
and the coprocessors $349 for 40MHz 
and $399 for 50MHz. 

Ignoring the price of a monitor, a 
4000/030 costs about $2700. It has a 
25MHz 68EC030, a 120Mb IDE hard 
drive and 4Mb of RAM. So to get a 
1200 with the same power (a bit more, 
actually), you're looking at maximum 
prices of $1000 for the basic machine, 
$450 to swap the drive for a 120Mb, 
and $849 for the basic A1230. This is 
about $2300, and gives you a ma- 
chine that's 60% faster for 15% less. 

Let's say you go for broke. A 1200 
with the 50MHz full 030, 8Mb of fast 
Ram for a 10Mb total and a 68882 
coprocessor, along with the SCSI 
board, costs about $3,200. As shown 
above, this gives you a machine with 
twice the speed of a 3000 and twice 
the speed of a 4000/030 on everything 
except graphics. You've got AGA 
graphics, just like the 4000/030, and 
a 40Mb internal drive for you to boot 
from. Stick your application software 
on an external SCSI drive for speed 
and you're in business, with the most 
computing power per cubic centime- 
tre outside the Batcave. 



What are all these 
processor numbers? 

The 68000 is the basic tow power 
processor, now only available in the baby 
Amiga 600. It dates hack about 1 5 years. 
The 6B020 is the processor used by the 
old A2500 and new A1200, and gives 
around five limes the performance. The 
S8030 is used by the A4000/030 and 
older A3000, and goes at about ten times 
68000 speed. And the 68040, only used 
by the A4000/040, burns along at some- 
thing in the vicinity of 40 times the 68000. 
' The reason these figures are rough 
is that processor speed is determined 
first by its type * 020, 030 or whatever - 
and second by its clock speed, ex- 
pressed in megahertz (MHz), or millions 
of cycles per second. The standard 
68000 Amigas run at 7MHz. The A1 200 
runs at 1 4MHz. The 4000/030 and A3000 
run at 25MHz. The 4000/040 runs at 
25MHz. And accelerators go right up to 
50MHz; for some tasks, a 50MHz 030 
beats a 33MHz 040, but don't think that 
makes it better. 

020, 030 and 040 accelerators are 
available for the Amiga 2000. You can 
get 020 and 030 accelerators for the 
A500, and can shoehorn in an 040 if you 
happen to be stark raving mad. The 
A3000 can take 040 accelerators, and 
faster boards for the A4000 models are 
in the works. The new 68060 chip prom- 
ises more than twice the speed of the 
040. 



m 



AMIGA Review 



17 



Hardware Review 



Vidi Amiga 

1 2 & 24 RT 



It's now affordable to 
capture high quality 
video images on any 
Amiga. Daniel Butter 
checks out the latest 
solution from Rombo. 

The Vidi Amiga 12, reviewed in 
Amiga Review back in August 
1993, brought colour video 
digitising to the masses for less than 
$300. Amigas have been able to digi- 
tise and manipulate video from cam- 
eras and VCRs for ages. However un- 
til now you could have any two of 
either cheap, fast or good quality - but 
not all three! 



The new Real Time (RT) VIDI 
digitisers cost more, but for a reason. 
Real Time is a confusing term - after 
all, when was the last time you saw 
something happen in fake time? In 
this case, Real Time simply means 
with no delay - as soon as you click 
on the Grab button, your image is 
stored in the Vidi box. 

To do this, the framegrabber must 
be able to capture a single video frame. 
Video runs at 25 frames per second, 
so this is quite a tricky thing. 

On the older VIDIs, your picture 
would get badly messed up if there 
was any movement in the input video 
during the first stage of the grab, which 
could take a second or so. There was 
no way you could digitise from mov- 
ing pictures, unless you worked in very 



Fact Box 

Vidi Amiga 12 RT $449 
Vidi Amiga 24 RT $749 
Available from 
Amadeus Computers 
(02)652 2712 
Comprepair (03) 326 0133 



low resolution. Getting a good quality 
shot of anything that wasn't sitting 
very still was impossible. 

You could get around that by re- 
cording whatever you wanted to digi- 
tise and grabbing it from your VCR's 
freeze frame, but if your VCR or cam- 
era didn't have a rock solid pause, 
like you get from four head VCRs and 
cameras with digital still, then your 
images were still screwed up. 



Output from the Vidi Amiga 12 RT ... and 24 RT 




18 



AMIGA Review 



Put Your Finger on the Buttons of the 
Ultimate Amiga Word Processor 








Final Writer" 



S 



A! 
B 



_P 



f/^/jv^ 




From the publisher of the acclaimed Final Copy 11 
comes its new companion. Final Writer - for the 
author who needs even more! If you already use an 
Amiga Word Processor, it won't include the complete 
and comprehensive array of features found in this latest 
addition to the SoftWood family. 
Can your Word Processor... 
Output crisp PostScript™ font outlines on any graphic 
printer (not just expensive lasers), and was it 

supplied with over 1 10 typefaces'! Import, scale, crop, 
view on screen and output structured EPS clip-art 
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structured graphics and rotate them along with i«i to any angle, giving you DTP quali- 
ty presentation? Provide a huge range of printing options (eg. thumbnails, scaling, crop 
marts etc. on PostScript™ printers) and fulfil other advanced Word Processing func- 
tions easily such as automatic indexing, tabic of contents, table of illustrations and 
bibliography generation'' With Final Writer, this is now available to you along with a 
list of features that just goes on and on. We know 
that you'll be impressed by this revolution in Amiga 
Word Processing, but don't be put off by it's 
advanced capabilities. With its complement of user 
definable Command Buttons and Superb Manual, 
Final Writer is simply one of the easiest programs to 
learn and use. 



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Soft Wood are acknowledged as the World's leading software company publishing 
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Once you become a registered SoftWood user, you'll gain 

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If you've outgrown your existing package ask about our 'trade up' options from your 

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Hardware Review 























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77ie software is the same for both the 12 RT and 24 RT 



What's new? 

All This Has Changed with the in- 
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The real time option now means that 
they genuinely work like a slow frame 
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What's a frame grabber? It's a hard- 
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video digitising which takes a frame 
or frames out of incoming video and, 
typically, stores it as 24 bit data in its 
own memory. The 24 bit data gives 
16,777,216 colours, the most you'll 
see in any digitised image and enough 
for photorealistic pictures. 

To view this data, you can either 
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video card, get the card to talk to a 24 ' 
bit card in your computer, which it's 
often a part of, or render the image 



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20 



AMIGA Review 



Hardware Review 



with fewer colours so that your sys- 
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A lot of the heavy duty image ma- 
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the frame grabber, which is why 
they're so expensive, but fast. 

What's missing? 

The VIDI Amiga units have a lot 
less processing power than a profes- 
sional frame grabber. Afl they do is 
grab red, green and blue components 
of the incoming video and leave ren- 
dering images up to the computer it- 
self. The result is digitised images that 
look as good as those you get from far 
more expensive hardware, but which 
take longer to grab. 

The two versions of the Vidi RT 
cost $749 for the 24 and $449 for the 
12, including mains adaptor (beware 
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AMIGA Review 



21 



Hardware Review 




The Carousel screen 



The difference is that the 24RT can 
grab high resolution images - the 12RT 
is limited to low res. Both can do 
interlaced pictures, though, and on an 
ECS machine that can't do high-col- 
our high resolution modes like HAM- 
8 and 256 colour, low res interlace 
HAM is as good as you'll get. 

Making animations 

The other major application for the 
Vidi digitisers is making animations. 
You can do automatic multiple grabs 
until your memory's full, and if you've 
got a machine with a few megabytes 
of RAM (the 24RT requires at least 
2Mb, the 12RT can get along with 
one) you can grab quite long se- 
quences, provided you resist the urge 
to put them all in high res HAM-8. 

If you use, say, 16 colour grey scale, 
you can grab images quite quickly. 
You'll never make a live action movie 
- the grab process is too slow - but for 
time lapse photography or stop mo- 
tion animation the Vidi package is 
quite good. 

You can set the time lapse feature 
to work from external triggering - 
pressing the button of a joystick in 
port 2 will grab a frame. If you wire 
your own cable for this, you can hook 
the trigger to almost anything and grab 



pictures of unsuspecting wildlife, bur- 
glars, Royal lovers or whatever with- 
out any human intervention at all. 

You put the animation frames to- 
gether on the Carousel screen, which 
lets you arrange, modify and delete 
frames, select the range you want to 
play and save any given frame or range 
of frames as regular pictures or as an 
IFF animation file that can be loaded 
by any other animation package. You 
can load previously grabbed or other 
pictures as part of your animation. 

The software's the same for both 
digitisers, and anyone who's used the 
old Vidi software will be immediately 
at home. The interface is functionally 
identical, and just as clumsy - the in- 
terconnection of the grabber panel, 
the mixer to change image formats 
and the carousel to set up animations 
could be a lot better. 

Once you get used to it, though, 
using the software's quite fluid; the 
major problem remains the intermina- 
ble length of time it takes to mix and 
display images on even quite quick 
Amigas. 

If you're using a 68000 based ma- 
chine and decide to render a laced 
hold and modify picture, you'll have 
to line up the completion indicator 
with a pole to see if it moves. Ditto 



for A1200 owners going for high reso- 
lution laced HAM-8 images; the re- 
sults are stunning, but the wait's quite 
a while. 

You can save your images as 24 bit 
IFFs for the best possible reproduc- 
tion, but only people with big graph- 
ics boards will then be able to view 
them. They're good, though, if you 
want to do more powerful manipula- 
tion of the image with a program like 
Art Department or ImageFX. 

Special effects 

On the subject of image manipula- 
tion, quite a few special effects are 
built in. Averaging, blurring, bright- 
ness, contrast and colour balance ad- 
justment, convolve (a powerful multi- 
purpose effect), edge detection, em- 
bossing, dynamic range extension, 
flipping, gamma correction, negative, 
pixelisation, sharpening, cutting, past- 
ing and more are available, and all are 
undo able. 

For professional use the Vidi ef- 
fects aren't much cop - if you're seri- 
ous, use ADPro or ImageFX - but for 
home applications they're brilliant fun. 
The ability to use them on any picture 
you choose to load gives whole new 
possibilities for the package. 
. The Vidi RT's manual is not great. 
It's got a few cross-references that 
don't match the pages, it's cheaply 
printed and not very efficiently ar- 
ranged. It tells you what you need to 
know, but not without a bit of effort. 

So, overall, the new Vidi Amiga 
RT is the rather niftier upmarket 
cousin of the old version, with supe- 
rior grabbing speed but much the same 
software and the same unavoidable 
problems with slow image generation. 

If you're not in a tearing hurry - a 
minute seems an age when you're star- 
ing at a screen - and you want a high 
quality video digitiser that's well un- 
der a thousand bucks instead of well 
over, then the Vidi Amiga RT models 
are for you. The 12RT costs enough 
less than the 24RT to make it a better 
option for ECS machine owners, while 
the 24RT is the perfect companion for 
a 1200 or 4000. □ 



22 



AMIGA Review 



Desktop Video 



Clean up your Video 

GVP's TBC Plus 

Peter J. Ward reviews a new 
plu gdn time base corrector board 



Many novice videographers 
who have tried their hand 
at a wedding video, school 
sports carnival or even a training video 
for work may have noticed their video 
footage mutating from quite viewable 
on the original camera tape to a fuzzy, 
colour bleeding mess on the VHS dis- 
tribution copy. By the time it has been 
edited, had some background mood 
music added, and even perhaps a few 
titles added by your trusty Amiga and 
a genlock, the video masterpiece you 
had hoped for is no more. 

There are many things you can do 
to improve this situation. For exam- 
ple, use a Hi-8mm or S-VHS tape and 
shoot in plenty of light. Similarly, all 
editing should be done on Hi-Band 
equipment. 

However, the sad reality still re- 
mains. As a videotape is played, re- 
corded, played and recorded again tiny 
timing errors in the video signal are 
generated by slight slippage and 
stretching of the tape. As each gen- 
eration is recorded, the errors are am- 
plified, and by about the third genera- 
tion all is not well with your hard won 
images. 

Enter the Time Base Corrector. 
These marvellous devices effectively 
remove all the unwanted jitter and 
slippage from a video tape signal by 
reading an incoming video field, and 



playing it back at a properly metered 
rate with all timing errors removed. 
Video professionals have used these 
devices for decades, and not surpris- 
ingly, associated prices for these black 
boxes have been in the tens of thou- 
sands of dollars. 

The TBC Plus 

GVP have recently introduced the 
TBC Plus, a fully featured time base 
corrector that costs about the same as 



a PC. Though not unique among 
TBC's now available for the Amiga, 
the TBC Plus does represent the latest 
generation of plug in TBC boards. 

The TBC Plus is supplied with two 
3.5 inch floppies with self installing 
software. Just a few mouse clicks is 
all you need to have the software func- 
tional on your hard disk. The TBC 
Plus board requires Kickstart 2 or later 
and resides in either a Zorro II or III 
expansion slot. The manual consists 
of approximately 160 spiral bound 



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AM/GA Review 



23 



Desktop Video 



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pages, and includes a tutorial and ref- 
erence section. 

The manual explains all of the func- 
tional aspects of the TBC-Plus, and 
includes many Arexx script examples 
for each element. It also has an index, 
which though not extensive is func- 
tional enough. 

The name "TBC-Plus" is no mar- 
keting gimmick. This board represents 
a significant step forward in Amiga 
TBC hardware. Apart from a time base 
correcting function, you can also 
transcode Y/C and composite video 
signals, perform standards conversion 
between PAL, NTSC and SECAM 
video standards, grab 24 bit still frames 
from live video, perform real time spe- 
cial effects and process incoming 
video hue, saturation, brightness and 
contrast (known as a Processing Am- 
plifier in video jargon) in real time. 
Owners of Image FIX also have ac- 
cess to direct manipulation of images 
stored in the TBC frame buffer. 

Having tried rival TBC cards out 
in my Amiga-based editing suite on 
previous occasions, I must admit to 
being somewhat blase on receiving 
the TBC Plus for review. My attitude 
quickly changed on seeing the quality 



of the TBC Plus output. This card 
visibly improved the signal even prior 
to going to tape! 

The control software is fairly intui- 
tive, though it does pay to spend a 
little time with the manual to find out 
exactly what each control does. 



Particularly impressive is the com- 
posite video filtering and enhance- 
ment. The TBC-Plus will let you vary 
the frequency at which the colourburst 
subcarrier is separated from the video 
waveform - in short it helps remove 
"colour noise" from the picture. Ele- 
ments such as luma delay, automatic 
chroma control, Y/C gain and chroma 
delay can also be adjusted, 

Almost every aspect of an incoming 
video signal can be tweaked to give an 
output which is truly broadcast quality. 
I was a little disappointed with the 
chroma delay control, which is -37, Oor 
+37 nanoseconds only. I have used other 
TBC units with chroma delay adjust- 
able in single nanosecond increments 
over the same range. 

Yet another commendable feature 
of the TBC Plus is the ability to have 
several video inputs directed to the 
card at any one time. This is achieved 
through a multi-cable connector which 
accepts Y/C input and output, two 
composite video channels and a 
blackburst or studio sync input. 

Reading this list may lead you to 
believe you can time base correct two 
channels at the same time. Not true. 
Only one channel can be processed at 







24 



AMIGA Review 



Desktop Video 



any one time, but you can A/B switch 
between sources, be they synchronous 
or asynchronous. The TBC Plus will 
also send out an advance sync pulse 
for servo locking video tape decks 
and read and generate linear time code, 
provided the optional time code mod- 
ule is installed. 

Image F/X Support 

The TBC Plus software has an F/X 
Plus menu which allows numerous real 
time video manipulations. The effects 
are pretty weird, with negative, false 
Colour, posterised, solarised, rainbow 
distorted and other effects available. 
There are also time based effects such 
as strobing and trailing and freeze 
frames. If you are about to make a 
rock video clip, this could the stuff 
dreams are made of. 

The negative feature has some in- 
teresting possibilities, as photographic 
negatives could be converted using 



this feature and a standard video cam- 
era. These could be subsequently saved 
as a 24 bit IFF images, or simply 
placed directly onto video tape. 

There is an additional digital comb 
filter option available for the TBC 
Plus. Comb filters extract the chroma 
and luma signals from a composite 
video waveform for separate and hence 
better signal processing and output. It 
wouid not be of much benefit to users 
of component sources, which is why 
it's an option. 

Owners of Image F/X can use the 
TBC Plus as a frame rendering de- 
vice. The frame buffer is easily called 
up from within the Image F/X "render" 
menu. Still image special effects, 
processing or enhancement can be per- 
formed on a standard Amiga screen 
with the final 24 bit output (well, al- 
most 24 bit) being sent to the frame 
store in the TBC Plus. 

The results are then viewed on ei- 
ther a composite or Y/C colour moni- 



tor. It is here that you can begin to 
appreciate the quality of the TBC Plus 
encoder circuitry. Its encoded output 
has minimal cross colour and excel- 
lent saturation and rivals many dedi- 
cated 24 bit RGB display cards. 

Wrap-up 

The TBC Plus for less than two 
thousand dollars can give owners of 
professional, semi-professional and 
even home video equipment access to 
multiple generation video editing with 
minimal signal degradation. Indeed its 
signal enhancement circuitry can ac- 
tually improve lousy video footage. 
With its built in processing amplifier 
functions, multiple inputs, foreign 
video standards conversion and real 
time video effects, the TBC Plus is 
unique in the video marketplace. If 
you are in the market for a time base 
corrector, GVP's TBC Plus in an ex- 
cellent choice. Q 



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AMIGA Review 



25 





Software Review 



Scala 
MM300 




Synchronises Multimedia 



I have created numerous multime- 
dia presentations for companies 
such as Fujitsu, Techway and Tech 
Pacific - all using Scala. I have yet to 
see a multimedia presentation on any 
computer platform which compares 
with one created using Scala on the 
Amiga. 

The latest version continues the tra- 



dition of powerful features through an 
increasingly easy to use interface- 
However, it is not simply a minor 
upgrade. MM300 contains many im- 
pressive new features. 

What's new? 

As usual, a few subtle changes in 




Andrew 

Farrell 

checks out 

the latest 

upgrade to 

the worlds 

favourite 

multimedia 

package - 

Scala. 



colour schemes and the location of 
familiar buttons give the appearance 
of a new program. However, in opera- 
tion MM300 is almost identical to 
MM200. 

The new File Requester has a 
gadget which reveals a thumb nail ver- 
sion of all images in the current direc- 
tory - including brushes, animations 
and pictures. Like the Shuffler, this 
function is a tad slow the first time 
you use it. Once Scala has scanned 
the directory, a permanent image is 
stored in the icon .info file for next 
time. Selecting images to be included 
in a presentation is now considerably 
faster. 

You can now composite multiple 
images onto one backdrop. Scala 
achieves this using a combination of 
super fast dithering, and image scal- 
ing along with clever palette 
optimisation. The speed must be ex- 
perienced to be believed. It is consid- 
erably faster than Art Department. 

Drawing tools let you create lines, 
rectangles and circles which can be 
resized and moved - plus enjoy the 
usual transitions and styles. Previously 
Scala was largely restricted to pre- 
senting rather than creating graphics. 






26 



AMIGA Review 






Software Review 



Timing 

Scala previously had some limits 
in the timing area. However, MM300 
has been partially rewritten to allow 
for far more sophisticated synchroni- 
sation of events. MIDI and SMPTE 
driven scripts are now possible, al- 
lowing for improved rise in video 
based applications. The use of abso- 

m superfast 
dithering, and 
image scaling... 99 

lute time points allow you to easily 
sync up a presentation with a prere- 
corded video segment or other abso- 
lute events. 

Optimise palette will calculate the 
best colour palette for a page when 
several pictures, brushes and text col- 
ours are used on the same page. 

Brushes and pictures can be resized 
on the page or when you import them. 
They may also be cropped and moved 
as often as you like, or converted to 
different sizes, resolutions, numbers 
of colours and so on. 



f i; Choose a background page: 



■ ■■'■-".:: ' WHPS&KlwsTt-RuFIuIl 


Parent »_ k : 

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Backgrounds 
Animations 
Music 
; Sounds 




Thumbnails from the file requester 



At last the sound on button option 
has been restored (it showed up in a 
beta of MM200 then disappeared!). 
Anti-aliasing also functions better to 
help create smooth, flicker free text. 

Other new features include 
Automagic button creation, new wipes 
(FadeToWhite, Nuclear, Random, Dis- 



Additional wipes and transitions 



* . scala Multimedia MM3DG 

3 Hem Features of Scala MM30O 

4 Draining tools 

5 Chart are real cas 

6 Grauith chart 

7 Brush Resizing 

8 Brush cropping 

Ulipe: SHtalHblend north 

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solve, Ants, Rollodex, Flipover, and 
Ccccut), better horizontal scrolling, 
separate underline colour, new back- 
grounds, transparent boxes, hard disk 
sound playback and 24-bit picture pre- 
view. 

New EX modules included are 
MIDI 2.0, CDTV 2.0 (with the ability 



Scala vs 

Mediapoint 

A new player arrived on 
the scene just as Scala 
MM300 was released. 
Mediapoint is less expen- 
sive, does not require a 
dongle and offers superior 
scheduling capabilities. 
However, the Interface Is 
not as pleasant to use and 
many of the real smart fea- 
tures are lacking. Whilst 
Mediapoint would be a 
strong competitor with 
MM200, the new version is 
considerably more ad- 
vanced. Mediapoint is no 
competition for Scala 
MM300. 



AMIGA Review 



27 






Software Review 



^^^^™ 




to play from within any track) and 
various genlock and 24-bit EXes. 
Overall, a very impressive number of 
improvements. It will be interesting to 
see how the new competition stacks up. 

Wrap-up 

Upgrades are available for $200 
complete with new manuals, disks and 
a new key. Fast turnaround is prom- 
ised, so you won't be without your 
ScaLa dongle for more than a few days. 
The new version MM300 has a street 
price of $549. For more information 
call Power Peripherals (03) 532 8553. 

Overall, a very worthwhile im- 
provement to a great program. □ 



f scala Multimedia MM308 

IB Sound Enhancements 
li.- Text new 

12 Antialiasing 

13 snimiab 

14 Utilities 

15 EH8S 

16 EX8S2 

17 Art series 

1R ctnnthp mucin 

y Pause and Goto Menu 



SCALA 



11 

17 




8 
15 




11 


11 
11 


8 

3 ctrm 



Ulait in seconds frames ^llniei^ Toe 
o: Chart are real easy * 5 ►OK 
..ecurHitthig: Pages < ► 



Cancel 



Improved timing control 




.omputer 
affair 



March 
Specials 



Love at first byte 

SCSI Tape Drives from $450 
Emplant Mac Emulator $790 

Oktagon 2008 SCSI-2 $395 

MultiFace III (2S/1P) $295 

Amiga 2000 (New!) $499 

A2O00/120MB HD $995 

A2091/120MB HD $599 

1084s Monitors $390 

A570 CD-ROM S269 

NEC CDs & Monitors $Call 

A2060 ArcNet Card $129 

CDTV Titles from $20 

CD 32 Titles from $69 



Call for latest pricing on .. 
Amiga Hardware 
Addison Wesley Books 
Bruce Smith Books 
CD-ROMs & Disks 
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Neriki & E.D, Genlocks 
GVP Hardware 
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Tel: 02-417-5155 

Fax: 02-41 7-5542 BBS: 02-970-6444 



Software PC Emulation 
for Amiga Computers 

Pi 5 



Features: 

• Runs on any Amiga, multitasks fully 

• Up to 2 floppy & 2 hard disks emulated 

• Support for high density floppies 

• Support for up to 256 colours 

• MDA, CGA, EGA & VGA support, 

• Serial & parallel port emulation 

• Mouse & CD-ROM support 

• Supports GoldenGate bridge cards 

• MSDOS not included 



Available from all good Amiga dealers. 

aujsjH 



Distributed by: 
Tel. (03) 583 8806 
Fax. (03) 585 1074 



28 



AMIGA Review 



ra 



Search for 
Sanchez 



by Greg Abernethy 



I'll kick off the new education col- 
umn by reviewing a great new ti- 
tle from Rush Software. Situated 
at Gerroa, on the New South Wales 
south coast, Rush has produced a large 
range of quality educational titles, 
some of which I'll review in future 
issues. 

As a top investigator with 
G.I. A.N. T. it is your job to capture 
the agents of R.U.N.T. (Really Un- 
tidy Nasty Types), who have parts of 
a code that will enable you to find the 
location of Sanchez' hideout. You 
must then negotiate a maze to be able 
to enter his hideout and capture him. 
Your job is made harder by the fact 
that the agents have logic bombs 
which, if not defused, scramble 
thought patterns, causing confusion 
and loss of memory. To defuse a logic 
bomb you have to solve a logic puz- 
zle, and these include word scram- 
bles, codes and pattern matching. I 
found the puzzles were challenging 
and fun, while not detracting from the 
smooth flow of the game. 

You are assisted in the field by Agent 
13 who gives you information on the 
location of the enemy agents. All the 
information is in the form of clues, such 
as "The RUNT agent was headed for a 
famous landmark opened in 1932". It is 
up to you to decide which city in Aus- 
tralia matches the clue. 

There are a large number of clues 
for the various cities around Australia, 
some easy to solve, others requiring 



some research. Also, several of the 
clues involve latitude and longitude, 
causing me to dust off the trusty school 
atlas. 

My daughter spent many long hours 
chasing the agents of R.U.N.T. around 
Australia and very quickly learnt how 
to use her atlas correctly as well as 
knowing the location of all the major 
cities in Australia. 

Although rather simplistic, the 
graphics throughout the program are 
colourful and give the game a comic 
book feel. There are several 



Education 



animations that add a distinct 
"Maxwell Smart" touch. Sound is used 
to good effect in several scenes. 

I found the game interesting to play, 
as well as providing a challenging 
means of teaching the geography of 
Australia. There were several clues 
that required the use of an encyclo- 
paedia, and as mentioned above, I be- 
came quite proficient at using the at- 
las to find longitude and latitude read- 
ings. The logic puzzles are a great 
feature of the game, and the word lists 
used can be edited to suit the user's 
need. 

Games can be saved to disk while 
you are visiting Head Office. This 
solves the problem, in a classroom 
situation, of being unable to finish the 
game in a specified period of time. 
There are three levels of difficulty, 
that are used to determine the length 
of time available to solve the logic 
puzzles. Also available is Search For 
Sanchez in New Zealand. 

As an educational tool, 1 feci Sear ch 
For Sanchez is excellent and would 
recommend it for school and home 
use. Search For Sanchez is available 
only from Rush Software. For details 
on pricing and ordering contact them 
on (042) 342107 or (042) 617442. Q 




AMIGA Review 



29 



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Product Review 

A collection of professionally 
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Ami-Back Tools S 69.95 

Amiga Vision Professional £139.00 

Anim Workshop S 99.95 

Anim Wo rkshop V2 $165.00 

Art Department Abekas Driver $209.00 

Art Department Conversion Pack $ 84.95 

Art Department Epson Drivers $195.00 

Art Department Pro V2.3 $275.00 

Art Department Pro Control S 94.95 

Art Department Sharp JX1 00 $135.00 

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Art Expression $269.00 

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Bars & Pipes MultiMedia Kit $ 59.95 

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Calagari 24 £476,00 

Calculus S 59.95 

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Contact V2.0 S 74.00 

Cross Dos V5.0/ Cross PC $59.95 

Cycleman (Suit Imagine) S 69.95 

Cyclemusdes (Suit Imagine) $169.00 

Cygnus Ed ProfessionalVas $125.00 

Deluxe Mus ic V2 S 1 85, 00 

Deluxe Paint 4.1 $ 99.95 

Deluxe Paint 4.5 AG A $139.00 

Directory Opus V4.1 1 S1 04.95 

DirWork 2.0 $ CALL 

Distant Suns V4. 2 $ 79.95 

Easy AMOS $ 94.95 

Edge $109.95 

Electric Thesaurus $ 56.95 

Essence for Imagine $ 74.95 

Final Copy II (Australian Version) $145.00 

Final Writer (Australian Version) $219.00 

Fontasia 300 CG Fonts $ 79.95 

GigaMemV3 $159.00 

H isoft Dev Pack 3 $122.95 

Home Office Kit Deluxe $185.00 

Hoopy Paint $ 59.95 

Humanoid V1 .0 (Suit Imagine) $269.00 

Hypercache Pro $ 54.95 

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Imagine V3 

Imagine Diner Objects 

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Intro Cad Plus 

Kind Words 3 

Mac to DOS 

Magic Lantern 

Mapmaster (Suit Imagine) 

Max! Plan 4 

Media Point 3.0 

Mini Office 

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Morph Plus 

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No Virus 

PC-Task (Supports 256 Colour VGA) 

PageStream HotLinks V1 .1 

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at the time of publication. 



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Pixel 3D S Anim Workshop Pack 

Playmation 

Power Copy Professional V3.03a 

Power Packer Professional V4 

Printmaster Plus 

Pro Fonts Volume 1 (Suit ProWrite) 

Pro Fonts Volume 2 (Suit ProWrite) 

ProWrite 3.3 

Professional Calc V2 AGA 

Professional Draw V3.0 

Professional Page 3.0 

Professional Page V4.1 

Proper Grammer II 

Quarterback Tools Deluxe 

Quarterback V6 

QuickWrite 

Real 3D V2 

SAS C V6.5 Dev System 

Scala HT 

ScalaMM210 

Soala MM300 (NEW VERSION) 

Scala EE100 Echo (Suit MM300) 

Scala Art Library Voi 2 

Scala Art Library Vol 3 

Scala Music Pack 

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AMIGA Books 

ABACUS Amiga Printers In & Out $ 49.95 
Amiga Multimedia $ 34.95 
Amiga Tips & Secrets (Covers 3,0) $ 29.95 
Amiga for Beginners $ 29.95 
AmigaDos In & Out $ 39.95 
AmigaDos Reference Guide $ 34.95 
Mapping the Amiga (2nd Edition) $ 49.95 
The ARexx Cookbook $ 64.95 
Understanding Imagine V3.0 $ SOON 
Using ARexx on the Amiga $ 54.95 

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Mastering Amiga AMOS $ 59.95 
Mastering AmigaDos Volume 1 $ 59.95 
Mastering AmigaDos Volume 2 $ 59.95 
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• GVP A1 200 SCSI Ctr w/ 33Hz 688B2 & 4MB $ 949- 1 

■ GVP A1 230 Series II (New Model) See Box On Left I 

• Microboii&s MBX1200Z w/ 68881 & Clock 0MB S 279- 1 

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How to Order 



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We Accept 

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charges. 

6 VMM 

How: 

Phone, write, fax or come and see us inl 
our showroom. Please include phone I 
number when writing or faxing. All letters | 
will be answered. 
*Please do not send cash through the mail 

Free Mouse Mat 

with every order over $100- 



■Tlits Ad was produced entirely using Amigas 






: Ali Pricey Subject to Change Without Notice 




Postal Address: P.O. Box 627, Croydon, Victoria 3136 



W) 725 6786 



E & O E 



;■.■■; ■■, :::., ■■ . ... , 

Help Line 



'■'■■ : ::.■:. 



Icons, 
RAM Disk 
and the Shell 



In a jam? Need help? 
Can 't figure it out? 
Write to our new Help 
Line column where our 
team of experts will 
solve your problems 
and provide plain 
English answers to get 
you back on track. 

Lost icons 

Dear Help Line, I have Final Copy 
II on the hard drive of my Amiga 
2000. When I go into my Final Copy 
drawer I can see ail the drawers - FC 
Files, FC Libs, FC Spell and so on, 
but the Final Copy II icon to start the 
program is missing. 

I know I haven't deleted it. so what 
has happened to it? 

Confused, 
Albany WA 

ACAR; If the icon hasn't been de- 
leted, it's probably accidentally been 
moved or dropped into another 
drawer. Try opening up all the draw- 
ers around where your icon used to 
be. 



It's very easy to drop an icon over 
the top of a drawer by accident This 
tells your Amiga you want to put the 
file inside the drawer. Once you find 
it, all you need to do is drag it outside 
the open window and put it back where 
it belongs. 

What is the Shell? 

Dear Help Line, I have recently 
bought a second hand Amiga 500 from 
a friend and it is running Workbench 
1.3. I am fairly computer illiterate. 
There is an icon in there called shell. I 
read somewhere that if you double 
clicked on this and typed in DIR you 
could get a listing of all the files on 
my Workbench disk, I have also been 
able to list files on my external disk 
drive by using the CD DF1: command. 
The problem that I am having is that 
when I have finished looking around I 
have to reboot the computer to get rid 
of this window. Is there an easier way? 
Sally Stroud, 
Meering Vic 

ACAR: Fortunately there is a 
faster and easier way to close this 
window. Try typing in EN DC LI or 
ENDSHELL into your shell window. 
Note there are no spaces in either of 
these commands. 



In the later versions of Workbench 
- Workbench 2 onwards - there is also 
a close gadget on all shell windows, a 
very worthy addition to the software. 

Also if you type in CD C: <return> 
then DIR <return> you will gel a list- 
ing of all the commands available to 
you from the C directory. 

RAM Disk? 

Dear Help Line, Whenever I load 
Workbench it comes up with an icon 
called Ram Disk. If I double click on 
it it opens up a window but there is 
nothing in it. What does the Ram Disk 
do and why is it there? 

Paul McEwane, 
Tourello Vic 

ACAR: The RAM Disk is a tempo- 
rary storage area. It works like a disk 
drive, only whatever you put in there 
is lost when you turn your Amiga off. 
So, what's it good for? 

Imagine you had to copy something 
from one disk to another - particu- 
larly on an Amiga without a second 
drive. Enter the Ram Disk. You can 
copy your file to the RAM Disk, eject 
the source disk and insert the destina- 
tion disk- 
Now copy the icon or file from RAM 
onto your destination disk. Hey presto. 
Small programs can even be put into 
the Ram Disk with the advantage be- 
ing that they load much faster front 
RAM than from disk. 

Don't forget though that the RAM 
Disk is using the computer's memory. 
The more you put in RAM the more 
memory it uses. It grows to accommo- 
date the storage space it needs. 

You must remember that if you turn 
off or reboot your Amiga, everything 
in its memory is lost. This also applies 
to information in the Ram Disk, so 
don't forget to save it first before 



Amiga Training and Help 

If you live in the Sydney area and would like personalized help, training and advice call Wall Street Video. 
We provide support for both home use and business applications as well as training on hundreds of programs. 

Ph: (02) 411-2108 



32 



AMIGA Review 



Help Line 



rebooting or turning off your Amiga. 

A1200 game problems 

Dear Help Line, I have just up- 
graded my A500 to an AI200HD. It's 
a great machine but some of my old 
games won't work. Is there anything I 
can do to make them work? 

Ken Ryan 
Telegraph Pt, NSW 



AGAR; Yes, there are several 
things that you can do to make your 
A 1200 more compatible with older 
software. 

The first of these is what is known 
as the Amiga Early Startup Menu. As 
you turn on or reboot your computer, 
hold down both mouse buttons and a 
new menu will appear on your screen. 

There are several options, but the 
one you need to select is Display Op- 
tions. The following menu allows you 
to choose between three chip 
emulations. Select Original and then 
click on use. You may also wish to 
click on Boot Options and click on the 
check box next to Disable CPU Caches 
and select use. 

The last step is to put your game 
disk in DFO: and click on Boot. 

Hopefully your game or program 
will now work. 

Another option available out there 
is a disk called Make it Work by Nico 
Francois which is in the public do- 
main - which means it can be freely 
copied and is available very cheap 
from various freely distributable soft- 
ware. libraries. You insert this disk in 
DFO: and turn on the computer; once 
it's loaded, select Boot Kicks tart 1.3. 
This program is very good and allows 
many other older games to work on 
the A 1200. There are also a few other 
versions of similar programs out there. 

Make It Work is available from Wall 



Challenge Corner 

.Dear Help Line, I have a weird 

problem. that has : been irking me 

. for some lime, Whenever. r run 

I ;.HARC, my machine guru's. I have 

; tried 1 reinstalling., the. program!;!, 

have! rei nstal led Workbench. I even 

asked a Mend who is supposedly 

an Ami ga; expert to : come ] by: ; and 

fix it. However, so Far nobody has 

■been able to : . solve my problem. : : 

■ What- am I doing. .wrong? '. 

Kluong Shore 
: Gladesville 

ACAR: Obviously you have some 

seriously .weird things going- down 
.at your -house. Has anyone, .else ex- 
perienced- this problem'.' Have you 
tried rebooting ? How are you hold-.. 
ing your tongue when you run::. 
LHARC? -But seriously folks, that 's 
an. 'odd one. . . . 

'. It sounds like y'o'umayJuive some - 
strange hardware problem. Do any 



Street Video as well as places like 
Amadeus Computers, and PD librar- 
ies such as Prime Artifax and 
Megadisc. 

Lost time 

Dear Help Line, I have an Amiga 
600 which I recently purchased. I un- 
derstand that I can set the correct time 
on it but every time I set it and reboot 
the time and date are lost. 
What am I doing wrong? 

Craig Hartigan 
Manly, NSW 

ACAR: Probably nothing. The 
Amiga. 600 in its standard trim does 
not have a battery backed up clock. 
Normally when you purchase a 



oMe.r programs act- up? Are you'- 

■ sure'' you're.-, .copying::, the: n ew. 
-.- LHARC- ■oyer'ihe'.old 'one? Make: 

sure] you're- -not gets ing aprdiei-" 
tion bit set ■error:- which means ' 
the old LHAR Q can't be deleted.: '.I'. 
DirOPUS can fix the -problem - 
by. highlighting the. file .and. .select- . 

■ ing protect. -Make . sure deletable 
' is -ticked. :.."."" '■■'■■:■■ . 

.Anyone, with; any more ideas 
should send them in toourChai- ; : 
lenge Corner, :21;.Darley, Road, 
Randwick 2031. 

: IF you've got a really tough one, 
send it in to us and we '11 try to : 
help you. out. Include information 
about your machine - like which 
Workbench you're running, which , 

• CPU,, what programs were running;: . 

'when the; machine did-someming;; 

. odd and : so; oh . The more in form a- : 
tion; you give us the better. 



memory expansion card for your 600 
they come with this part on the board. 
There is a Ni-Cad battery on the card 
which gets charged while you are us- 
ing the computer. 

You set up the time and date on the 
computer and save it. Then when you 
turn off the computer it keeps the cor- 
rect time because of the rechargeable 
battery on the card. 

You also have the option of pur- 
chasing a card for your A600 which 
doesn 'i include extra memory, but has 
the clock on it. This is cheaper, but in 
the long run you're probably better 
off with the memory as well. 

Even if you don't see the need far it 
now, you probably will in the near 
future. □ 



Attention all new A1200 owners in Australia and New Zealand 

If you are having problems getting to grips with your new machine then "An Introduction to the Amiga 1200" 

is for you. It is a One Hour Training Video designed to get you up and running with the rninirnum amount of 

fuss. Order your copy now by Bankcard, Mastercard or Visa on; 

Ph: (02) 411-2108 or International callers on 0011 612 4112108 



AMIGA Review 



33 



Competition 



Reader's Survey 
Competition Results 




Thank you to everyone who re 
turned our reader survey form 
from the January issue of 
Amiga Review. The information we 




Moopy Paint from Tup soft. 



were able to glean from the survey 
has proved invaluable in helping to 
fine tune the magazine to your needs. 

Starting this month, you'll see 
we've made some noticeable improve- 
ments inside the magazine. There's 
our new desktop publishing column. 
New Products and Future Watch sec- 
tions and revamped entertainment sec- 
tion. Look for more additions over 
coming months ... but now to our prize 
winners. 

Commodore have very kindly do- 
nated a new Amiga CD32 player, cur- 
rently the biggest selling CD based 
games console in the world. Addi- 
tional prizes were provided by Tupsoft 
(02) 482 7040, one of Australia's lead- 
ing importers of productivity software, 
and Wall Street Video (02) 411 2108, 
the Australian Amiga training com- 
pany who now have videos selling 
around the world. 



1st Prize 

The winner of the CD32 player 
from Commodore is: 

Hugh Griffith of Eumungerie, NSW 

2nd Prize Winners 

The winners of Hoopy Paint, the 
most fun you can have in a paint pro- 
gram, are: 

Colin Bolton of Bondi Beach, NSW 
MG Jefferies of Farrer, ACT 
B Benyon of Woodridge, QM 



An introduction to the A 1200, a one 
hour video from Wall St Video. 

3rd Prize Winners 

The winners of the A 1200 Intro- 
ductory Video, getting you up and run- 
ning on your A 1200, are: 

P F Kitto of Mt Lawley, WA 
Xenos Tang of Kowloon, Hong Kong 

Winners will also be notified by 
mail. Prizes will be despatched to the 
winners directly by relevant sponsor. 

Thank you to those companies who 
sponsored our reader survey: 



Cr 



TUPsoSt 



mu. 

fIDtV 




The Amiga CD-32 from Commodore 



34 



AMIGA Review 



CsjJJ lur a FriEE dlssk cshsiJdcjus 



We Guarantee 
Satisfaction 




Amadeus 
Computers 

FREE CALL: 008 808 503 

Sydney: (02) 652 2712 

international: 612 652 2712 

Fax: 02 652 1515 

34 Tecoma Drive, Glenorie NSW 2157 



Modems 

1 4400 Maestro Fax/Data Modems 
slill only... $599 

Pre-Loved Hardware 

A500s. 2000s, drives and more. 
Call for details. 

A4000 Expansions 

4008 SCSI Controller $349 

Seagate Hard Drives 
SIMM Modules 1 or 4 MB. 
Trade in your 1 MBs for a 4MB 

A1200 Expansions 

GVP 1 230 Turbo Series II $1 399 

SOMhz with 4MB RAM and Clock! 

(40Mhz version available) 

SCSI Option 

BQMhz 68882 Co-Pro 

MBX1200Z with Clock 

Call for SIMM prices 

Clock module still only 

1 20MB Seagate H-Drives 

Trade in old 40MB ■ save 

Other sizes available. 



Amiga 1200 



I 



$399 
$249 

$49 

$549 

$150 




Capture 
24-bit 
images 
direct from 
live video! 

;!}/lJln 



Desktop Video 

New GVP TBC plus $1699 

GVP G-Lock $799 

Vidi Amiga 24bit Real Time Frame 
Grabber with p/supply $749 

Vidi Amiga 12bit Real Time Frame 
Grabber with p/supply $449 

Trade in your o!d Vidi 12 and 



save 


$150 


Vidi Amiga 12 


$275 


EGS Spectrum 2MB 


$1049 


2MB 


$1149 


Electronic Design 




PAL Genlock 


$599 


Y/C Genlock 


$799 



r 



m 



Your choice 
of hard drive, #;• js£« 
RAM and 
accelerator.. , 

Amiga 4000 

'030 or '040, 
extra RAM 
and larger 
drives are 
available. 




Opal Vision Video Modules Due 
Out this month!. Call for info. 




Media Point 


$549 


Montage 

Scaia Home Titier 


$499 


$149 


Scala MM 300 


$549 


AmiBack 2.0 PLUS Tools 


$119 


Anim Workshop 


$199 


Art Dept Pro 2.3 


$279 


Art Dept Pro Tools 


$249 


Art Dept Pro Control 


$99 


Bibie Reader Pro 


$149 


Bible Scholar 


$199 


Blitz Basic 2 


$199 


Brillance 


$269 


CanDo 2.51 


$209 


300 CG or Postscript Fonts $89 


Contact 2.1 


$79 


Cygnus Ed 
Deluxe Paint 4.1 


$139 


$99 


Deluxe Paint AGA 


$149 


Devpack 3 


$149 


Directory Opus 4.11 
Distant Suns 4.2 


$109 


$99 


Easyledgers 2 


$Ca!i 


Final Copy II 


$139 


Final Writer 


$219 


HyperCache Pro 


$59 


Imagine 3 


SCall 


Organise 


$19 


Pagestream 3 


$Call 


Pen Pa! 1 .5 


$89 


Personal Paint IV 


$99 


Phasar 4.09 


$99 


PixeS 3D 


$149 



MediaPotat 




W~& 1 


m$ 






ernoulU Drives 

Affordable ^IBBBBW. 

mass e=i:..-.-- *i 

storage - up 

to 150Mb on » 

onecartidge. *^~ -~#l. 

Shock proof, 

solid design, from $1 ,350.00 



Professional AMOS 
Professional Calc 2 
Professional Page 4 
ProWrite 3.3 

Quarterback Tools Deluxe 
Quarterback V6- NEW 
Real 3D 2.4 - OUT NOW 
SAS "C" 6,5 now out 
Scenery Animator 4 
SuperBase Personal 4 
SuperBase Pro 4 V1 .3 
True Print 24 
TypeSmith V2.0 
Vista Pro 3 
X-CAD 2000 
X-CAD 3000 
X-Copy Professional 

Music/M ID I/Samplers 
MIDI interface 
MegaMix Master 
GVP DSS Plus 
Superjam! 
Deluxe Music 2 
Bars and Pipes Pro 2 



$159 

$229 

$149 

$99 

$149 

$Call 

$899 

$399 

$99 

$179 

$299 

$99 

S219 

$99 

$349 

$699 

$79 



$69 

$109 

$199 

$179 

$199 

$399 

$39 



A1200 Keyboard Skins 
Printers: Citizen, Hewlett 
Packard and Canon. 
Memory: PCMCIA 2MB RAM 
forA600/1200 $249 



Access the 
huge world 
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Software 

and 
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■ ■ 



Desktop Publishing 



Postscript is 
Postscript 



You would be amazed how 
many calls I get from people 
searching near and far for a 
bureau capable of outputting Amiga 
files. Now, most of these are people 
who are using a program capable of 
Postscript output. A Postscript file de- 
scribes a document using a language 
understood by many types of output 
devices. 

Think of it as a standard way of 
driving many types of high quality 
printing devices - ranging from col- 
our thermal printers, toner based desk- 
top Postscript printers, to image set- 
ters costing several hundred thousand 
dollars. 

Programs such as Professional 
Page, Pagestream, Art Expression, 
Professional Draw and Final Copy 
can all create a Postscript file instead 
of printing to your regular printer. This 
file is just a big text file - you can 
view it in any text editor or word 
processor. Some of the commands are 
English like, and you'll also see text 
from your page appearing amidst all 
the gobbly-gook. 



Desktop 
Publishing 

by Andrew Farrell 



Once you convert your page to post- 
script, it can be sent to almost any 
output bureau. You see, Postscript is 
Postscript. The only small hurdle you 
need to face is how to get it there. 
Here is where there are a few quirks 
you should know about - and make 
sure your bureau knows about. 

Which format? 

The simplest method is to save the 
file onto an MS-DOS 720K disk. If 
you have a machine with Workbench 
2.1 or higher, you'll find an icon called 
PCO: on your Workbench drive. It's 
in a drawer called DOSDrivers, in the 
Storage drawer. Move this icon to your 
devs DOSDriver drawer in the devs 
drawer. 

Now when you reboot your ma- 
chine, the device PCO: will be mounted 
for use automatically. This device 
works much like DFO: - it lets you 
access a floppy disk in your internal 
floppy drive - however when you ask 
to see PCO: from any file requester, 
the Amiga will see DFO: as a 720K 
MS-DOS disk. 

You can ask format PCO:, select it 
in a disk utility like DirOPUS, access 
it from the SHELL - or from directly 
within the print to postscript requester 
of your particular desktop publishing 
program. So, it's simple to just write 
a postscript file directly to a MS-DOS 
disk - once you've formatted it, of 
course. 

You'll see an icon for PCO: on your 
Workbench and you can select it and 



use the pull-down format option on 
the Workbench menu to format it. This 
disk should be able to be read by al- 
most all image output bureaus - in- 
cluding Mac-based operations. 

Like the Amiga, the Apple Macin- 
tosh has the ability to read MS-DOS 
disks. Of course, you're limited to 
moving files around which are small 
enough to fit on one disk. Is there a 
way around this? 

Compression 

Once your files start getting too 
big to fit on one floppy, you have 
several options. One is to compress 
the file to make it smaller. Now this 
may sound like some mystical proc- 
ess, however compression is actually 
very logical and simple to explain. 

Imagine you're looking at a large 
football stadium - which is your post- 
script file. You notice that certain 
groups of seats are empty. Now let' s 
say you're describing which seats are 
empty and which are full. You could 
list every seat, and then notate whether 
it was full or empty. Inefficient and 
clumsy - but this is like an 
uncompressed file. 

Compression would say something 
like Al - full, A2 - full, A3-A9 - 
empty, A 10 full... and so on. As you 
can see we've saved some space by 
dealing with groups of vacant seats 
rather than listing each individually. 
This is the basic priniciple behind 
compression, however in practice it is 
considerably more complex than this. 

Fortunately, programs like ZIP, 
LHARC and others do all the hard 
work for you. Unfortunately, these pro- 
grams can only be used from the com- 
mand line (SHELL) - although there 
are some neat public domain utilities 
that make it a mouse-driven affair. 
Programs like DirOPUS can also be 
configured to handle the compression 
process most effectively. 

Postscript is especially good at be- 
ing compressed, because it is inher- 
ently wasteful in the way it describes 
things. This is particularly true when 
you start dealing with images. If you 
view a Postscript file in your favour- 



36 



AMIGA Review 







olut ons 

endered 



Solutions Rendered Pty. Ltd. ACN 057 923 645 



We give you the complete solution! 

Call Mike, Jon or Terry on (02) 477 5353 
or fax your requirements on (02) 476 5736 

9 Miller Ave., Hornsby NSW 2077 

PO Box 47, Hornsby NSW 2077 

Mail or phone orders happily accepted! 



Blue Ribbon Soundworks from $59 

We have the complete product range in stock 
including Bars and Pipes Pro 2 (with all the 
add-on tool packs), the One Stop Music Shop, 
The Patchmeister and SuperJam. Hearing is 
believing. Pop in for a demo of THE music sys- 
tem for hobbyists and pro's alike. 



Software Specials 



SAS C V6.3 (u/g to 6.5 for $1 40) $250 

Cygnus Ed (perfect for SAS-C) $149 

Pagestream 2.2 - Blowout pack $169 

Final Writer - used to produce this ad! $219 

Final Copy II - UK dictionary $145 

Procalc - the best spreadsheet! $235 

Vista Pro - build your own virtual world $235 
Distant Suns $99 

Deluxe Music Construction Set 2 $229 

Broadcast Titler II Super Hi-Res $399 

Montage 24 $499 

Directory Opus $119 

CD-Roms from $39 

Just got a CD-Rom drive and have nothing to 
look at? We carry a range of CD-Roms inc. 
Aminet, GIFs Galore, Fish Collections, For 
Adults Only, Clip Art, Photo CD collections etc. 

Hoopy Write New and Fun $59.95 

The Amiga Word Processor written just for kids. 
Cut, copy and paste. Word wrap. Speaks your 
text aloud. Talking menus. 4 built in games. 
Supports colour printers. Easy to use. 

Hoopy Paint New and Fun $59.95 

The kids paint program that mums & dads love 
to use. More than 80 outline pictures built in, 
heaps of clip art, lots of zany sound effects add 
to the fun. When your creation is finished print it 
out and hang it on the fridge. 



We carry a wide range of Amiga productivity 
software and peripheral hardware including 
GVP, Golden Image etc. Call for best pricing! 



— ' 



Hardware Bargains! 



Primera 

Primera Colour Printer from $1995 ex tax 

THE choice for photo-retouch, colour proofing, 
etc. Full colour glossy prints at an affordable 
price. Change the ribbon and paper for Dye 
Sublimation (continuous tone) printing for 
photo-realistic output! Outputs on overhead 
transparencies and T-Shirt transfer paper too! 
Suitable for PC's and Macs too. 

Ask about our bonus offer! 
In stock NOW! Call for demo. 

QuickNet $CALL 

Share hard disks, printers, CD-Roms, programs 
and data. Easy to install. See a real network 
running in our office. 

CD-Rom Drives from $495 

Yes, we carry NEC CD-Rom drives, both inter- 
na! and external. Kodak Photo-CD compatible. 
Complete with cables, Xetec software driver 
and 2 CD-Roms. 
■ CDR-25 ext. $495 

• CDR-55 internal $695 

• CDR-74 external $945 

Hand Scanners from $279 

Golden Image hand scanners in stock. Great 
for scanning logos, clip art, etc. 

Video Digitizers from $259 

Yes, we have the great Vidi Amiga 12 in stock! 



Ask about our Scanning and 
Colour Printing service. 




How to order: We accept cash, cheques, 
Bankcard, Visa, Mastercard, Money Order or 
Direct Deposit. Phone, write, fax or pop in. 
Pricing subject to change without notice. 

We are open 9-6pm Mon to Fri, 9-2pm Sat. 



Desktop Publishing 



rVotessitmal Page U4.1 IsltM^ Hold Disk Inc. 

S\ , 'I , 1 , 9 | , 1 , *\ , '! , *l , 1 ■ 1 ,"[ ."I ."I ?°\ .-I 



5 I ,"i ."I ,"i 



Page NaneH 

Page tt Offset { 

Size: j£KLEIx 

OStondard (Q H3 

O Legal Q M 

Margins: left 

i- i. jlit 



top MfctlM 
but 



Co limns QH Butter QKEGEI 

[Postscript Output Specs | 
| "lie ; | Cancel | 



I F.e-L: £d Hardpaie 



I I I Baiiii' ■■■' 



•Hogus 



Amadens 

ter 



US 



mEECALL: 0Q8S035CS 
tyinwr if M2 27I2 

irtmreiiumi: £ti esa 2712 
Fax: 02 6591315 

3* Teccrn a Drt-^, OSot cfie NSW ?1 



J 



00 




Posn, 

Si -iii- xQjUM' Y 

Rot 5t .tmQJtM" 
(^Portrait QLandscape 

Output Page Size X KEH 1 

□ Mo Eject 

[■jCrop^Reg, narks: I en 

open sp . : QHjEJDM tile 



Ttanrnw I 



-r " ul«(" :■ 

AirjepPro23 



VJJ 
S270 

ArOep ProTcols $245 




jntiiv 

X w 



XC.1J AiUU 



By rotating your page as per the specification on this above output requester, 

you will save film and time. This may help land you a better cost from your 

bureau. Check with your bureau on the correct output page size 



ite text editor you'll see bitmap im- 
ages appear as great strings of num- 
bers - and often there will be a long 
series of the one number. Here, as you 
saw earlier, is where compression 
works very well. 

It is not uncommon for a com- 
pressed Postscript file to be around 
one-fifth the size of the original. 

A small snag 

In the Amiga world we are blessed 
with almost every compression method 
known to man. However, LHARC is 
by far the most commonplace. In PC 
land, ZIP seems to rule supreme, al- 
though most PC based bureaus can 
handle LHARC files happily. LHARC 
has had less problems with compat- 
ibility over different version than ZIP, 
so it is often preferred. 

In the Mac world, LHARC is riot 
so commonplace. In fact, I had a hard 
time tracking down a Mac owner who 



Welcome back to good "old fashioned "courteous servlc 



Stocked just for] 



g-Foot 20DW AMIGA - 
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ektoard Plus I 
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lock toi AI20O 
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SCARTWmiga 1084 ca&le 
SCSI 25 lo 25 70Dmm cable 
Al20Dio3.5"HC sun mount 
Mortem cable strati 



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* More l atest Amiaa Goodies t 

* Wow.! Final Writer $219 

I • Final Copy II B $1S9 




AMIGA 



A1 200 Dual HDmtfflcciMi 
A60O School Paclage 
A8O0 HD School Paciune 



Easy Ledgers n Its Coming Soon 1 

VIDI 12.. 12bit Ileal time $449 

Twilight Zone Adult Disk $25 

Brilliance.. It is Brilliant!. $269 

Intra To A1200 Video SS9 

GP Fax; Incredible 1 ...$149 

CD32 Titles ■ • Pinball fantasies , 
Morph , rj-Gcncrat3on , Trolls , 
Liberation, 1869 , Whales Voyage , 
Jurassic Park late January i Zool , 
Gcaisis, Surf Ntoja. Sensible Soccer 
Boot , Alfred Chicken >N%el Mansell 

Alore Coming Soon All CD's $69 

MPEG Module is HERE/ SCALL 
CD 32 Warner BrosM ovics SOON 

CASH 
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■j Shop: 8S Tufnmul Place . ST. Andrew, N.S ,W. 2544 

j Mtmb*f or AUSTRALASIAN AMIGA DEVH.OPERS ASSOCIATION 

J9-5 »on-Frl, 9-12 Sot. Fwu COS) 403 0405 

"- Mill Orders: P.O. BM150M1NTO, K.S.W. J5M 

lUNITECH ELECTRONICS 

Fry. Ltd. 

(02) 820 3555 



jjso ivmabtc front yG 

Amiga Computer Specialis 



Est. 1978 



Prices subject to change without notice 



ADPro 2.5 

New user interface as well as more loaders, 
savers and operators, and over 100 pre-written 
ARexx scripts. Features include: 

Choice & intermixing of list or button oriented GUI 
Faster, to work with 

Image rendering on same screen as user interface 
Support for FARGO Primera dye sublimation printer 
New formats for the optional Pro Conversion Pack 

A-Max IV C.olo(o)r 

The two most requested improvements to A-Max: 
colour and multi-tasking of Mac/ Amiga sessions 

Display devices can be several ECS or AGA screens 
Uses standard 2.1. Amiga drivers for storage & I/O devices 
Accesses Mac SCSI devices through your SCSI controller 
Saves ImageWriter 9 and 24-pin output as Amiga IFF 
Supports text cut and paste between Clipboard & Finder 
Requires min. 68020, System 7.1, 2Mb free RAM, WB 2.1. 



Brought to you by accredited dealers of 



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BBS now online with Xenolink software (06) 239 6659 



38 



AMIGA Review 



you'll 



only copy utility 
ever have to buy! 



•The fastest and most 
powerful disk back-up 
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•Compatible with all 
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• Easy to use with 
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•Copy, format, check 

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♦Copy, format and erase 
using multiple drives 

•Backup your disks to 
your hard drive for easy 
storage and retrieval 



Ca de^s 




Manufactured and Distributed in Australia by 

Peripheral 
World 

506 Dorset Road, Croydon, Victoria 3136, Australia 
Tel (03) 725 3233 Fax (03) 725 6766 



Analyse and Edit tracks 
■ Copy to and from RAM 
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Includes PowerDevice 
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Also includes: 

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PowerFont 

PowerPic 

PowerDocs 

PowerMem 

Supplied with over 400 
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Everything 

REAMED AN , 
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THAT YOU EVER DREAMED AN AUDIO SAMPLER 
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DIGITAL. SOUND STUDIO 



We'll say it loud and clean 

If you have an Amigtf, you need DSS8+"! 

There's a brand new standard in quality for 
8-bit audio on the Amiga: GVP's DSS8+. We've 
integrated utterly-unbeatable sound with an impressive collection 
of features never before found in any sampler. 

Yuu can shop around to your heart's desire, but you won't 
find a sampler with de&m sound 01 more faatwes anywheie 
at any price — why? Because the PLUS in DSS8+ means that 
we took everything you expect in a stereo sampler and added: 

• Now over 255 settings for input gain including "Automatic". 
(No more time wasted in calibration!] 

• Over 127 settings for out new Low Pass Filter. (Noise reduction!) 

• Incredibly high Dynamic Range thanks to D5S8+'s DC Offset 
Adjustment, (Now hear this!) 

• Right and Left channel pre-mix so you save precious RAM. 
(No more stereo mix-down!] * 

■ Hardware Channel Selector for optimum performance with 
all Anrigas. | Power to the People!) 

• Separate microphone jack for simultaneous voice-over and 
music recording, (Home Video!) 

• A solid secure fit onto the Amiga for minimal signal loss. (No 
more tiny screwdrivers!) 

The PLUS doesn't step there — it also gives 
you... 

• Our renowned full-featured sample editing and -" '^"*% TW% 
music composition software. — * \J V K 




A handy 

Control 

Panel for 

indepen- 
dent control of DSS8+'s 
advanced features, allow 
ing full compatibility with 
almost any sampler soft- 
ware available today. 

• The best manual in the 
business with an easy-to 
follow Digital Sound 
Tutorial. 

• A second diskette over- 
flowing with ready-to-play 
Sound Effects! 

DSSS- is the essential 
audio peripheral for everyone from beginners to digital sound 
veterans. In other words, DSS8+ is for anyone interested in a 
fun and simple-to-use tool for sound and music. It's perfect for 
jazzing up MultiMedia presentations created with Scala™, 
Helm™, CanDo™, MediaLifik ", or Amiga Vision". 

Take it from yam eats, get the PWS—DSS&*! 

Distributed in Australia by 

Peripheral 
World 



ft 



506 Dorset Road, Croydon, Victoria 31 3S, Australia. 

FJSSS+ te i tradema rk or Great. ValHy Pnxlucti, to^ Ml other tractemarte are the property of iheir respective owners. - 



Commodore 

AMIGA 

CD32 

the ULTIMATE 

Entertainment Module 

$645 
A4000 

in ALL types ('O40,'03O} 

A1200 

in any set up 

{For example) 

33 mhz 030 SCSI 4 meg Fast 

RAM 2 chip with monitor $2600 

For the BEST PRICES 

and TRADE UP deals ring us 

and we will HAGGLE. 



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full 8-bit 4:2:2 CCIR-601 

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Quality video output! 

$1645 



PICCOLO 

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The fastest 24-bit graphic 

card with a video option 

$1195 



MONTAGE 24 



The latest 24-bit or AGA 

video titling & graphics 

generator 

$495 



FAX Filter 



Prevents surges and spikes on PHONE and POWER LINES 

Prevents damage on expensive 

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$89 



SCALA MULTI MEDIA 
MM 311 $579 
MM 211 $299 
M500 $149 



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Box 343 Cronulla 2230 
(02)544 1873 or 01 8 862 61 1 a/h 





Use our support 

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with modems 

from Maestro 

14400 + fax 

$595 with GP fax 

INTERLINK 

Voidax 14400/fax 

$645 



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A1 200 SCSI/RAM 4mb 


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A1 2001 230 40mhz/4mb 


$1195 




GLock from 


$ 899 




Digital Sound Studio + 


$ 185 




IV25-S 


$2695 




Retina 24 bit 


■•$ 845 




GForce Combo 40 /4meg 


$1295 




A500 Impact It /80meg 


$ 895 




Series II 2000hc8 


$ 345 




EGS 28/24 Hi res 






Graphics board 


$1145 




A4008 A4000 SCSI 




Controller 


S 345 




A4000 040/33 '040 






board for '030 A4000s 


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tales Voyage, 
ire $59.95 



APPLICATION SOFTWARE 

PAGESTREAM 3 $595 
MEDIAPOINT $595 

DELUXE PAINT 4.5 $125 
ADPRO $279 

ART Expression $279 



IMAGINE 3 $585 

VIDEO Director $275 

BROADCAST Titter $ 95 

IMAGEMASTER RT $185 

FINAL WRITER $195 

XETEK CD software $ 95 



VIDEO 

Electronic Design 

Sirius Genlocks $1425 

YC Genlock $ 775 

Pal Genlock $ 575 

Video converter S 395 
Frames 5 

VLab 1200 $ 795 

24 BIT CARDS 

Opal vision $1295 

EGS 1 meg $ 995 

EGS 2 meg $1145 

Picasso tl retargt $1 095 

Plcallo + VID $1195 

ACCELERATORS 

GVP A1230 4/40 030$1195 
CSA 12 Gauge from $ 995 
CS A Magnum 040 $1895 
CSA Derringer fr S 695 

AUDIO 

Sunrise 1012 $ 995 

Sunrise 516 $2695 

GVPDSSfr $ 145 

Clarissa 16 bit $ 395 



CD ROM DRIVES 

Xetec CD Rom drivers $ 145 
NEC CDR-74 $ 945 

NEC CDR-25 $ 395 

MONITORS 



1084sXdemo 
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$295 
$695 
$545 



A1 200 ADDONS 

Ram expansions fr $ 275 
030 Accelerators fr $ 890 
SCSI controllers f r $ 599 

RAM EXPANSIONS 

A500 1/2 meg $ 59 

A540 1-4 meg exp fr S 245 

A600 $ 135 

4 meg for A4000 $ 345 

MBX 1200 ok ram $ 275 

MBX 1200 1 meg $ 345 

2 meg chip ram exp $ 299 

A2000 8 meg cards 

available from $1 45 

including SCSI 



HARD DRIVES 

127 meg $345 

1 20 meg for A1 200 S 449 ex 

240 meg $ 495 

270 Fast SCSI II $ 559 

44 Syquest $ 759 

88 Syquest $ 899 

150 Bernoulli $1350 

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Octagon SCSI II 

HD controntrolter $ 345 

Multiface II multi 

serial port $ 245 

DKB 4091 controller $ 899 

Int FDD $ 169 

A1200 Clocks $ 49 

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Anim-workshop $129 

Cocoon Morph S 79 

High Density Gl FDD's S 279 
new tow price on hand 

Scanners with OCR $ 369 

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QukatNat and the Quicknet logo are trademarks owned by Robert McFartane Pty Ltd 
AMIGA Is a trademark owned by Commodore-Amiga, Inc. and is used wiih its permission 



Yes, it's a bunch of numbers - actually, they're in the 

middle of a long postscript file and are actually an 

illustration on the page. You'll notice the repetitive 

nature of the sequence which makes it ideal for 

compression. 

had a program to decompress LHARC files. More recent 
LHARC compressed files end with .LHA. Older versions 
end with LHZ. The latest LHARC can create LHZ files - a 
necessary thing for my Mac friend. 

Mac people prefer a program called Stuffit. There is no 
such compression program on the Amiga. I have given 
Mac owners uncompressed Postscript files on a disk and 
found they were at a loss as to how to print them. It seems 
in Mac land some people are not used to simply copying 
files to the parallel port. They seem to think they must be 
imported into some application and then printed. 

Once you're dealing with the king-size files generated 
when you start colour separating stuff, the best way to 
move files around is by modem. Compress them with 
LHARC. turn off your modem compression and then dial 
away. Almost every bureau these days has a modem line 
for receiving files ready to be output. 

The business end 

Make sure you fax an order after sending your file. 
Describe clearly how the file should appear when output - 
most bureaus can preview your postscript file on screen 
before outputting it. They'll do this to check the output 
looks right, is not cropped or wrongly configured and so 
on. This normally happens on what they call a RIP - Raster 
Image Processor, These days a RIP is nothing more than a 
fast IBM PC running software which turns your postscript 
file back into a giant bitmap image - and we're talking 
huge - at resolutions of around 1250-25CX) dot per inch. 
This image is then sent by a special high speed connection 
to the image setter. 



42 



AMIGA Review 



U U L V.\ M, E D I 



Authorised Amiga Dealer Phone Orders: 

Visit Our Showroom. /no\ CHQ C71Q 

397 ENMORE ROAD \P*-) O I » O f I » 

MARRICKVILLE NSW 2204 FAX: (02) 519 7213 



SOFTWARE 



ENTERTA NMENT 



Title 



Members Price LRP 



A-Train 

A-train Const. Set 

Abandond Places II 

Alien 3 

Alien Breed 2 

Apocalypse 

Armour Geddon II 

Ashes Of Empire 

B1 7 Flying Fortress 

Battle Use '93 

BC Kid 

Beasilord 

Body Blows 

Body Blows Galactic 
| Brutal Sports Football 
I Burning Rubber 

Campaign II 

Cannon Fodder 1 

Captive II 

Champ Manager 93 

Champ Manager 94 
I Champ Manager Italia 
H Chaos Engine 
1$ Chuck Rock ir 
| Civilisation 

Combat Air Patrol 

Contraptions 

Cool Spot 
I Darkmere 
I Dark Seed 

Desert Strike 

Dune II 

Elite II - Frontier 
i Eye of Beholder If 
I F1 Racing 

F117A Might Hawk 
| Flashback 
! Global Gladiators 

Goal - Kick Otf 2 
I Gooch's Cricket 
! Gooch 2nd Innings 
; Grand Prix 
i G unship 2000 

Heart of China 

Heimdatl II 

Hired Guns 

Histoiyline 

Humans II 



64.95 
47.9S 
S4.95 
64.95 
74.95 
64.95 
64.95 
84.95 
74.95 
64.95 
64.95 
64.95 
6495 
64.95 
64.95 
64.95 
84.95 
47.95 
74.95 
64.95 
64.95 
64.95 
64,95 
64.95 
74.95 
74.95 
64.95 
74.95 
74,95 
74.9S 
7/4.95 
74.95 
74,95 
64.95 
64.95 
84.95 
84.95 
64.95 
74.95 
74.95 
74.9S 
74.95 
84.95 
84.95 
74.95 
64.95 
74.95 
74.95 



89.3^ 

49.95 

89,95: 

69.9S| 

.'U.DS 

59.95 ' 

69.95 

89.95 

79.95. 

GS.S:,! 

69,95 1 

69.95 

6B.9E ' 

6S35 

69.95 

69.951 

39.95 j 

49.95 

7S.95 

69.95 

69.95 

69.95 

69.95 

79.95 

79.95 1 

69.95 

79.95 J 

/9.9i>. 

79.93 

73.95 

79.95 

79.95 

33.95 

79. 95 S 

B9.95 

33. B5 

39. 9G' 

79.95. 

79.35 

79.951 

89.951 

69.95 

79.951 

59.9:;: 

79.95 

79.35 



: Indiana Jonas Atlantis 

Jurassic Park 

Legacy 

Legend of Valor 

Lemmings II 
I Lost Vikings 

Micro Machines 

Mortal Kombat 

Patrician 

PGA Tour Golf 

PGA Tour Data Dsk 

Pinball Fantasies 

Premiere Manager 2 
I Putty 

Realms of Arkania 

Road Rasb 

Rules of Engagem't II 

Scrabble Deluxe 
I Secret Monkey Is 2 
1 Sensible Soccer 93 
I Sim Ant 
I Sim City 
I Sim Earth 
I Sim Life 

Simon the Sorceror 

Solitaire's Journey . 

Space Hulk 

Slreetfighter II 

Syndicate 

The Settlers 

Tornado 

Ultima VI 

Wing Commander 

Yd I Joel 

Zool2 



84.95 
54.95 
64.95 
64.95 
74,95 
74,95 
64.95 
64.95 
74.95 
47.95 
39,95 
74.95 
64.95 
47.95 
74.95 
47.95 
94,95 
64.95 
74.95 
54.95 
84.95 
74.96 
34.95 
84.95 
34.95 
74.96 
74.95 
74.96 
S-.95 

fi.- ij- 

S4.95 
84.95 
39.95 

64.95 
64.95 



89.95- 
59.951 
69.951 

E9.95; 

/9.9:,| 

79.95 i 

69.95 3 

H9.HS! 

79.95 

49.95' 

39.95 

79.95 1 

89.951 

49.95 

79. 9E, 

'19.95 ; 

99.95- 

59.35 

79.S5: 

69.S5J 

39.9b:" 

79,95 3 

39,951 

69.95? 

89.351 

ra.gs? 

79.95' 
79.95 ' 
89.35 a 

is 35 s 

89.35 
94.35 .- 

Bass I 
m as I 



ANIMATION & 
RENDERING 



,- . , . 
WORD PROCESSING & 
DESKTOP PUBLISHING 



KEES1 

Alien Breed 2 

Body Blows Galactic 
i Burning Rubber 

Chaos Engine 
f Civilization 

Dennis 

Jurassic Park 

Morph 

Pinball Fantasies 

Ryder Cup 

Sim Life 

Simon the Sorceror 

Soccer Kid 

Star Trek 

Zool 



74.95 
74.95 
64.95 
64.95 
84.95 
64,95 
64.95 
74.95 
74.95 
64.95 
84,95 
84.95 
74.95 
84.95 
64.95 



79.951 

79.95. 

69.95 ; 

69.95 ' 

83. S5 

63.95 

89.95 . 

79.95: 

64.95' 

G9.9S' 

85.95 

S3. 55 

79.95 1 

SS.S-:B 

69.951 



Aladdin 40 New V3 489. 
Animation Wgitehop 89. 



:!\l^'-CO 

Caligari 24 

■ Deluxe Paint V4.1 

I Deluxe Paint AGA 
Distant Suns V4.2 
Essence for Imagine 84. 
Essence Imagn Vol2 159. 
Imagine V3.0 
Interchange Plus V3 1 89 
Moiph Plus 269 

Morph for Imagine 109, 
Pixel 3D Pro + Anim 249, 
Playmatlon 389, 

Real 3D V2 739, 

Scenery Animator 4 89. 
Vislonarie 129. 

Vista Pro V3.0 94, 



.95 499.951 
95 99.95! 
95 259.95| 

SE .!75.95 
95 99.951 
95 149.951 
95 89.951 
95 89.953 
95 169.95| 
SCALL 
95 199.951 
95 279,951 
,95 119.951 
95 259.953 
95 399.951 
95 749.951 
,95 99.95? 
95 139.95d 
.95 99.951 



DESKTOP VIDEO & 
IMAGE PROCESSING 



Art Dep Pro V2.3 
Art Dep Pro Control 
Art Dep Pro Tools 
Art Dep Conversion 
Broadcast Titter HR 
Deluxe Video 3 
Kyperbook 
Image FX VI .5 
Montage 24 
SealaSOO 
ScalaMM211 
TVPaint2Pro 
I Video Direcior 



269.95 
89,95 

209.95 

79.95 

419.95 

94.95 

94.95 

429.95 

485.95 

139.95 

339.95 

5B9.95 

169.95 



279.35 ■ 

99.95 
219.95E 

39,95, 
429.95; 
33.35 
3335 
439.95,- 
■195.95 
149.95 1 
399.951 
599 35. 
199.951 



CAD'DRAW NG 



ntrocad Cad Plus 
Ultra Design Pro 
[X-CAD2000 
X-CAD3000 



39.95 99.951 
219.95 229.95 R 
339.95 349.95S 
689.95 699.951 



Idl'M'l^l 



B.E.S.T. V3.0 
Home Accounts 2 
MaxlplanV4 
Mini Office 
Pro, Calc 2.0 



389.95 399.95:' 
129.95 139.963 
169.95 179.95: 
139.95 149.95 1 
209.95 219.95" 



Art Expression 
Final Copy 2 
Final Writer 
Fontasia 300 Fonts 
Kindworis 3 
Outline Fonts 
PageSetter 3 
Pageaream V3.0 
Pelican Press 
Printmaster Plus 
Pro Draw V3.0 
Pro Page V4.1 
ProTextV5.0 
ProWrile V3.3 
Soft Faces 1-4 (ea) 
TypeSmffii V2.0 
WordWurth V2.0 



259.95 269.95? 
139.95 149,955 
209.95 219.95; 
79.95 89.951 
119.95 129,951 

249.95 259,951 
99.95 109.951 

SCALL 
94.95 99.951 
89.95 99.961 

189.96 199.951 
169.95 179.95^ 
269.95 279.951 

94.95 99.951 

94.95 99,951 

209.95 219.95J 

169.95 179.95* 



i.TwirM, 



Superbase Pers. 4 
Superbase Pro. 4 



169.95 1 79.96 i 
319.95 329.95 f 



" 



LANGUAGES 



Amos Ptd 
Amos Pro Compiler 
Arexx 

Can Do V2.5 
Cygnus Ed Pro V3.5 
Easy Amos 
Hisoft Basic Pro 
Hisoft Dei/Pac 3 
Hisoft Extend 
HiSpeed Pascal 
SAS Laufce CS.5 
WShel! 



159.95 199.951 
69.95 79.95* 
79.95 89.951 

£09.95 219.951 

109.95 119.961 
34.95 89.951 

179.95 1B9.961 

119.95 129.95 1 
79.95 89.951 

18S.95 199.951 
JCALL 

114.95 119.951 



.■»HHI*1 



Action Replay 3 
Ami Back + Tools 
C-Net V3.0 (New) 
Cross Dos V5 



169.95 ' 

109.95 " 

259.95 i 

59.95 



Directory Opus 4.1 105.95 ' 
Disk Master 49.95 

GigaMem V3 New 189.95 ' 
PowefCopy Pro 3 79.95 
Quarterback VB (new) 94.95 

Quarterback Tools 109.95 ' 

Synchro Express 3 109.95 ' 



MUSIC & SOUND 



Audio Engineer Jnr 1 79.95 1 39.95 

Audio Engineer Plus 329.95 339.96 

Bars & Pipes Pro 2 419.95 429.9S 

Deluxe Music 2 179.95 139.95 

Digital sound studio 169.95 179.95 

DrTs Tiger Cub 129.95 139.95 

Super J am 1.1 159.95 169.9S 



HARDWARE 



ACCELERATOR: 
RAM EXPANSIONS 



A500 

j 512k Ram Expansion w/Cfock 

! AX-Ram4Mb(0Mb} 

i VXL 030 25 Mte Ho FPU 0Mb $3751 

VXL03O 25 MlK 68882 FPU $574l 

VXL 32M Ram 2Mb Exp. Slit VXL 030 $475| 

A600 

IMbRamExp. wlCtodt $1191 

1 6bit PCMCIA Credit Card Ram 2Mb $279 1 

1 (bit PCMCIA Credil Card Ram 4Mb $469 1 



A", 200 

GVP A12O0 SCSI No FPU 0Mb $519| 

GVPA12MSCSI33Mhzw,'FPU4Mi1 $949[ 

; GVP A1 230 030 66882 *jMtn 4Mb $11751 

GVPSerfesllA123Q,'[BOI40MrE'4Mb $10491 

; GVP Series II A 1230,ra0;'50MliB'4Mb $14501 

GVP SCSI Kit to surt above $2001 

' GVP FPU Kit 66632 40Mhi $289 I 

' GVP FPU Kit S8882 50Mta ' $Call I 

MBX 1 200 Ram Card 6SBJ1 <K $279? 

MBX 1200 Ram Card 66881 1Mb $349 I 

MBX 1200 Ran Card BSB8! 2Mb $499 

MBX 12M Ran Card 68881 4Mb $599 1 

A2000 

QVPG-F«caO3025Mrlz 68682 1Mb S899J 

GVPG-Force03040Mre5BBS24M» $12991 

I GVP G-Force 040 33Mhc 4Mb 60ns JGall | 

I A4000 

DKB3128HarnExpupto12SMt>32bit $749 i 
GVP A40C8 HardCard up 10 BMP 1 fflit $349 1 

1 Fasllane SCSI 1 1 Expansion Card $995 f 

I A5OO/A2000 Chip RAM Expansion 

CIi^jEX anb Chip Flam Expansion $299 1 



AMIGA CD32 



Members Price 



REAL 3D NOTICE 

The latest version of REAL 3D is the most powerful 3D program 
available for desktop computer graphics and animation. It is 
stacked with astounding features which provide a sensational level 
of realism. 

Retail sales and exclusive wholesale distribution of REAL 3D in 
Australasia is now being handled by Digipix Pty Ltd of Sydney, 
not by Colour Computer Systems of Perth.. 

The current release version is 2.47, while further upgrades are in 
constant development. Version 2.47 sells for $900, and the upgrade 
from 2. xx costs $90. Freight is free to anywhere in Australia and 
New Zealand. The upgrades are only available from Digipix. 

Genuine product support is now available in the form of: 

1) A Bulletin Board System with sections for latest news, objects, 
all problems ever encountered, hints & tips, minor updates, etc. 
This will provide a forum for all users with modems. 

2) A Technical Support Line manned by Bruce BrowD, the guru 
of REAL 3D in Australia. Bruce is an approved beta tester, and one 
of the world's most knowledgable users. 

3) A regular Newsletter. 

4) Assisting with the formation of local User Groups. 

These services will be provided free of charge to registered users. 
Details will be posted to all users. 

Prospective purchasers of REAL 3D, if buying from a dealer, 
should make sure that the product was sourced from CCS or 
Digipix, as some unscrupulous dealers obtain the program from 
shonky contacts in the USA or elsewhere. Illegally sourced 
versions and unregistered users will NOT be eligible for the above 
support or upgrades from Digipix, who are the exclusive agents. 
By the time this ad is printed, all registered users should have 
received a letter from Digipix. 

Digipix is an approved dealer for Commodore and OpalVision, 
and stock only a very specific range of professional hardware & 
software. We specialise in the professional television industry, the 
company directors having a total of 34 years of production and 
engineering experience in Broadcast Television. 

Digipix also has slocks of the brilliant Australian manufactured 
single frame controller from Diamond Edit, priced at only $700. 
We offer a dubbing, single frame recording and framegabbing 
service, to and from most formats, including 1 inch and Betacam 
SP. 




Pty Ltd 
14 Whiting Street, Artarmon, NSW, 2064. 
Phone: 02 906 4801 Fax: 02 906 1112 



Expect to pay around $15 per sheet of film for an A4 
page with crop marks. You won't get a discount until the 
number of sheets increases considerably. 

For Sydney Amiga owners, there is a new bureau com- 
ing on line any day now which is Amiga, PC and Mac 
based. Actually, they're running an Amiga 4000 with an 
Emplant card to run Mac software. They can accept Amiga 
format Syquest cartridges and look set to become a popu- 
lar service for Amiga owners. For more information call 
Access Graphics on (02) 550 4499. 



Layout Rules 

There are numerous basic rules on how to cre- 
ate good layout. Now you may think that good page 
design is simply that which looks good. However, 
the purpose of all design is primarily to assist in the 
business of communicating information. Departing 
from these hard and fast rules runs the risk of 
seriously diminishing the effectiveness of a docu- 
ment. Only an experienced designer will know how 
to fiddle the guidelines in a way that enhances the 
end product without decreasing readership com- 
prehension. 

Each month I will share a few of these rules with 
you. If you wish to move ahead at a rapid rate, there 
are some excellent books available on the subject. 

Upper case is out 

Many people place headings, and even body 
copy in all upper case. Whilst this can be effective 
when used sparingly, it seriously hinders reader- 
ship. The simple reason is that people recognise 
words by their shape, not by the letters which make 
them up. By placing copy in all upper case, words 
become less distinguishable and text takes longer 
to read - which may frustrate the reader to the point 
of giving up, 

So, avoid all upper case headings - and totally 
abstain from using all upper case in body copy. 

On the subject of word shapes, programs which 
stretch letters and words into weird and wonderful 
shape are very clever - but once again you run the 
risk of destroying the basic shape and exacting a 
heavy toll on comprehension levels. Pagestream is 
especially guilty in this area, as the program allows 
text boxes to be reseated with ease. I have many 
user group newsletters filled with distorted text. 
Avoid this practice and you will have more readers. 



ig^HMfmi wqmffMif MMlfF-'- • ■; ■:':, .: <j rmmmi mtsmmmimuimmtim 



44 



AMIGA Review 



Hot PD & Shareware 



Fish on 
ROM 



by Daniel Rutter 



Regular readers will be waiting 
for another Fish disk update. 
They're not gonna get it. Why? 
Because Fred Fish hasn't released any 
disks above number 930 at the time of 
writing. This isn't totally astonishing, 
seeing as he's converted over to CD- 
ROM as well as floppy disk distribu- 
tion and is aiming to have the CDs 
come out monthly, which is way 
quicker than most big compilations. 

Getting one disk out and producing 
another, which will be out by the time 
you read this, has changed Fred's ap- 
proach a bit, 1*11 let the man himself 
tell you all about it, in lightly para- 
phrased text from his Fishing Report 
of January the fifth: 

"The initial concept for pricing the 
CD-ROMs was to provide two stand- 
aid prices, one for orders that were 
received prior to production of the 
CD-ROM, and one for orders that were 
received after. This was to encourage 
people to preorder CD-ROMs so that 
I could closely match supply with de- 
mand. 

"Now that I've gone through the 
production cycle for two Freshfish CD- 
ROMs, I have a much better grasp of 
the costs involved. So I have decided 
to eliminate this price differential, and 



Program Complexity Guide 
* Can you find the computer? 
** ... in a darkened room? 
*** ... In someone else's house? 
**** ... and take it away without 
them waking up? 



use the preorder price (currently 
$US19.95 plus shipping and handling) 
for all CD-ROMs. 

"I still encourage preordering how- 
ever, if for no other reason than to 
ensure that a disk is available for you. 
If you wait until after production, and 
I have guessed wrong on matching 
supply with demand, you may find 
that a disk you are interested in is sold 
out and no more production runs are 
planned. 

"I still think the concept of a CD- 
ROM series that is updated on ap- 
proximately a monthly basis is good, 
and I will work towards reducing the 
production cycle to hit the goal of 
releases every four to six weeks. For 
the next couple of CD-ROMs I will be 
satisfied with a six to eight week re- 



lease cycle. Naturally, people that have 
preordered a certain number of months 
of the "monthly CD-ROM" will still 
get exactly that many Freshfish CD- 
ROMs, it will just take a little bit 
longer to get all of them." 

Fred goes on to discuss his pro- 
jected quarterly CD-ROMs which will 
contain all the new stuff from the last 
three months for people who don't 
want to pay for a new disk twelve 
times a year, and the 1000 floppy ar- 
chive disks, which will come out 
around April, when the libraiy hits 
disk 1000 and stops coming out on 
floppy disks. Don't get alarmed; your 
favourite PD library will still stock all 
the Fish CD contents for people who 
don't have CD-ROM drives, 

This 1000 disk should come in two 
versions; a standard disk with every- 
thing in archives, and set up for bulle- 
tin board use and a two disk set with 
nothing archived. Both will cost 
SUS19.95, or SUS24.95 including 
shipping to Australia. This price is 
pretty darn good; even after currency 
conversion, you'll be paying a bit less 
than you would for a new good qual- 
ity IBM shareware CD in a store! 

Seeing as there's no new Fish this 
month, I've taken advantage of the 
shorter break between Companion 
Disks and put on some of the groovy 
stuff I never had room for before. For 
a start, the complete text of the pretty 



One ofJanot's pretty pictures 




AMIGA Review 



45 



Hot PD & Shareware 




The 3-D picture. It's probably printed loo small 



abovemenlioned Fish Report is on the 
disk, but you'll also find: 

Demos 

There was a demo on the last com- 
panion disks, and I've included a cou- 
ple more this time. These ones are 
from The Gathering '93, one of those 
European accumulations of young up 
and coming computer laient primarily 
devoting itself to self-aggrandisement 
and copyright infringement. These 
boys do know how to code, though, 
and these two efforts are from the 40k 
Demo Competition. 

Entries had to be 40 kilobytes or 
less in size, which makes for some 
interesting approaches since you can't 
use huge sampled instruments or mas- 
sive pictures. The first one, Chaos 
Land, features (after a worryingly long 
startup) some extremely nifty fractal 
scaling and plasma effects which are 
rather difficult to describe. Essentially, 
fuzzy objects that zoom at you and 



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46 




AMIGA Review 



Hot PD & Shareware 



get pricklier as they get closer, plus 
other stuff. 

Chaos Land claims to have 150k of 
music in it (explaining the very long 
startup), but if so then they've got the 
least efficient composer in the land. 
Methinks it's just a delay to make 
them look smarter, since it takes an 
age on 68030 as well as 68000. Visu- 
ally impressive nonetheless. 

The other demo, Lego, is frankly 
silly but I had to put it in. A couple of 
genuine demo bits and rather a lot of 
appalling visual puns and similar stuff- 
ing about. Both demos work on WB2 
machines with fast processors, as well 
as the ubiquitous 68000 driven WB1.3 
A500. This was not true of all the 
competition demos, by the way, and 
many showed the old graphic glitches 
on my fast machine. Ah well, it's not 
as if they're selling the things. 

Janot stands for Just A Neat Old 
Thing, and I've included it for three 
reasons. One, it's small. Two, it draws 



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Supports Applcons, Workbench® 

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Full diskcopy functions and system 

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pretty patterns (and that's ALL it 
does). Three, its documentation is 
amusing. Enjoy. 

ADProRunner ** 

Art Department Professional is an 
excellent commercial image process- 
ing package. Unfortunately, by default 
it gloms vast amounts of your memory 
when you run it. It basically says to 
the system "What've you got? OK, 
that'll do. Now nick off." 

You can fiddle with the icon 
tooltypes to change the memory us- 
age, but what if you want to set a 
different amount every time? This is 
where ADProRunner comes in. It's a 
CanDo application that you run in- 
stead of ADPro. Set the memory you 
want on a slider, click a button and 
ADProRunner kicks of ADPro with 
the right settings. An Installer script 
is included to get the program set up, 
and for once I had enough room to 
include the Installer utility with it. 

CxKiller 

Commodities are great things. You 
can use them under Workbench ver- 
sions from 2 up, and they provide a 
simple, manageable format for all sorts 
of utility programs, marshalled by the 
Commodity Exchange. But what if 
you're running a script, for example, 
and want it to kill a commodity? 

If the commodity's got an ARexx 
port you can probably do it that way, 
but most don't. Enter CxKiller. Give 
it the name of a commodity and it 
terminates it. Or feed it several names 
and watch them all die screaming. If 
you don't give it any, it shuts down 
every running commodity - a positive 
bloodbath. 

It's not real smart about it, though. 
Some commodities patch system func- 
tions that get very upset if the patcher 
suddenly vanishes, and so killing them 
can cause your system to abruptly en- 
ter Cabbage Mode - so be careful. 
And, of course, CxKiller requires 
Workbench 2. Dun. 

MagicWB1.2p 

I last mentioned MagicWB five 
months ago; it's a SUS20 shareware 



collection created by Martin 
Huttenloher, which contains scads of 
exceedingly nifty dithered eight col- 
our icons and backdrops and a flaw- 
less installer that perfectly patches 
your existing icons without stomping 
their positions or tooltypes. It's now 
been updated to vl.2p, with a lot of 
new icons and some changed back- 
grounds for an even better look. 

MagicWB still has its old problem 
- it's designed for flicker- free ma- 
chines. If you use it on a medium-res 
display, as used by most Amigans, 
everything looks twice as tall as it 
should be. MagicWB provided the last 
ten per cent of encouragement to me 
last year when I set off to buy my 
flicker fixer. So be warned - seeing 
this delectable little piece of eye candy 
can lead to spending hundreds of dol- 
lars on a card and a new monitor! 

You also still need WB2 to use 
MagicWB. If you haven't got it, up- 
grade. Now. how many times do I 
have to tell you? Sheesh. 

MagicWB is too big to put on the 
Companion Disk, but it's available 
separately from Prime Artifax. 

Postcodes * 

Have you got one of those little 
booklets with about a trillion place 
names and their postcodes? Ever tried 
to look up which places have a given 
postcode? Impossible. 

Not any more. The Companion Disk 
contains a text file with 13,720 Aus- 
tralian locations and their postcodes. 
It's actually small enough to use on 
even a 512k Amiga. 

The interesting thing about this file 
is that it perfectly demonstrates the 
principle behind those CD-ROM based 
telephone books that let you look up 
names from numbers. People have got 
very agitated about the privacy issues 
of this sort of thing - at the ACAR 
office we had a demo of a product 
that would let you find out who lived 
on a given side of a given street, 
within, say, five kilometres of a given 
place and with a certain combination 
of letters in their name and a phone 
number ending in 4. This is impres- 
sive stuff, and it's what the informa- 



tion revolution is really about. 

Enough cyberpunk waffling - let's 
play some tunes, 

ElektrikFunk 

This is a rather good SoundTracker 
module - a song file including note 
data and instruments, and needing only 
a player to work. I've included an old 
version of IntuiTracker to play the 
MOD; the interface stuffs up a little 
on WB2 but it still plays all right, 

ElektrikFunk is one of the new 
wave of REALLY good sounding 
SoundTracker MODs, replacing the 
old guard of tedious synthesised demo 
tunes and scratchy, boring monster- 
sample pieces. It actually sounds re- 
markably like a rather good jam ses- 
sion, needing only a lead vocal to 
make it complete. Andrew Parrel Fs 
efforts in this field were, of course, 
magnificent. I know which side my 
bread's buttered, readers. 

S1RDS 

Single Image Random Dot 
Stereograms, or SIRDS, are pictures 
cunningly constructed so that if you 
carefully misfocus your eyes on them 
you suddenly see a very realistic three 
dimensional image, with no fancy 
glasses, mirrors, polarisers or drugs 
needed. For this reason, they're 
enjoying considerable popularity and 
their vendors are making large dollars. 

On the companion disk you'll find 
a picture of this type - it's not really a 
true SIRDS but it uses the same prin- 
ciple, the Illusion pic isn't really "of 
anything much - just some rather 
alarming corrugations. For the proper 
result, look at it with your eyes lined 
up on something distant but focused 
on the screen (yes, I know it's tricky). 
For a simpler version, go crosseyed 
until the images line up and then 
refocus - this gives you a reversed 
version. If you can't do it, find a kid 
to teach you. They're everywhere. 

By the time the next column rolls 
around I should have a load more Fish 
disks to play with, so Til be back to 
the old schedule. 

The Companion Disks are avail- 
able from Prime Artifax (02) 879 7455. 



48 



AMIGA Review 



CanDo Column 



Make Your 
Own 

a 

Typing Tutor 



by Greg Abernethy 



This month we will be design- 
ing a Typing Tutor. It is very 
basic, but is designed mainly 
to demonstrate how the KEY INPUT 
OBJECT can be used to create an ap- 
plication. 

The Typing Tutor revolves around 
getting keyboard input and acting on 
the key pressed. It is necessary to 
screen what key has been pressed, due 
to the way that CanDo interprets the 
key string. I explained the problem in 
the December 1993 tutorial. In short, 
some keys return a string, e.g. press- 
ing the SPACE BAR returns a 
"SPACE" string. Also, all letters are 
UPPERCASE, so it is necessary to 
check if CAPSLOCK is down or the 
SHIFT key is pressed. 

The program will consist of one 
card with a document for displaying a 
choice of lessons, some fields for dis- 
playing the current lesson, time taken 
and accuracy. A keyboard of the rel- 
evant keys is displayed on screen, as 
well as a box for displaying the letters 
to type. The current letter to type will 
be underlined in the box. When a key 
is pressed, the corresponding key on 
the keyboard will be highlighted. Ji 
the key matches the current letter, the 
next letter will be underlined. Once 
the end of the line is reached, a new 
set of letters will be displayed. 

1 have created TEN lessons, start- 
ing with "ASDFG" and working 



through to all the main keys on the 
keyboard. 

PLEASE NOTE: This program re- 
quires the font "Diamond 20". Please 
ensure you have it in your fonts direc- 
tory. 

Creating the Typing Tutor 

WINDOW SPECIFICATIONS 

WINDOW TITLE "CanDo Typing Tutor...." 

WINDOW SIZE X = 640; Y = 256 4 COLOURS 

VISIBLE BORDERS 

ALWAYS OPEN ON OWN SCREEN 

WINDOW BACK/FRONT GADGET:W!NDOW 

DRAG QADGET 



gmCTPWiiatBEi 



BEFOREATTACHMENT SCRIPT . 

Dispose Lesson 

Let Lesson[1] = "ASDFG'tet Lesson[2] = "HJKL;" 

Let Lesson[3] = "QWERT" 

LetLesson[4J = *YUIOP" 

LetLessoni^VXCVB" 

Let Lesson[6) = "MM„f 

Let Lesson[7] = Lesson[1]IILesson[2] 

Let Lesson[8] = Lesson[3]IILesson[4] 

Let Lesson [9] = Lessdn[5]IILesson[6] 

Let Lesson[10] = Lesson[8]IILesson[7]l[Lesson[9] 

Explanation: 

This script creates the lesson data. 
Each lesson is set up in the database 
as a string. This database is all that is 
required for creating the ten lessons. 

AFTERATTACHMENT SCRIPT 
WorkWrth Document "Lessons" 
Clear DOCUMENT 
Letx = 
Loop 

Let x = x + 1 

Type "LESSON "Wxir:"lllLesson[x],NEWLlNE 
Until x = 9 

Type "LESSON 10: ALL The Keys'.NEWUNE 
Delete CHARACTER ,-1 
MoveCursorTo STARTOF DOCUMENT 
DrawBorder 170,14,30Q,26 r DOUBLEBEVEL ,2,1 
DrawBorder 15,45,610,1 10 ; DOUBLEBEVEL ,2,1 
Dispose Pos 
Let x = 
Let xi = 26 
Let yl = 50 
SetPen 1 

SetPrintFont "diamond",20 
.Loop 



m 



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tU 


F 


R 


T 


V 


W 


1 





P. 




s 


D 


F 


6 


H 


J 


K 


L 


* 


1 


H 


C 


M 


B 


N 


M 


/ 


\ 


/ 



Cur-rent Lessen : 1 



Begin LESSOH | 

End LESSflft | 

teavg fr-o gran I 



Tine 



Accuracy £ 



"•MY 

LESSOH 3: 

LESSON 51 

LIS SOU i\ 

LESSOH 7: 

LESSOH 8: 

imm 9; 

LESSOH 18: 



HJKL; 
0HERT 
YUI0P 

mm 

■RS6FGMJKL: 
{WERTYUI0f> 
ZJOBMW 
ALL The Keys 



AMIGA Review 



49 









CanDo Column 



Ok 



| Caticei | Card; "Type" Event: "fifterfittachnent 



HorkHithDocwient "Lessons" 
Hear DOCUMENT 
Lei x = 8 

Loop 

Let x = x + 1 

Type "LESSON "1 1 lxli";"l I ILessonExI^EMLIME 
Until x = 9 

Type "LESSON 10; ALL The Keys\NEHLINE 
Delete CrlflRnCTER ,-1 
HoveCursorTo STRRTGF DOCUMENT 



■II 



s: i i 




RfterfltUchinent Script Editor 



Let x = x+ 1 

DrawBorder x1,y1,50 r 30,OOUBLEBEVEL ,2,1 

PlntTextGetChars(LessoriI10],x,1) l x1 +5,y1 +3 

Let Pos[x].x = x1 

Let PosjxJ.y = y1 

Letxl =x1 +60 

If X1 = 625 

Let x1 = 25 

Let y1 = y1 + 35 
Endlf 

Until x = 30 
Dispose Under 
Let x = 
Letxl =180 
Loop 

Let x = x + 1 

Le! Under[x].x = x1 

Letxl =x1 f30 
Until x = 10 
Lei Current = 1 

SetText "CL", "Current Lesson:"|||Current 
Let Begin = 
OetachObject "Which Key" 
DetachObject "Time" 
SetPrintFont "topaz" ,3 
SetPen 1 

PrintTextTime',239,183 
PrinfText "Accuracy',239,203 



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50 



AMIGA Review 



CanDo Column 



Explanation: 

This script dispays the lessons in a 
LIST document, and draws the key- 
board and letter display box on the 
screen. I use the string from Les- 
son [10] for displaying the keyboard 
letters using the DIAMOND 20 font. 
The Pos variable holds the location 
for each key, so that the key can be 
highlighted on screen when it is 
pressed. The Under variable holds the 
location for each letter in the display 
box, so that the underline can be eas- 
ily moved along underneath each let- 
ter. The Key Input Object is detached 
to avoid any problems with the user 
pressing a key before starting a les- 
son. The Time Display Object is de- 
tached, ready to be used after the user 
has pressed the first key in the lesson. 

Lesson Display Document 
Specifications 

OBJECT NAME "LessonDoc" 



Keylnput Object Editor 



Nane UtfnchKeii 




Qualifier HONE | 




Key Code |HY 


Sanple Keys 




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Address 

Postcode . 

Amiga Model Ram 



AMIGA Review 



51 



CanDo Column 



DOCUMENT NAME "Lessons" 
ORIGIN X = 411: Y = 167 
SIZE X = 214: Y = 80 
BORDER = DOUBLEBEVEL 

LIST DOCUMENT 

Release Script 

Let Current = TheLineNumber 

SetText "CL" ."Current Lesson:"IIICurrent 

Explanation: 

When the user selects a lesson from 
the list, the Current variable is set to 
the selected lesson and the lesson 
number is displayed in the field. 

Information Fields 
Specifications 

The Fields for displaying informa- 
tion are; 

Current Lessor Field 
FIELD NAME "CL" 

ORIGIN Horiz = 142 : Vert = 167 : Width = 256 
TEXT 32 Characters 

BORDER = DOUBLEBEVEL : CENTRE JUSTIFI- 
CATION 

Time Display Field 

FIELDNAME "Clock" 

ORIGIN Horiz = 313 : Vert = 183 : Width = BO 

TEXT 10 Characters 

BORDER = DOUBLEBEVEL : CENTRE JUSTIFI- 
CATION 

Accuracy Field 

FIELD NAME "Accuracy* 

ORIGIN Horiz = 313 : Vert = 203 : Width = 80 

TEXT 10 Characters 

BORDER = DOUBLEBEVEL : CENTRE JUSTIFI- 
CATION 

Specifications for Typing Tutor 
Buttons 

BEGIN LESSON Button 
BUTTON NAME "Begin" 






Next month our CanDo 
column will be moving to 
a shorter, punchier format. 
The bulk of the program 
normally listed will be | 
instead be available on 
BBSs and directly from 
Greg Abernethy, 



^ mmmU mm B maimmmm 



ORIGIN Horiz=15:Vert = 182 
BORDER = SHADOW : HIGHLIGHT = COMPLE- 
MENT 
TEXT= " Begin LESSON " 

Release Script 
Do "ShowLetters" 

ReattachObiect "WhichKey" 

Explanation: 

This script sets up the lesson and 
reattaches the key input object to en- 
able keyboard input to be monitored. 

END LESSON Button 
BUTTON NAME "End" 
ORIGIN Horiz = 15: Vert = 202 
BORDER = SHADOW : 
HIGHLIGHT = COMPLEMENT 
TEXT = " End LESSON " 

Release Script 
If Begin = 1 

DetachObject Time" 

DetachObject "WhichKey" 

Let Begin = 
Endlf 

Explanation: 

This script is only performed if a 
lesson is currently in progress. It de- 
taches the key input object and the 
timer object. 

LEAVE LESSON Button 
BUTTON NAME "Go" 
ORIGIN Horiz = 11: Vert = 222 
BORDER = SHADOW : 
HIGHLIGHT = COMPLEMENT 
TEXT = " Leave Program " 

Release Script 
Quit 

Key Input Object Specifications 

NAME : "WhichKey" 
QUALIFIERS: NONE 
KEY CODE :ANY 

Release Script 
If Begin = 

Let Begin = 1 

Let Correct = 

Let Attempts = 

Let Time = 

Let Accuracy = 

SetText "Clock" Jime 

ReattachObject 'Time" 
Endlf 

Le!Key=KeyPressed 
If NumberOfChars(Key) > 1 

Let f = FindWordfSEMICOLON 

*CO MM A*PERI0D'SLASH'*,Key,1 ,"*") 

[ff>0 
If 1 = 1 



LetKey = ";' 
Elsalf f = 2 

Let Key = "," 
EJselff=3 

LetKey = "." 
Elsetf f = 4 

Let Key = T 
Endlf 
Endlf 
Endlf 

If NumberOfChars(Key) = 1 
Let Attempts = Attempts + 1 
Let f = FindChars(Lesson[10],Key,1) 
If f> q 

SetDrawMode COMPLEMENT 
AreaRectanglePos[f].x,Pos[f].y,50,30 
Delay 0,0,10 

AreaReclanglePos[f].x,Pos[f].y,S0,30 
SetDrawMode NORMAL 
II Key = GetChars(Leiters,un,1) 
Let Correct = Correct +1 
Let un = un + 1 
If un > 10 

Do "ShowLetters" 
Else 
SetPen 

AreaRectangle Under[un - 1].x,35,20,2 
SetPen 1 

Area Rectan gle Under[u n] .x, 35,20, 2 
Endlf 
Endlf 
Endlf 

Let Accuracy = (Correct/Attempts) * 100 
SetText "Accuracy'.FormatValue (Accu- 
racy,"#so.oo')ir%" 

Endlf 

Explanation: 

This script handles the monitoring 
of all keys pressed by the user. Firstly, 
if this is the first time a key has been 
pressed in the lesson, the variables for 
time, correctness, accuracy and 
number of attempts are reset to zero. 
If the number of letters in the Key 
string are greater than one it is neces- 
sary to check to see if the COMMA, 
PERIOD, SLASH or SEMICOLON 
keys were pressed. If they were, the 
Key string is changed to the appropri- 
ate character. If the letter is in the 
valid range of letters from all the les- 
sons, I then check to see if it matches 
the currently underlined letter in the 
display box. If it does, the underline 
is moved to the next letter, or another 
selection of letters is displayed if the 
end of the line was reached. The at- 
tempts and correct variables are 
incremented, if necessary, and then 
the Accuracy variable is calculated, 
formatted and displayed. The 



52 



AMIGA Review 



CanDo Column 



FormatValue command is very good 
for setting up correct display charac- 
teristics for numbers and strings. 

See the CanDo manual for a full 
rundown on how to use this command. 
It is too involved to discuss in this 
tutorial. 

Timer Object Specifications 

NAME : "Time" 

INTERVAL : RECURRING : 1 SECOND 

Occurred Script 

Let Time = Time + 1 

Let m = FormatValueg[me%60,"#»"ll"m") 

Lats= (Time MOD 60)ll"s" 

SelText "Clock*,mllls 

Explanation: 

When the Timer is attached, it up- 
dates and displays the time elapsed, 
from the first key press, in the "Clock" 
field. Once again, the display is cal- 
culated and formatted before being 
displayed. In this way, minutes and 
seconds can be displayed. 

Global ftoutine"ShowLetfers" 



Script 

SetPen 

Area Rectangle 171 ,14,299,26 

SetPen 1 

SetPrintForit"diamond",20 

Let n = NumberOfChars(L9SSon[Current]) 

Let Letters = ™ 

Letx = 

Loop 

Lei x = x + 1 

Let p = GetChars[Lesson[Currentj,Random 

(1,n),1) 

PrintTextp,Urider(xj,x,16 

Let Letters = Lettersllp 
Until x = 10 
Let un = 1 
SetPen 1 
AreaRectangfe Under[Ln].x,35 1 20 I 2 

Explanation: 

This routine displays a random se- 
lection of letters from the current les- 
son in the Letter Display Box and 
then the first letter is underlined. 

Final words 

The Typing Tutor could have many 
enhancements added, but once again 



demonstrates how quickly and easily 
a worthwhile application can be de- 
veloped using CanDo. 

One enhancement would be to be 
able to do lessons by loading a text file 
containing sentences or a story using 
certain combinations of letters. If any- 
body does this, I would be very inter- 
ested in seeing the finished product. 

Do you ever wish you could insert 
a disk and then be able to quickly 
view all directories and files on the 
disk, without the need to use Direc- 
tory Opus or the Shell to search 
through the disk? Next month, I hope 
to have a Disk Displayer program 
where you can select the floppy drive 
with the disk to view, and the pro- 
gram will display all directories and 
files on the disk in documents, You 
can then scroll through the lists to 
find the file you need. You will also 
be able to print any or all file lists 
from the current disk. 

Until next month, have fun with 
the Typing Tutor. Q 



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AMIGA Review 



53 



Blitz 'em Basic 



Data 
Security 



Hello and welcome once again to the monthly Blitz 
2 column, where we try to give you some useful 
ideas, and some code to use in your own Blitz 
creations. 

This month we are going to look at data security, and 
how to protect your graphics, data or text from unauthor- 
ised eyes. While there is always a way to defeat almost any 
security system, our method will provide a high level of 
protection, for just a few hundred bytes of code. 

"Why the need for data security?" I hear you ask! There 
are many reasons for wanting to protect your precious 
data, from an amateur not wanting his pictures hacked, to a 
PD programmer not wanting someone else stealing the 
glory for his hard-earned code, to a host of personal secu- 
rity reasons. 

This month's useful add-on to the Blitz 2 command set 
is an encryption statement. The statement will jumble up 
the contents of a block of memory, using a unique key 
string. The data can be restored to its original condition by 
calling the statement once again and placing a minus sign 
in front of the keyword string, similar to the method em- 
ployed by Directory Opus. So there is only one statement, 
which is used to encrypt or unencrypt your data. 

Encryption 

The method used is to store your images, text or other 
data as encrypted data on the disk or in memory, and only 
unencrypt it at run time, using a carefully concealed key- 
word string. This will prevent your IFF masterpieces being 
plundered, your unbelievable samples being misused and 
your games secrets revealed by that devious and frustrated 
gamer with an attitude and a hex editor... 

Methods to conceal your keyword string are left to your 
own imagination, but methods devised so far include strings 
stored backwards, strings made up out of every second or 
fifth letter and strings made up out of certain filenames 
within the program's directory! That'll stop 'em renaming 
your masterpiece as well! 



The reason that this has been written as a statement, 
rather than a function is that there really is no value to be 
returned. Provided that you check that the memory block 
and keystring are valid, there is no opportunity for error. 
After the statement has returned, it's safe to assume the 
data has been processed. Here's the source code for the 
encryption routine: 

; Encrypts or unencrypts the designated memory block 
; using the supplied key. -[key$] unencrypts 

Statement CRYPT {start, length, key$} 

1 f Le.ft$(key S, 1 )="-" ; determine which function is required 

direction =2 

key$=llnRight$(key$,1 ) ; strip off minus sign and set direction 
Else 

direction^ 
End If 

key$=Lett$(key$,40) ; trim key string to 40 characters 
Poke.s ?ancrypt_key,key$ ; poke it into memory 



; load passed parameters into registers 



GetReg dO.start 
GeiReg d1 .length 
GetReg d2,?encrypt_key 
GeiReg d4, direction 
GetReg d5,Len(key$| 



MOVE. I dO.aO ; load data pointer into address reg 

MOVE. I d2,a1 ; load keystring pointer into address reg 1 
MOVEQ #0,d3 ; clear the keystring pointer 

CMP.b #2,d4 ; check to see if it's an encryption or unencryption 
BEQ wiencrypijoop ; jump to unencrypt 



encryptjoop: 
MOVED (aOJ.dO 
ADD.b 0(a1,d3J,dO 
MOVE.b dO,(aO> 
ADDQ.b #1,d3 
CMP.b d5,d3 
BNE encryptjoopt 



; load data byte into dO 
; add keystring + its pointer to data byte 
, ; replace rotted data byte 
; increment keystring pointer 
check to see if it's at the end 




54 



AMIGA Review 






Blitz 'em Basic 



MOVEQ #0,d3 
SUBQ.I #1,d1 
BNE encryptjoop 

Statement Return 



; reset It if it isencryptjoopl: 
; decrement bytes left to do 
; do next byte or exit if no bytes left 



unencryptjoop: 

MOVE.b (aO),dO 

SUB.b 0(a1,d3),d0 

MOVE,b dO,(aO)+ 

ADDQ.b #1,d3 

CMP.b d5,d3 

BNE unencryptjoopl 

MOVEQ #0,d3 
unencryptjoopl: 

SUBO.t #1,d1 ; decrement bytes left to do 

BNE unencryptjoop ; do next byte or exit if no bytes left 



; load data byte into do 

; sub keystring + its pointer from data byte 

; replace restored data byte 

; increment Keystring pointer 

check to see if it's at the end 

; reset it if it is 



Statement Return 

encrypt_key: Ds.b 
End Statement 



50 



Here's how to produce a CO utility built around our 
encryption statement. Blitz will compile this source code 
into ten kilobytes of turbo-charged 68000 code, which 
could be hooked up to Directory Opus to encrypt files with 
a few mouse clicks! 

Try creating a system friendly 10K CIA utility like this 
in AMOS... With a bit of parameter and error checking the 
code looks like this; 

DEFTYPE.I 

IMCDIR "dhO:Blfefticludes/" 
INCLUDE BLOAD.Fun 
INCLUDE BSAVE.Fun 
INCLUDE EXIST.Fun 
INCLUDE CRYPT .Stat 

version$="WER: Crypt 1 .0 By RatByte Software" 

p. b=N urn Pars ; The n urn ber of param eters the u se r enie red f rom the CLI 

lfp=l 

lfPar$(1)="?"Thenp=0 
End If 

If p<>2 ; incorrect parameters, print usage information 

a$=Chn$[27)+"[33m" 

bS=Crir${27)+"[>0m"+Chrt(27)+"E31;40nn" 
NPrint "" : NPrint a$,Rightt(version$,30),b$ 
NPrint"" NPrint "USAGE:" 
NPrint " To Encrypt: Crypt [filename] [Key] " 
NPrint " To Decrypt: Crypt [filename] [-Key] ": 
NPrint "" 
Else 
f$=Par$(l) ; the first parameter is trio filename 

key$=Par$(2) ; the second is the key string 

If EXIST {») 
resuit=8LOAD (ft) ; load the file, 

If result 

CRYPT {FADDRESS t FLENGTH.key$( ; encrypt it! 

r=BSAVE {f$,FADDRESS,FLENGTH] ; Save it out again. 
FreeMem_ FADDRESS.FLENGTH ; clean up our 
memory 

Else 



NPrint "Can't Load *,f$ 
End If 
Else NPrint "Can't Open ",f$ 
End If 
End If 



End 



That's aJl for this month, I hope you are finding this 
column useful. Thanks to all the people who give me 
feedback and suggestions and don't forget you can contact 
me via Powerhouse BBS (042) 616380/622170 or by writ- 
ing to me at Box 1420 Woliongong 2500. For all those 
people that have sent me their Blitz PD creations, thanks 
very much, but we need more! 

Happy Coding! □ 



Disk Relabel and MakeDIRA useful routine to 
enable you to relabel a disk from within the Blitz 
environment: 

Function RELABEL { drive$ , newname$ } 
If Relabel_(drive$ , toewname$) 

Function Return True 
Else 

Function Return False 
End If 

End Function 

; Example usage 

If RELABEL { "DF1 : " , "RAT : " ] 

NPrint "Relabel done ok!" 
Else 

NPrint "Error attempting Relabel ! " 
End If 
MouseWait 

This function returns a true or false value to en- 
able you to check for success or failure of the opera- 
tion. Creating adirectory on a disk is almost as easy: 

Function MAKEDIR {dirname$} 
lock=CreateDir_ (&dirname$) 
If lock>0 
UnLock_ lock 
Function Return True 
Else 

Function Return False 
End If 
End Function 

; Example usage 

If MAKEDIR {"ram :mys tuff"} 

NPrint "Directory created ok!" 
Else 

NPrint "Couldn't make directory!" 
End If 
MouseWait 



AMIGA Review 



55 






The G 64 Column.- 



New Life 
in Asia 



by Owen James 



Anew lease of life looks to have 
been breathed into the C64, 
thanks largely to its continu- 
ing popularity in Asian markets. Un- 
official word is that a company by the 
name of Silicon Holdings is now 
manufacturing the C64 specifically for 
this market, and packaging it with sev- 
eral business applications. It's still not 
likely that we'll see a re-emergence 
of new C64s in Australia. 

Another rising from the dead, this 
time thanks to CMD. The still popular 
GEOS range for the C64, which was 
recently dropped by Geo Works so they 
could concentrate on GEOS for the 
PC. is now being produced and mar- 
keted by CMD in the United States. 
Word is that the resurrection will in- 
clude all of the GEOS titles ever pro- 
duced by Geo Works/Berkley, includ- 
ing the GEOS 128 range. No word yet 
on when it will be available in Aus- 
tralia again, but it won't be distrib- 
uted through ComputerMate, the pre- 
vious Australian GEOS distributors. 
Watch this space. 

Yet another PD Library 

Yet another new C64 public do- 
main library has been launched in Aus- 
tralia. Alternative Software carries ap- 
proximately 200 disks spread amongst 
nineteen categories, including Educa- 
tion, Games, Geos, Demos, Sound and 
Music, and Utilities. Price per disk is 
$4.00, and postage is free. 



A disk catalogue is available, which 
is updated every second month. To 
obtain the disk, send a cheque or 
money order for $3.00 to Alternative 
Software, RMB 221 Sunraysia High- 
way, Stuart Mill Vic 3478, Alterna- 
tive Software also carries many sec- 
ond-hand software titles in cassette, 
disk and cartridge formats. A list of 
these may be obtained by sending a 
stamped, self-addressed envelope to 
the address above. 

Daniel Martin has produced a com- 
pilation disk of programs he has writ- 
ten in assembly language, as well as 
some of the more useful public do- 
main utilities available. Included are 
utilities for 'liberating' music and 
graphics from other programs, con- 
verting between various graphics for- 
mats, picture editors, and, Daniel 
claims, a program which apparently 
kills a C64 virus. Also included are a 
variety of PD games. 

The cost of the compilation disk is 
$ 1 0.00, and may be purchased by send- 
ing a cheque or money order to Dan- 
iel Martin, PO Box 1735, Ballarat Mail 
Centre, VIC 3354. Thanks to Daniel 
for forwarding the information. 

Mail group 

A new mail-based user group has 
been formed with the title of The Right 
Direction. The Right Direction was 
formed after the demise of CompuPal, 
another mail-based group. Members 



are kept in touch through a bi-monthly 
disk magazine, and are also entitled 
to a free disk filled with public do- 
main software. 

For membership details, contact 
The Right Direction's Shane Boswell 
by telephoning (054) 421 462, or by 
writing to 102 Forest St, Bendigo Vic 
3550. 

New PD games 

C64/128 Public Domain Software 
(SA) has several games available that 
are written by an Australian program- 
mer. The first, Hyperspace, is a fast 
action horizontal scrolling space shoot 
'em up. There are a total of four plan- 
ets to conquer, and there are two parts 
to each planet. Winning is not easy, 
but there is thankfully a trainer mode 
for novice users. 

The object of Jewel Chest should 
be familiar to anyone who has played 
Tetris in the past. The difference is 
that the falling shapes consist of col- 
oured squares, diamonds and circles, 
and this version has quite a catchy 
tune. It was originally an Amiga game, 
but has been converted to the C64. 

Also in this disk collection is a 
three dimensional demonstration, 
showing various wire-frame objects 
on a horizontally scrolling star field. 
It won't be anything new to anybody 
familiar with demonstrations, but it's 
certainly worth a look. 

The disk is available for $10, which 
includes postage as well as the 
shareware donation to the author. For 
your copy, send a cheque or money 
order to C64/128 Public Domain Soft- 
ware (SA), Box 146 GPO, Adelaide 
SA 5001. 

Also available from C64/128 PD 
are two disks containing GEOS 
geoPaint files of Dinosaurs. These can 
be used in geoPaint, geoWrite and 
geoPublish, and with the recent dino- 
saur frenzy, should be quite popular. 
GEOS Dinosaur World 1 & 2 are 
priced at $10 each if purchased sepa- 
rately, or $18 for both. 

Thanks to Jeffrey Carey of C64/ 
128 Public Domain for providing the 
information. 



56 



AMIGA Review 



MAIL 

Where to find peripherals? 

Andrew White of Surry Hills NSW 
writes: 

"Dear Owen, 1 have recently pur- 
chased a Commodore 128 computer. I 
would be grateful if you could help me 
with the names and addresses of places 
where I could purchase a parallel printer 
interface and suitable cable, and any 
other accessories such as RAM expan- 
sion modules, modems, etc. 

"At present I have only a mono 
monitor and any information regard- 
ing a suitable colour monitor would 
be gratefully appreciated. I have just 
started reading Commodore and Amiga 
Review and I find your column excel- 
lent in helping me 'boot* off into this 
exciting new field." 

OJ: Finding products and accesso- 
ries for the C64/I28 is difficult to say 
the least. There is still a small handful 
of retailers supporting these machines, 
but they are few and far between. As a 
first point, you may like to try finding 
items second-hand. There are plenty 
of bargains available, largely because 
so many users are upgrading to the 
Amiga and are generally willing to let 
their old equipment go very reason- 
ably. Try the chain of Cash Convert- 
ers, or scan your local classified news- 
paper. 

For a parallel printer interface try 
calling Code One Computer Services 
on (047) 57 3982, or by writing to PO 
Box 192, Katoomba NSW 2780. 
Again, monitors are very difficult to 
get hold of new, although some retail- 
ers do have old stocks. The 128 can 
be used with many types of monitors, 
such as Commodore's 1901 or 1081 
models. There are plenty of these 
available second hand, so shop around 
and find one in good condition. 

File handling 

Frank Bunton, Secretary of the 
Commodore Hornsby User Group Inc., 
writes: 

"Dear Owen, May I take the liberty 
of commenting on two of the items 
that you included in your column in 
January? 



"The first relates to the use of SYS 
6551 1 to close all open files. The prob- 
lem is that it closes all files with re- 
spect to the computer, but a device 
such as a disk drive or printer will 
still think the file is open. Thus, data 
stored in the device's buffer may be 
lost for good. 

"If the device is the disk drive and 
the program has been writing to a se- 
quential file then you will end up with 
a SPLAT file. To prove a point," enter 
and run this: 

1 00 OPEN 3,8,3 ,"TEST FILE,S,W" 

110FORX= 1TO 100 

120 PRINT#3, "TEST STRING" 

130 SYS 65511 

140 PRINT#3,"TEST STRING" 

"When the program reaches line 
140 your screen should give an error 
message to the effect that the file is 
not open, thus showing that the com- 
puter considers that the file has been 
closed. 

"However, look at your disk drive 
activity light. It is still ON showing 
that the disk file is still open. List the 
disk directory and the file name should 
show an asterisk next to SEQ, which 
indicates an unclosed file. There is no 
substitute for correctly closing all files 
with the CLOSE command." 

OJ: Thanks to Frank for that infor- 
mation. That System call was not in- 
tended for general use as a replace- 
ment for the CLOSE command, and 
that warning should have been in- 
cluded. However, it has proven itself 
to be useful when debugging a pro- 
gram that has opened many files. In 
other circumstances it can cause prob- 
lems. 

Users wishing to contact Commo- 
dore Hornsby User Group (otherwise 
known as CHUG) can telephone (02) 
487 1062, or write to PO Box 1578, 
Hornsby Northgate NSW 2077. 

That completes this edition of The 
C64 Column. As usual, please send 
your questions, comments and sug- 
gestions to The C64 Column, PO Box 
288, Gladesville NSW 211 1, or I may 
be reached via FidoNet Netmail at 
3:713/888.999. 

See you all again next month, □ 



Australian Commodore & 

\AMIGA 

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AMIGA Review 



57 



Letters 



■■ EDITOR 



Real Software ^j 
Please! 

AfteT being very impressed with 
Digital Integration's Tornado on the 
IBM, I bought a copy as soon as it 
appeared in Amiga format. In particu- 
lar, this simulation allows you to fight 
your own campaigns, play your own 
missions and command a number of 
Tornado bombers. 

Barely able to control my excite- 
ment, I opened the packaging and 
turned to the Amiga Technical Sup- 
plement. And then - SHOCK! HOR- 
ROR! EXPLETIVE DELETED! The 
Mission Planner and Squadron Com- 
mand options (easily a third of the 
game and ALL of the strategy ele- 
ment) had been omitted from the 
Amiga version! I checked the packag- 
ing again - no mention of this monu- 
mental limitation and no reduction in 
price! 

I returned the game and got a re- 
fund from my local software provider 
- who was equally annoyed at the mis- 
leading packaging and advertising. 

My question is: How much longer 
will Amiga owners be forced to en- 
dure this IBM oriented bias from what 
now appear to be Microsoft/ 
Microprose controlled software 
houses? All too frequently now the 
Amiga versions of games software are 
either partially disabled, not hard drive 
installable or simply nonexistent! 

This is particularly annoying in the 



light of the AGA Amigas with both 
the speed and the hard drive space to 
accommodate virtually any IBM 
game. 

Isn't it about time Commodore ex- 
erted some pressure on software 
houses to provide better Amiga sup- 
port? Also isn't it time Amiga owners 
made their annoyance felt by boycott- 
ing products and software houses 
which persist in these IBM biased 
practices? 

Leigh Tristram 
Chifley ACT 

Upgrading or f^j 

OpalVision? 

I've been using my trusty A500 
without hard drive for about four years 
now and am thinking of upgrading. 
The A 1200 crossed my mind but it 
lacks expansion slots and I'd like a 
machine that can use boards like 
OpalVision, 

But I read in your report on WOC 
Pasadena that the new AAA machines 
will be available in mid 1994. I'd 
rather wait for the new machines if 
they don't cost a lot more than the 
4000/040. 

In the meantime, can you tell me if 
I can get the A4000/A1200 develop- 
ers hardware/software manuals from 
some source in Australia? I would like 
the technical specifications for WB3, 
the AGA chipset and the Zorro III 
slots. By the way, I missed your re- 



view of the SCRAM 500 - what's the 
verdict? 

Raymond C 
Caulfield Vic 

Ed: The current release time for 
the AAA machines is in the third quar- 
ter of this year, but official release 
dates are regarded throughout the 
computer industry as being merely a 
way of encouraging a lively discus- 
sion on when, if ever, the product re- 
ally will hit the streets. The AAA ma- 
chines are NOT likely to be cheap, 
but you get what you pay for. 

Hardware manuals for AGA ma- 
chines are something of a sore point - 
Commodore don't seem to have re- 
leased them, to encourage coders to 
stick to the operating system functions 
rather than hitting the chips directly 
and producing still more programs in- 
compatible with later machines: In any 
case, if you want the heavy duty docu- 
mentation you'll need to be a regis- 
tered developer - call Commodore for 
more information. 

The SCRAM 500 review was a cou- 
ple of years ago now. These neat little 
A500 expanders aren't in production 
any more, although you should still 
be able to get the kits from MegaMicro 
Technology. The SCRAM's a very 
compact and inexpensive 8Mb RAM 
expander and SCSI-1 controller for 
the A500; it's reasonably quick, uses 
ZIP RAMs which are a shade cheaper 
than the SIMMs everyone else uses, 
takes up very little room and is utterly 
reliable, if you can find one second 
hand or want to build one yourself 
it's still a great little unit. 



M 



Some advice 
forACAR 

A few cosmetic things you might 
try: 

1) Higher cost/quality glossy stock 
(thicker cover - more protection). 

2) Increase the size - hire more 
staff so you don't kill yourself doing 
everything. 

3) With the above, increase the 
cover price accordingly. When was 
the last time it went up? How can you 



58 



AMIGA Review 



afford this $3.95 thing?! 

4) Keep up the informative "vs" 
articles - the Syquest versus Bernoulli 
comparison was great. More of the 
same, please, but not just a feature 
checklist - talk to the engineers in- 
volved in design and manufacture if 
you can; this makes the pros take no- 
tice. 

5) Keep an up to date calendar of 
local events - clearly set out so it can 
be read at a glance. This could be in 
the news column. 

6) Stop trying to appeal to the 
"Amiga heads" who 're already con- 
vinced they've got the best computer 
and don't need their egos stroked. In- 
stead, I'd rather hear about what's on 
the horizon. 

ACAR's a great mag and I think 
you're doing a great job. Any help 1 
can give I will. 

Bill Hodge 

Ed: Deleted from this letter was, 
among other things, a large amount 
of begging, pleading and cajoling for 
the free CD 32. Your vote's been noted, 
Bill - and the case of Scotch was a 
nice touch! 

In reply to questions one through 
three, we are giving serious consid- 
eration to making the magazine big- 
ger and a bit more expensive. Indeed, 
ACAR's a cheap magazine and the 
market could stand it being a little 
pricier. We'd rather put the extra 
money into more pages than better 
stock, though - the existing paper and 
binding hold together perfectly well. 

You certainly will be seeing more 
comparative articles, and we do talk 
to manufacturers and designers while 
writing many of them. In our opinion, 
though, it's more important to have 
hard data on how the product actu- 
ally works than the understandably 
biased opinions of its creators. 




A calendar is an interesting idea; 
we '11 see what we can do about it. 

And how dare you suggest we stop 
telling people in which areas the 
Amiga beats other platforms? What 
are you, a traitor? Guards - seize him! 



M 



We like 
Australian 

Your magazine is one of the best 
that I've ever read. Some of this is 
due to the fact that it is Australian, 
with Australian prices. Despite this, it 
can be improved. Don't take this nega- 
tively, but as a constructive piece of 
information. 

I think it would be better if you had 
more of EVERYTHING. Are you ac- 
tually planning to revise the whole 
magazine and update everything? If 
you are, would you consider a cover 
disk? To keep costs down, you could 
have the disk available only by sub- 
scription. This would be good for peo- 
ple like me wanting loads of PD and 
game demos, and also for people who 
only want the paper mag. 

I'd like to see a comparison be- 
tween the top digitisers and frame 
grabbers. You normally do this as a 
head to head with only two products 
compared; I'd specifically like to see, 
say, the 10 top digitisers. I've included 
a couple of pages regarding the AAA 
chipset, which I got off a bulletin board 
- is it a hoax? 

Do you have an E-Mail address - 
this would be a more convenient way 
of sending and receiving information 
regarding the magazine. 

Ben Anderson 
Shepparton Vic 

Ed: As we said above, we are in- 
deed considering adding more of eve- 
rything, including cover price. The is- 
sue of the cover disk keeps coming 
back to haunt us - essentially we al- 
ready have something quite like what 
you suggest, with the companion disks 
to the Hot PD column every couple of 
months.' 

We don 't have a digitiser overview 
planned at the moment - but in the 
meantime, enjoy the review of the new 



Vidi Amiga RT digitisers in this issue! 

The AAA text file you included 
seems to be genuine, and matches the 
other specifications for the new chipset 
that have been floating around and 
that we've mentioned in previous 
ACARs. Release dates for the new 
machines are still dubious, though. 

You can contact Andrew Farrell or 
Daniel Rutter on the Amiga Connec- 
tion bulletin board, (02) 970 6444 and 
with the FidoNet address 3:7 J 4/909. 
Feel free to mail us! 

Business ^j 

Users 

I use my A 5 00 with GVP hard drive 
for business purposes - 1 run a small, 
part time nursery. I think that there is 
a lack of business oriented software 
for the Amiga, especially in the area 
of financial and accounting packages. 
It would be great to see a regular fea- 
ture on business uses for the Amiga. I 
am sure that there are a lot more read- 
ers using their machines for this pur- 
pose than anyone thinks - and possi- 
bly for some unusual applications. For 
example, my main uses are for word 
processing (Wordworth), spreadsheets 
(ProCalc), database (Superbase) and 
desktop publishing my annual plant 
catalogues {Pro Page). 

Up to date reviews of the latest 
software are a great aid to decision 
making. An annua! feature for feature 
comparison of the top word process- 
ing/DTP/spreadsheet etc software 
would be worthwhile. 

Regular features on hardware are a 
good idea - how about a complete, 
jargon busting article on laser print- 
ers? 

ACAR's in an unusual position as 
the only really serious Amiga maga- 
zine published in Australia. The Mac 
and PC platforms are well supported 
by magazines that can afford large 
staffs and lots of space to cover all 
topics, while ACAR must be all things 
to all readers. 

However, I've noticed that other 
Australian computer magazines have 
no interest in publishing articles on 
Amigas, even when prompted to 



AMIGA Review 



59 






Letters 



through their letter columns - there's 
still the popular perception of Ainigas 
as nothing but games machines. 

I think the Amiga is underrated as 
a general purpose computer - and IBM 
compatible software Is outrageously 
priced, considering the size of the 
market. One certainly has to be im- 
pressed by the greater efficiency of 
the Amiga operating system. 

Greg Stevens 
Borenore NSW 

Ed: The Amiga is a perfectly capa- 
ble business machine, but no matter 
how many people use it for serious 
applications they can 't come near the 
tens of millions of high-powered cor- 
porate users that the IBM compatible 
world sports. With this kind of user 
base you get vast investments in soft- 
ware development, resulting in busi- 
ness packages for the IBM world which 
do far more than anything on the 
Amiga has ever managed. 

Whether people actually need all 
this power is highly debatable, of 
course, and it's true that IBM soft- 
ware's overpriced, but simply because 
of the massive market penetration of 
the IBM- platform there's no way to 
make the Amiga a success in business. 
If Amigas start running Microsoft op- 
erating systems like Windows NT then 
this will immediately turn around, but 
there's considerable skepticism about 
whether that will ever come to pass. 

Annual overviews are the kind of 
thing we used to include in the Amiga 
Annual - but Commodore aren't fund- 
ing it any more, so we're not making 
one. If the proposed enlargement of 
the magazine goes ahead, it should 
give us more room for such ambitious 
projects: 

The laser printer demystification 
article sounds interesting - we'll see 
what we can do! 

And you're exactly right - ACAR 
has to cater for all the Amiga users 
out there, from casual gamers to ren- 
dering freaks to desktop publishers to 
composers. It's a tough job, but let- 
ters like yours reassure us that we're 
managing it (oh, and we're impressed 
that you didn't crawl, for a free CD32, 
too). Thanks! 



On Screen Q&A 



li l i O^ i Bifi ti f l 'i!. .,, 



& 



Ports Of Call 

Holger Schaarschmidt of East 
Doncaster, Vic, has been having trou- 
bles with that golden oldie. Ports of 
Call - not with playing the game, but 
with installing it to the hard drive on an 
Amiga 500 with a GVP A500-C. X- 
Copy's XLENT feature puts the pro- 
gram disk onto the drive all right, but 
when the PoC icon is clicked it opens a 
blank screen and locks up. 
Our opinion about this is that it might 
have some badly written reference to 
DFO: in there somewhere - try using a 
hex editor (such as DEKSID on Dos 
Utilities III from Prime Artifax) to hunt 
through the files and replace every inci- 
dence of DFO: with POC:, then assign 
POC: to the directory the game's in- 
stalled to. Another possibility is it just 
needs to be in a logical device with the 
same name as the original floppy, so try 
assigning that name to the directory it 
occupies. 

These are just guesses, though - has 
anyone out there done it? ^__^ 

Reel Fish'n iS? 

Di Taylor of Hervey Bay Qld, is look- 
ing for a manual for the elderly game 
Reel Fish'n, from Interstel Corporation 
and released in 198S. The only address 
given for the company on the disk is PO 
Box 57825 (big post office!), Webster, 
and she (and we!) has not a clue where 
that is. If anyone knows where this is or 
has a copy of this game that they'd like 
to sell, give Di a call on (071) 253 775 

Epic 131 

Edwin Blackie of Craigmore SA has a 
problem. In Epic, refuelling and reload- 
ing, is done by pressing Enter. Edwin 



fj 



has an Amiga 600. The Amiga 600 has 
no keypad. AndEpic is not a DOS game, 
so DOS based keypad patch programs 
won't work. This may explain why on 
the end of his letter Edwin asks if any- 
one would like to swap an A500 with a 
1 .5Mb or more for his 2Mb A600... 
On a iighter note, Edwin has also found 
a better Road Rash hint - try typing 
00001-04310-MSOPC-17PFM, and en- 
joy $7,815,000. 

Hard Drive 
Installation ^rv 

Bill Owens of Ballina NSW, is under- 
standably irritated at the still large 
number of Amiga games which can't be 
installed to a hard drive. Run from floppy 
by all means, but games that can ONLY 
run from floppy make our fine compu- 
ter look distinctly cheesy next to the 
hordes of installable IBM games. 
The usual reason for the absence of HD 
installation is the somewhat outdated 
notion of copy protection - usually done 
from manuals these days, if at all - and 
the mania among programmers for fit- 
ting as much as possible onto a few 
disks, foregoing normal DOS format- 
ting in the process. Of course, hard drive 
owners don't care at all if the game's 
ten kilobytes too big to fit on three disks 
- make it four and installable, for crying 
out loud. 

Now that the vein in our collective fore- 
head has stopped throbbing, Bill is stuck 
in the first stage (forest section) of 
Knightmare. Any ideas, anyone? 

Send your questions and answers to 
On Screen Help Line, 21 Darley 
Road, Rand wick 2031. 



60 



AMIGA Review 



Amiga Connection 
goes DLG 



Welcome to our new 
communications column, 
which will be shared by 
Daniel Rutter and Andrew 
Leniart. They'll be taking a 
regular look at the latest 
BBS systems, new 
communications software 
as well as sharing general 
tips on modem usage, 

Amiga Connection 

I've been giving the Amiga Connec- 
tion BBS on (02) 970 6444 rather a lot 
of publicity recently. Here's some more. 
It's back. It's working. Tapclink's 
online, so there's multi-megabytes of 
stuff coming in (much of it irrelevant 
but nobody's making you download it). 

It looks as if Sydney's finally got an 
Amiga Monster Board of the same cali- 
bre as Distributor in Adelaide, and about 
time too. If you're used to the interface 
used by all those faceless IBM based 
boards out there you might be a tad 
disoriented by the Amiga DLG system 
Amiga Connection now sports, but 
you'll get the hang of it and it's worth it 
for the high-powered message and file 
tagging utilities alone. Give it a ring - 



Oiilinte! 




by Daniel Rutter 



tell 'em I sent you and you'll get mem- 
bership for exactly the same price ($55) 
as every other schmoe. 

Amiga Connection is the Australian 
major site for Tapelink, a system 
whereby tons and tons of files are put 
onto a monster tape backup cartridge 
every week or so and mailed between 
countries. This gives access to files sup- 
porting all computers and piles of other 
stuff, like the Electronic Publications 
Network which allows you to download 
various great works of literature old 
enough to no longer be covered by copy- 
right Mark Twain, Little Women, the 
ancient classics, you name it. 

There are also plain oddball areas 
like the Survival Net for people who 
really want the world to end in a pretty 
nuclear sort of way so they can use all 
those machine guns they've stashed in 
the basement. 

You name it, it's there, and a LOT of 
it's there - over the coming weekend 
Mario Nicotra, sysop of the Amiga Con- 
nection, will be adding another three 
HUNDRED megabytes of Tapelink 
files. Wow, huh! 

Amiga Connection's also got the en- 
tire Fish disk collection online, along 
with the mighty Aminet CD-ROM and 
a few other complete PD libraries. You' II 
need to pay membership if you want 
access to them, though (hey, it's not a 
charity!). You get plenty of stuff for 
nothing, though, so it's fine just to hang 
out on the board and upload a bit of 
stuff to pay for your downloads. 

Oz Online 

I've mentioned this board in Hot PD 
before; it's a commercial bulletin board 
(Amiga Connection doesn't make much 
money) which gives you a week of try- 
out access and then requires you to pay 
for membership, paying rather more than 



Online! 



Amiga Connection wants although there 
seems to be a semi-permanent special 
offer going ("Last Three Days!" for the 
last three weeks ...). 

What does Oz Online give you that 
Amiga Connection doesn't? It's got the 
same iarge selection of Fido and Usenet 
message areas, and the same large file 
base. Oz Online doesn't get Tapelink, 
but it should have an excellent 
throughflow of Amiga stuff once it picks 
up some momentum and it's Amiga 
specific - Amiga Connection, as I said, 
gets all sorts of stuff of no particular 
relevance to the Amiga. 

Oz Online has a better online games 
section than Amiga Connection, includ- 
ing a genuine Multi-User Dungeon 
game, which lets you interact with lots 
of other users - teaming up or stabbing 
backs on your trip through the usual 
impressively complex text-only fantasy 
world. 

Oz Online also does a regular link- 
up to the smaller Labyrinth bulletin 
board, which lets users on each system 
chat with each other and (this is the 
REALLY cool part) use all the features 
of the other board as if they were logged 
onto it - games, downloads, messages, 
everything. 

Call Oz Online on (02) 264 3636. 
Use your free week and decide for your- 
self if the money is worth it. 

500cc Formula One 

Enough of the fancy-pants new mon- 
ster boards. One BBS that's been going 
for ages and shows no signs of slowing 
down is 500cc Formula One, on (02) 
550 4317. It's an Amiga/IBM support- 
ing BBS with plenty of Fido areas, a 
decent selection of online games and an 
excellent file section. 

500cc not hooked up to any file dis- 
tribution networks - it's just called by a 
lot of people who upload hot stuff all 
the time. Programs, music, pictures, text 
- if you call once a week you'll always 
have a big list of new things to grab and 
plenty of interesting messages to read. 

I call 500cc once every two days, or 
even more often; drop me a line there! 



AMIGA Review 



61 



I 1 



• 



V 





1 736 x 576, 24 bit - Raytraced by Tim White using Real 3D V2. 




I 640 x 512, 24bit. Background created using Scenery Animator 4, main 
image raylraced using Imagine by Steve Goodwin. 




I Hand drawn pixel by pixel, 640 x 51 2 
by Rebecca Hurley using Dpairrt 111, 







1 640 x 512, rendered in Imagine 2.0 
by William J.Porter. 




I EHB 352 x 290, hand drawn pixel by pixel. 






Amiga users are a talented bunch. 
In this regular spread of graphics 
created by people like you, we'll be 
show casing the best images from 
around the country. So, if you've 
got something to contribute, why 
not shoot us a disk - or modem the 
file to our simple BBS on (02) 816 
4714. 

(please include your name, tel no and 
how you created the image) 
BTW: Like much of Amiga review, 
this two page spread was desktop 
published using Professional Page 
4. 1 on an '030 Amiga. 



::• ' ■M^ 





I Raytrace: 752 x 480 pixels, 24-bit - by M. Thompson's using Lightwave 3.0. 



1 24 bit - 1024 x 768, raytraced using Imagine by Adam Benjamin. 



1 704 x 566, rendered in Imagine2 by Avi Piiosof. 



• i^^w^Bgggjgi 


;'<.:.%:■- 


i 






£~~-:-\ 








^^^^Hk^^kZr^^*^** 




► 24-bit, 736 x 576: Raytraced in Real3d v2, 
textures in Opal Paint, by Ted Whitton. 




1 768 x 576, 24bit: Raytraced by David Sloan 
using Imagine 2.0. 



LV: 



ToolManager & MagicWB 

Your Workbench can look this good - 
Toolmanager provides fast access to any 
program. If you're not using it, you're 
wasting time. MagicWB replaces those 
dull WB icons with new 8-colour versions 
which are much smarter. 1 Disk each. 



Have you 
wondered 
what's on 
our latest 
disks? 

All $5 each... 

(even less when you 
buy more.) 




Hot Games #12 NEW 

A disk packed with great new games 
including the fabulous Loderunner clone - 
Minerunner. Allows up to four players and 
has all the original levels from the 
popular Appte I! and Commodore 64 
version. Also includes Battle Cars, 
Dynamite Wars (2 -player), Gal acta id, 
Megasquad and Parcheese. 



AGA 
DEMO #2 



AGA Demo #2 NEW 

A fine demo showing of the capabilities of 

AGA - with a smart new bouncing balls 

segment, some cool copper effects and 

impressive polygon animation. 

Ideal as an in shop demo too. Mentions 

all the A1 200's good features. 

One disk. AGA machine required. Ideal 

for A1 200 owners. 










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^sMirlinilnMtfeil 



UMawtw 



■.:;=.':' -a 



tWnjLnW 



fcicPik 



MiBie'iUlH.ji-l]] 



feU: lit tolling 



i**[»B i«l.- 



fhASWtir&MI \m\'H-A- Th> 




Database II NEW 

A collection of simple to use database 
programs for maintaining all sorts of lists - 
from catalogues to clients. Flexer - 
pictured above - is one of the new 
programs included on release II of the 
database compilation. Flexer's form-like 
display makes it ideal for beginners, and 
powerful enough for advanced users. 



- 



fW^M^fiif^^ 



Protracker 

Edit and create your own music. Alter 
instruments digitally, sequence up drums, 
samples and create stand alone modules. 
Protracker is the one used by the game 
designers to create music. We also have 
23 disks of excellent music tracks (we're 
very fussy about what's included) which 
can load into Protracker. One disk, 1 Mb 




iM«wnFimi 



Image 
Processing 

Digital Illusions is fully 
functional and allows 
impress image processing 
and animation functions to 
be executed on IFF 
images. Powerful AdPro 
style interface. One disk. 
(HAMLAB demo inc. too) 








New Ganfi 1 * 



; .ft^pijt J . quit J 



Education #5 





\ £ "• i i 1 : L* I 


I O C I [ 1 t! 


! ■ I t 1 i-* : 


i -■;[ m# 


!>«me.| 

Level j f | 
Try j.i'.l" 


Scoffs \ rt : 


Top Score I 9 i 



NEW 



We now have a total of six disks of 
education software, Mem (a memory 
game - picture above) is from education 
#5 - one of five programs on the disk. 
Others include Maths Adventure, 
Division, Counting and Lemonade. 
Education 6 has an excellent puzzle 
game called OXYD. 



Turn the page for 
more great 
software... 

or call our FREE 
CALL HOTLINE 

008 252 879 

Sydney 02 879 7455 

Prime Artifax 



Prime Artifax 

Low Cost Software 

Emulation Software * Educational • Genealogy * Multimedia 
Animation • Home Office * Games • Business * Graphics 

Clip-Art • Fonts 'Animation • Utilities • Services 
MAILORDER: PO BOX 288, Gladesville 2111 




VISA 



:1ft 



008 252 879 

ORDER HOTLINE 

Sydney (02) 879 7455 



Amiga 1200 Make It Work 

Having trouble getting programs 
to run on your new A1 200? This 
disk gives you a number of 
options to dramatically improve 
compatability. Simply run it first 
before trying the program in 
question. 



MagicWB - Ideal for A 1200 

Revamp your Workbench - new 
icons and backdrops - slick, 
clean look - needs 8 colour, 
hires-laced display Ideal for 
A1 200 or A4000 owners with 
1940 or better monitor. 
WB2.X or better required. 



HOT GAMES DISKS 

* #1 - Air Ace, Missite Command (Atari 
style). Care- Race, Downhill placer 

(Skins) 

* #2 - Blackjack. Metro [Trains) 
China Challenge, Klondike (21) 

' #3 - Hate [30 Perspective shoot 'em 
up), M&gaball breakout style game) 

■ #4 - Galaxian, Pacman, Space 
mvaaers ana Asteroid look-a-iikes ■ 

"the classics' 

* #5 - Imperium, Mech Ffcjhl, SCombal 

■ #$ - Chutek Defender, PharoarTs 
Curse, SkyFlght, spaceWar 

- HI ■ Amiga Tanx, Cave Hunner, 
X-Frre, Bally III. Llamalrcn, 
Obess-O-Mafc 

- #9 - Asteroids, Bug Blaster, Microbe. 
Poing, Hevenge of me Mutant 

Camels, Ring War, Trlx 
' #9 - Pacman (brilliant copy ol the 
original}, OmegaRace, Columns, 
Nebula and POD. 

* #10 - Donkey Kens, Gaiaga (lite 
best!). Artllerus, Fleuch 

* #1 1 - Scorched Tanks - the latest 
super version, 2-4 ptayers. 

■ Adventure 1 - Island of Neoholon, 
Rescue & Jungle, Zut Alars! and 
Treasure Island. Some text based. 

Star Trek - The Came, whh 
sound-FX, animation, point and click 
interface, various missions. 1Mb 

Balance of Power ■ Strategy game 
for one ot two players. Control Ihe 
world powers lo avoid nuclear war. 

* UChess - Chess game ■ Needs 4Mb 
and acceleralor - Ideal for A12Q0 or 
4000. AGA Support. 

Home Office 

■ CAD ■ Five ProGrams: Speaker and 
Circuit Design, Landscape & 
Archilectual 



New Database and Finance 

Our popular Database and 
Finance disks have been 
updated with new versions of 
software and new programs 
including Flexer and EasyCalc. 
Now they're both easier to use 
and more powerful. 
Update NOW. 

EasyCalc -> 




JC-GrapK 

Create impressive 3D graphs- 
save as I FF or object files for 
Imagine and other animation 
programs. Load/save and edit 
data. Works with most 
wordprocessors and DTP. 



* Database ■ Hyperbase, HyperDialer, 
DataEasy, home Manager, bBasell 

■ Forms Designer -Text be&ed forms 
editor. 

* Genealogy I - A*Gene arid Family 
iis^;v 

* Genealogy 2 - ArJ&y - Up to 10DO 
people, WB2,;<.1MD required. 

- Home Budget - Asserted hom* 
finance programs. 

* Home Tools - TouchTyping, simple 
dalabese, FumJiure Helper, Resume 
Maker, VCR Datahase, Diet Aid) and 
LP Database, 

* Spreadsheets - Easy to use SCsic, 
SPREAD ertd EasyCalc 

* Finance - BankN, Your Money, 
Budger and CheckBooK 

* Text Editors - Az, UEdil, QED, DME 
+ Te>l Editors Guide 

* Wordprocessing - Text Plus, 
AmigaFOX h Liner, SuperRetLab, 
GWPRini & Print Studio 

■ Prc-texi 4.3 - Includes spell 
checker, word count, footnotes. 
anagrams - hundreds more 
features. Text only - no graphites, 
' Bowling - Keep (rack of oowfing 
scores. 1 Mb required. 

Comwunicatfone 

■ NCOMM 3.0 - Shareware AREXX, 
SCRIPTing h simple BBS mode. 

« Term 3.4 - Freeware, scupitng, 
powerful, 3 disk?, hard drive req. 
WB2.x required. 

Fonta 

* CG-Font Pack 1 - Suitable for 
Workbench 2.x. and above. Final 
Copy, Professional Page, Pagestream 
and PageSetter ill, 60 different 
Compugraphic fonts. 6 disk set. 

* Bit-Mapped Font Pack 1 - Suitable 



lor Worbench 1-3. Over 40 different 
lonta, ready to use directly from floppy 

- ideal for Deluve Paint and most paint 
programs. 6 Disk Set. 

Clip Art 

- Clip Am Pack 1 - A selecfton of black 
and white, bitmapped dips, suitable 
lor wordprocessing. and desktop 
publishing. Three disk sei - -51 3.50 

■ Stmeluted Clip 1 - Assorted 
ProDraw formal clip -art. 

Desktop Publishing 

- Pagestream Enhancs* - requires 
Pagestream 2.x or better. New 
drivers, Postscript utilities and more. 

• Professional Page Enhancer - 
requires ppage 3.x 0* belter. Lots of 
greal genies for smad borders, 
copying pages, group, special effects. 

■ PageSetter 1 ,2 - Entry level desktop 
publishing program. 

Cartoons (Require 1Mb FREE) 

■ Cartoon 1: Batman, Shuttlecock, 
Stealthy 

' Cartoon 2: Amy Vs Walker 

■ Cartoon 3; Jugette. Jugette 2. 
Juggle* 2 

■ Cartoon 4; F1S Combat, Stealthy 
Llanver II 

'Cartoon 5; Digs Bunny 
Big Cartoons- (Require 3Mb) 

• Big Cartoon 1: Anti-Lemmings 

* Big Cartoon 2: Coyote 
> Big Cartoon 3: Pogo 

' Big Cartoon A: The Dating Game (2 
disks) 

■ Big Cartoon 5: Unsporting 

* Big Cartoon 6: Enterprise Docking 

■ Big Cartoon 7: Bait-Masking 



Minimorph 

Create your own 
animation of 
morphing just like 
program costing 
$100's. We'll even 
scan in your photos 
for you and prepare 
them ready for 
processing. ($5 per 
photo) 

Works in grey-scale 
only. 1Mb RAW) 
required. Powerful 
reasonably easy to 
learn interface, ideal 
for A 1200. 



Education 

■ Education 1 ■ Elements, Draw Map, 
Rubtk, Space Log, Gears 

* Education 2 - Gravity Well, Planels, 
Life Cycles, Orbit Enigmas, ZPloi 

■ Education 3 - Word Puizle, 
Crossword, Word Game, A-Solve, 
POWER LOGOl 

■ Education 4 - PlotMap - Two disk set 

- creales maps of world, save in IFF 
format 

* hrypertext ■ Create text files witfi 
links to animation, graphics, sounds, 
songs - anything (vfa AREXX). i Mb & 
WB2.V required- 

* SfockmarfceT Simulation ■ Buy and 
sell shares, take out a bank overdraft, 
and eventually qualify to jolng the 
insiders club. Local program to 
simulate local conditions. 

■ Chemistry - Create 3D models of 
different molecules 

Emulation 

* Atari Emulator ■ German Only 

- MS-DOS Emulelor - PC-TASK 
(shareware-no write 1o disk) & 
Transformer. Run most MS-DOS 
business software 

* C64 Emulator - Run G64 Program, 
Interface C64 Peripherals (opt 
interface available from U.S.A. Only) 

Graphics and Animation 
' Graphics t - SUH Store: Por 
sequencing slills lor video production 

■ Graphics 2 ■ Mostra, ImageLab. 
TifleGen, sMovie, ABridge. 
SesneGenDemo, SJldeMaaler 

* Graphics 3 ■ lcon*Editor, Turbo Title, 
Gyro-Animation UBls 

* Graphics 4 - FreePainl, Graff Hi, 
PED, PicBase - IFF Database 

- MandleBrot Tools ■ Six Disks, Create 



DISK PRICES 

All our disks are covered by one 
pricing schedule. All prices 
includes postage, packing and 
support. 



Disks 


Price 


Cost/Disk 


1 


$ 5.00 


$ 5,00 


2 


$ 9.50 


$4.75 


3 


$13.50 


$ 4.50 


4 


$17.00 


$4.25 


5 


$20.50 


$4.10 


6 


$24.00 


$4.00 



(for orders of 6 or more disks, each 
additional disk is $3.75) We use quality 
Memores Brand diskettes. 

Price includes postage. 
C.O.D extra $4.75 



amazing shapes and patterns' 

* fwinifWorp-fi - Create your own IS 
grey-scale morphs, 1Mb 

* AGA Demos 1 - HOIS-AGA and 
AGA- Amiga Being. 

+ Mobile! ■ By Spaceballs ■ 3D 
Animation, At'200 and 3OD0 
compatible. 

* AGA images - Six disks of hoi AGA 

piccees including 3D rendered In 
Aladdin, and photos. 

* Imagine Objects 1 • Enterprise, 
Chess Pieces, Amiga 3000. 

MueIc and Sound 

* Med 3.1 ■ The best Amiga Jow-level 
sequencer ■ some MIDI support 

' Sound Tools - Play, edlt h arrange, 
distort and create IFF sound samples 

* Sound FX 1 ■ Filled wiiti shod, sweel 
sound samples ■ Bells, Morns, Dogs.. 

* Remix 1 - Two remixed music 
samples - Madonna and Black Be* 

- Tracks 1 - 1733, Agresston, Angies, 
Arkenoid, Atmospheric, AxelF, 
Azeirev 

* Tracks 2 - Bsa| n Benny, Biochall, 
Biochal2, Blue Days. Blue Moon. 
Boss, CaN Me, T.C-S, 

■ Tracks 3 - Cloud Song, Creation 2, 
Crockets, Ear, Electric Dreams, Last 
Winja II, Megaforce, Mete! Synlh 

- Tracks 4 - Oxygens, Plano-RInK 
PopCorn, HSI-Hard, Skylight, Smoke, 
SupeSASiC, Tocalia 

* Tracks 5 - BatDanee, Bond, Fresh 
House, Lambada. Pawnl, WasteLand 

* Movie Samples - & DIsKa of IFF 
'Make My Day" styls samples 
(Tracks 6-23 also available now.) 

Improve Your Workbench 

■ AGA Utilises 1 ■ AGA Anim players, 
picture showers. AGA dlsa&le, GIF 



shower and more. 

• WB1-3 ©upgrdi&k - Bootable, 

ready-to-mn. ReadTWrile MS-DOS 

disks, DIRWORK file manager, 

AutoCLI WB Enhancer, Includes 

Documentation on disk. 

» WB£.x Enhancer - Icons, Presets, 

NAG program for appointments, 

Fractal Screen Blanker, KCommodity; 

Auto window activation, 

Clock/Memory usage, KeySlroke 

Audible Click, Gadgetless window 
closing. Hotkey, Mouse accelerator 
and much mgrsi. 

» Antivirus - Latest proleeflon using 
BOOT);, Tirtorlal on Virus- Protection 
and more 

■ Hacker - Rip music Irom games, 
create custom boot blocks, loci for 
secret messages on disks 

■ DOS Utilities III - All the latest PD 
Utilities to orgeni&e your disks 

- MS-DOS Utilities ■ READ/WRITE 
and FORMAT 720K MS-DOS Disks! 
► Hard Disk Utilities 1 - HD Backup, 
Aleck security, Undeleter, Disk editor, 
mark out bad blocks, alter your boot 

logo, find misplaced files and 

HDMem. 

' Farbench • Network two Amigas via 

a special Parallel cable, ideal for 

CDTV owners lo use as a CD-HOM 

drive. 

Programming 

■ ACE AmigaBASIC Compiler 1,1 - 
Speed upyourSASlC programs inic 
fast executable binary. Includes linker 
and assembler. 

' Pascal - Two disks, PASCAL 
includes PCO compiler, A6SK. Blink, 
Debugger. Won, examples and PCQ 
source. 



Hot Games 1 1 

Two player 

fun! 

• Scorched Tanks - a classic 

action/strategy game for 2-4 

players. 

• TNG - Star Trek strategy 

game with Next Generation 

scenarios. 



ORDER FORM - Post to Prime Artifax, P.O. Box 288, Gladesville 2111 

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Entertainment 




Galactic 



Wham, Bam - sorry Ma'am! 
The back blocks of the 
Vega sector is no place for 
a lady anyhow. Okay - 1 know you've 
gotNylocrete Body Armour. But that's 
not the point. A dame could get badly 
injur ... OOOFFF! Boy, this baby's in 
no mood for talking. 

We're playing Body Blows Galac- 
tic, and I have to admit I'm taking a 
terrible beating. We're competing in 
the Pan-Galactic Championships, a bat- 
tle for supremacy that takes place on 
planets all around the universe. 

Body Blows Galactic is the sequel to 
the original Body Blows, one of the most 
popular beat-em-ups of all time. Natu- 
rally, a game like this is open to the 
criticism that it's just "more of the 
same." You've moved all the moves, 
you've kicked all the kicks ... but hold 
the complaints until you've checked this 
one out. The fact is, Body Blows Galac- 
tic has an unusual amount of style, flair 
and variety. 

For a start, die outer space scenario 
makes for a unique look and feel. It's 
far from your typical white pyjamas 
and black belt oriental scenario. And 
it's not your average city street gang 
buster Double Dragon clone either. 

The six planetary backdrops are su- 
perb. There's earth, of course, which 
we know pretty well. But try Titanica, 
the most technologically advanced 
planet in the universe. Here's where 
you'll take on Tekno and Lazer, two 
high-tech tough guys with an attitude 
problem. 



Then there's Eclipse, a planet that 
doesn't rotate. One side is permanently 
freezing, the other is perpetually ablaze 
- and the life forms have evolved appro- 
priately. You'll be fighting the cham- 
pion from each race - Inferno, and 
Warra. 

Gellorn-5 and Miasm are next on the 
agenda, and then Feminion, in the far 
end of the Vega sector. Ruled by women, 
the men of the planet are totally under 
the thumb. And as I've been fighting it 
out with Azona, I can see why. Ooffi 
Here she comes again! 

As the game begins, you can choose 
any planet as your home base - and you 
can play the part of any of the 12 char- 
acters. The range of possible movements 
is awesome - each character has a reper- 
toire of 21 different kicks and blows 



that will take you quite a while to mas- 
ter. The icy Warra, for example, has all 
the standard moves - and also his ice- 
pick. Not only that, if you press the fire 
button and hold it down, you'll see a 
power bar incrementing on the status 
display. When it hits the top, release 
the button and you'll fire off "The Big 
Freeze." Do the same thing with In- 
ferno, and he'll let loose a devastating 
"Heat Seeker." 

The sprites in Body Blows Galactic 
are huge, taking up almost half the 
screen height - you'll almost believe 
you're playing an arcade machine. Not 
only that, they're fast, smooth, and well 
animated. The detail is impressive too - 
each player is decked out nicely, with 
high tech outfits and accessories. 

By the way, there's a free bonus disk 
in the box too, with a playable demo of 
the soon to be released Ovei'drive - a 
view-from-flx-top car racing game- and 
a fully working version of Apache, an 
update of the old favour- 
ite Choptifter. 

Phil Campbell 



Ratings 




Graphics 


87% 


Sound 


79% 


Gameplay 


89% 


Overall 


86% 


Distributed by 




Hotpoint (02) 634 6499 




RRP $69.95. 








fit'*, ,fi<*S«<* ■"•■« 

SUMfiQM 

mniMn ^v 




66 



AMIGA Review 



Entertainment 




This I simply cannot understand. 
Zool on the CD-32 (see page 
80) is an entertaining and 
mildly addictive game which I can 
play happily for hours. Zool 2, which 
runs from floppy disks on the Amiga, 
is not as inviting, as enjoy- 
able, or as playable. 

Which is strange, as the 
game is very similar to 
Zool but with extras. Pos- 
sibly having seen Zoo /first, 
I was expecting great 
things and numerous im- 
provements, and while 
these have been added they 
don't seem as funny as the 
original. 

After careful checking I 
have discovered that the 
programmer, the graphics 
designer, the producer and 



the creative consultant have all been 
changed between one game and the 
other. Both were copyrighted in 1993 
and both are published by the same 
company. Something strange appears 
to be going on here. Perhaps they re- 



Ratings 




Graphics: 


75% 


Sound: 


72% 


Gatneplay: 


73% 


Overall: 


75% 


Supplied by Logico 




(02) 519 6719 




RRP $69.95. 






trenched the original team and started 
from scratch. 

Interesting that the manual for the 
original Zool is only a couple of pages 
and you do not need to read it. For 
Zool 2 it is a much bigger production 
and a female Zool has been added to 
avoid accusations of sexism. 

The prose style in the new, larger 
manual is somewhat hard to take, be- 
ing purmy without being funny. "There 
some fowl play down at 
Swan Lake, some forked 
tongue double-dealing at 
Snaking Pass ..." gives you 
the flavour. 

But I am fascinated why 
I found this game boring af- 
ter a while and decided to 
give it away. 

Perhaps it has become 
over complicated. Certainly 
it is over-decoTated and 
somewhat over the top. I 
doubt that you will enjoy 
Zool 2 as much as Zool. Pity. 
Gareth Powell 



m <mwd 


MMM 


n ilium 










3i = 


?i£^ 


mm 




AMIGA Review 



67 



Entertainment 




Ratings 




Graphics: 


75% 


Sound: 


70% 


Gameplay: 


78% 


Overall: 


75% 


Supplied by 




Logico (02) 519 6719 




RRP $69.95. 





Personally, I prefer Sigourney 
Weaver with hair and in a dress. 
In Alien 3, the movie tie in 
game, she has the cropped convict 
skull, a pair of combat green trousers 
and a skimpy, Chesty Bond vest both 
of which she fills most convincingly. 

If you have seen the 
movie you will not be 
helped in making sense 
of the game because like 
almost every movie tie 
in I have ever seen the 
movie is only the depar- 
ture point for the game. 
The plot gets lost early 
on. This is a mixture of 
maze, problem solving 
and shoot-em-up and. as 
such is most effective. 

The space ship Sulaco 
is involved in a malfunc- 
tion in which an unborn 
Alien manages to invest 
itself into the body of 
Ripley who was in a 
state of hyper sleep 
along with Newt and 
Hicks in cryotubes. The 
names comes from cryo- 
genics which is the art 
of extending life by deep 
freezing.. (Are you fol- 
lowing all this? There 
will be questions later.) 
Okay, now the cargo 
carry part of the space 
ship disengages and 
crashes on Fiorina 161, 
killing Newt and Bishop 



but leaving Ripley unconscious but 
alive. For which relief much thanks. 

This is going to be one of those 
days because the planet on which you 
have crashed is inhabited by hard-core 
convicts. All of which leads to Ripley 
- or, if you prefer, Sigourney Weaver 




- to face the task of rescuing the Al- 
iens' captives and then destroying the 
Aliens themselves. 

That is the situation as I under- 
stand it but I cannot make that relate 
to the fact that our heroine keeps com- 
ing across bodies in an advanced state 
of St Vitus dance (the prisoners) which 
she rescues by walking through them 
so that they collapse and disappear.. 
Sigourney Weaver, short hair or not, 
can walk through me any 
day of the week, but 
whether I would then col- 
lapse and disappear is 
open for much debate. 

The game plays in a se- 
ries of stages and depend- 
ing what stage you are at 
you either rescue prison- 
ers or exterminate aliens. 
You need to use the radar 
screen in the top right 
hand corner of the com- 
puter screen to track down 
the prisoners and you 
reach them through a com- 
plex maze of ladders and 
tunnels - mainly populated 
by aliens through which 
you have to blast a way. 

This program comes 
from Virgin - the company 
of Richard Branson that 
brought us an airline and 
a record store and it is not 
bad and has plenty of 
game value. But it is not 
that great, either. Still and 
all, playable and enjoy- 
able. 

And I love the Alien in 
the opening credits. 

Gareth Powell 



68 



AMIGA Review 






F-BASIC 5,0 

THE FASTEST BASIC COMPILER 
AVAILABLE. SPEED & BENEFITS 
OF "C" WITH THE EASE OF BASIC. 

VERY FAST, COMPACT, STAND 
ALONE CODE. COMPATIBLE 
WITH DOS 1 .2 TO 3.0 AND ALL 
AMIGA PLATFORMS TO AMIGA 
4000. 

FOR DETAILS PHONE 008 634 844 
OR (097)258844; FAX (097)258814 
OR WRITE: BRIDESON PTY LTD 
P.O.BOX 1326 
BUNBURY. WA. 6230 



Scarlet 

Amiga PD Software 

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Dove ton Vic 3177 



(03)793 3814 



Phone for 

Catalogue Disk 

Open 9am - 10pm 



Entertainment titles 

r,, :■•.:.>,;-.-■■: ■■■.-::"■-;. . : ; ; ■;-.. Inji 

• ; ^. : PD **♦ Accessories \ : . ■: i ; 
] Digitizers -♦'Scanners 
• tia^er Printing * C64 : 
Big ran g e. Best Prices! 




Cafi for a free catalogue, 
Credit Cards Welcome! 

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Now you can access more than 

7000 DISKS! 

1 7Bit, United PD, Fish, TBag and many 
more. Heaps of 24Bit textures/pictures 

and objects for Imagine & Real3D. 
Send $5.00 for a 4 disk catalogue: 

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Western Australia 



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• • 

: Market I 
Place 

To advertise here contact 

Ken Longshaw on 

(02)8172509. 

This size $100 



b 




COMMODORE & AMIGA 

■ EDUCATION and GENERAL SALES 

• REPAIRS AND MODIFICATIONS 

• ALL ACCESSORIES 

• SOFTWARE 

• 12 YEARS IN BUSINESS 
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Tel: (060) 25 4066 
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ctronics 



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Ken Longshaw on 

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This size $50 



AMIGA PUBLIC DOMAIN 

SOFTWARE 
Over 6000 Disks to choose from 

NO POSTAGE CHARGES ■ AUSTRALIA ONLY 

(OVERSEAS ORDERS ADD $10.00) 

(Overseas Orders A$ Only) 



DISKS FROM $2.50 

Al! orders shipped within 24 hours of receipt 
Send $5. 00 for 3 DISK CATALOGUE 
Catalogue Updated free with Orders 

GAMES PACK 1 (WB1 .3 Only) 

10 DISKS FULL OF GAMES (OVER 50] 

PLUS CATALOGUE DISKS $30.00 

GAMES PACK 2 (WB2.Q Only) 

10 DISKS FULL OF GAMES (OVER 45) 

PLUS CATALOGUE DISKS 530.00 

C MANUAL ON 12 DISKS $34,35 

INCLUDES SIX MANUALS, 40 CHAPTERS, 175 FULLY 

EXECUTABLE EXAMPLES COMPLETE WITH SOURCE CODE. 
PLUS OTHER GOODIES. 

17 BIT, AMOS, FISH, AMAZ, AMICUS, FAUG, NZAUG, TBAG, 

AMIGOZ. MUSIC'S SOUND, APPLICATIONS, UTILITIES. 

ANIMATION. DEMOS. GRAPHICS. SCOPE PLUS OTHERS. WE 

ALSO HAVE OUR OWN RANGE OF OVER 600 DISKS ALL 

SELFB00TING AND READY TO USE. 

Deia Vij Licencewar& - CLR Licer»ceware ■ ArriigaNuts Licanceware 

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Phone (08) 396 2163 Fax (08) 263 1393 

We Accept Bankcard, Mastercard and Visacard 

Money Orders and Cheques 



C64 SOFTWARE 



SPECIAL OFFER - 4 disks packed with 

programs for the Commodore 64. 
Top PD utilities, Games, Word Proces- 
sors & Disk Catalogue. 

4 Disk Pack only $15 

Or write for free catalogue. 
For immediate delivery send 
cheque or money order to: 

BRUNSWICK PUBLICATIONS 

PO BOX 745 

CAMPSIE NSW 2194 

Ph (02) 759 7343 




COMSERV. 



ELECTRONICS 

Local supplier of 
Hardware, Software and 

Peripherals. 

32 Gardens Hill Cres 
Stuart Park 
DARWIN 

81 6585 

Facsimile 41 2502 

O Commodore 

^ AUTHORISED SERVICE CENTRE 



ROD IRVING'S 

"BULK DISK PRICES" 

"NO BRAND DISKS" 

LIFETIME WARRANTY .' BOX OF TEN DISKS 

ALL DISKS INCLUDE ENVELOPES £ WRITE PHOILCTS 

DESCRIPTION 1-9 10. 50. 5KK. MD+ 

5% DS/DD S4.50 $4.30 S4.30 $3.95 $3.95 

|5'A DS/HD S8.50 $7.95 $7,90 $6.90 SB. 90 

3W DS'DD $8.50 S7.50 $6.95 $6,90 S6-90 

bifc DS/HD $10.50 $9.95 $9.75 $8.95 $8.50 



ROD IRVING ELECTRONIC^ 




I HLL PACKS POST OUFR 51(10 J 



MEMORY EXPANSION 

ex tax PRICES at February 14th 19*4 



1MB*1-80ns 
4K256SOHS 

1MBK4ZIP-70 
1MSX4STC0L-70 

IMBxS-100 
!MBx8-B0 
4MBX8-B0 
64 Pin 

1M,bx32-60 GVP 
72 Pin 

1Mtaii32.70-4M 
2Mbx32-70-8M 
Please phone for 
Overnight del 



8.50 
8.50 
32.00 

36.00 

58.00 

60,00 

230.00 



JOCOU 



230.00 
475.00 



4Mbx32-?0-16M 
PCMCIA 



2MBV2BAT.SRAM 
2MBV2FLSH.RAM 
42MEV2 Hard Drive 
SEAGATE 2.5" IDE 



695.00 

3*0.00 
380.00 
560.00 



85MB16ms32K 350.00 
128MB 16ms 54K 3SB.QO 
SEAGATE 3.5" SCSI 

343 MB 1 2ms 256K 620.00 

EXTFLOPPV 

SONY 830K 125.00 

the latest prices. Sales tax 21%. 
ivery, credit cards welcome. 



PELHAM PTY LTD 

Tel: (02) 930 6988 Fax: (02) 980 6991 

1st floor, 100 Yarraia Rd, Pennant Hills 2120. 

PO Box 382, Pennant Hills 2120. 



ACAR 69 



Entertainment 





®m°sssa- 


ur? it? ~mm 


1 1 


■ 


> 















The late Colin 

Chapman was one of 
the world's great fast 
car designers. He believed that 
low, light ears driven by small 
ultra light engines was the way to 
go. hi his original Lotus he used a 
portable engine built of alloy that 
had been used by fire brigades and 
was called the Coventry Climax. 
The resulting machine went like 
the clappers, never got unstuck, 
was close to impossible to beat 
and about as comfortable to ride 
in as being dragged over a rough 
road in a wooden box. 

The Lotus Seven was a spartan, 
totally open two seater machine 
with vestigial mudguards and no 
comfort. None whatsoever. If you 
drove it in England you were 
mostly wet, cold, bruised and ex- 
hilarated. Later cars improved in 
roadholding, acceleration and 
speed but the engine stayed small 
and the ride as hard as a pawnbro- 
ker's heart. 

Lotus III, the Ultimate Chal- 
lenge, tries to bring you the thrills 
and chills of hammering around a 
course in a Lotus. And, by damn, 
it almost succeeds. 

A few things are missing. 

The smell of high octane fuel, , 
the scream of anguish of an en- 
gine being revved above the red 
line, the massive force of side- 
ways G as you swing around a 
comer in third heeling and toeing 
like mad and hoping the driver in 
front will keep to the line. The 
massive bruises you get on each 
thigh trying to keep your body up- 
right. But within its limitations this 
is a most serious attempt to get it 
right. 

Once you have the two disks 
loaded you are in a racing game 
with a very wide range of options. 
You can play with one or two play- 
ers. Play against time or for the 
championship. Have manual or au- 
tomatic. {A tip. Start with auto- 
matic and master the power slid- 
ing of the car. Then switch to 
manual and keep the revs up as 



high as you can.) 

You can create your own tracks 
which is great fun and I ended up 
with something that made the 
Nurburgring look like a tame Sun- 
day drive. 

You have a choice between three 
Loti - the M200, the Esprit Turbo 
SE and the Elan SE. Again, if you 
will take my advice, you will use 
the Esprit Turbo which accelerates 
like a scalded cat and rarely loses 
the line. 

With this game power slides have 
been built in. This is very difficult 
to do with a normal production car. 

The first one to allow it was the 
famous gull-winged Mercedes Benz 
300SL, This was a brute of a car 
which could be broadsided under 
power around corners and would race 
anything in sight off the road. 

The Esprit Turbo is in the same 
school as the Mercedes. That is you 
can broadside under power which 
means that you can steer with the 
accelerator almost as well as you 
can with die wheel which means, 
again, you can keep the engine 
screaming as it hangs on to its cylin- 
der head blasting around a comer. 

Hey, I like this game, I really like it. 

They have, as I said, left out the 
scream of the engine in mortal agony 
and substituted some pleasant fast 
paced, fast driving music. But I had 
sweaty palms after ten circuits which 
is as real as I want to get this week. 
Strong approval for a game that is 
not, repeat not, CD-Rom but on two 
disks manages to capfure a lot of 
authenticity and thrills. 

Lotus Trilogy includes I^otus Es- 
prit Turbo Challenge, Turbo Chal- 
lenge 2 and Lotus III, The Ultimae 
Challenge. 

Gareth Powell 



Ratings 
Graphics 86% 

Sound 70% 

Gameplay 87% 

Overall 85% 

Distributed by Hotpoint 
(02) 634 6499. RRP $69.95. 



70 



AMIGA Review 



AMIGA 



32 BIT CD BASED ENTERTAINMENT SYSTEM 




Amiga CD32 from Commodore brings you the world's 
first multi-entertainment system: • It's a standard audio 
CD player offering crystal clear stereo sound. • It's the 
only 32 Bit based video games system which gives you 
stunning speed, life-like graphics and millions of colours 
that no-one else can get close to offering. • Most 
importantly, it has been built to be fully upgradable, so 
unlike other products it won't be obsolete in the next 
12-18 months. 

COMPARE THESE FEATURES: 

• Easy connection to standard TV and/or hi-fi system. 

• Also capable of connection through SVHS or even composite video. 

• Plays norma] audio CD's • CD+G (Graphics) • Karaoke Disks. 

• Picture quality is based upon showing up to 256,000 colours from 
a palette of 16.7 million colours which means it performs better 
than arcade quality games. 

• CD's can store up to the equivalent of 660 computer disks of information 
which enables stunning audio, visual, graphics, speed and Fun to be 
incorporated into this latest generation of video games, 

• Built in expansion areas for future add-ons. 

4 Ability to play industry standard full motion video CD's and movie CD's 
with optional plug-in cartridge. 

A Video games to be priced at an average of $69 

• Comes complete with 2 games: Oscar and Diggers. 



AMIGA CD 

YOUR INVESTMENT IN THE FUTURE 



fr 



Entertainment 



FUshBAck SoIut* 
Part 2 



Level Three: 

Go right and kill the terminator, open 
door, go back right, and re-charge, go left, 
kill the terminator, and proceed left, open 
door and take lift up to floor 7. 

Jump up and proceed left, open floor 
trap, go left, and kill the terminator, acti- 
vate doors and kill the terminator. Go left 
and kill the terminator, go left, climb up, 
go left and kill the terminator and the two 
floating balls. Proceed left and save here, 
go left and take lift up to floor 6. 

Go right and open door, roll left, climb 
up and go left, watch out for trap door and 
re-charge. Go left and kill the terminators, 
proceed left and watch out for floor mines. 
Take lift up to floor 5. Roll left and kill the 
terminator, climb up, roll right and save 
here. Go left, climb down from centre 
platform, run left and jump up to proceed 
left. Jump over pits and continue left, take 
the lift up to floor 4. 

Go right, release the terminator and kill 
him. Open door and go right, recharge and 
kill the terminator. On the bottom plat- 
form, go right and open door on middle 
platform, go right and open floor trap on 
bottom platform, go right and take lift up 
to floor 3. Kill terminator and go right, kill 
middle floating ball, kill terminator, and 
save here. Kill remaining three balls and 
take lift up to floor 2. Kill terminator, open 
door, and kill the other terminator take lift 
up to floor L Kill terminator. You'll see 
an animation sequence of a TV studio 
you ' II receive money and launch on a space 
crusade to the next level. 

Level Four: 

Talk to the man and give him the I.D. 
card, go left, kill the cop, and go left here 
kill the second cop (use the force field, it 
really works). Go down, kill the cop and 
floating ball from middle platform, go right 
and re-charge, go right and kill the cop, 
proceed right, dispose of all the cops that 
show their face, go back left and re-charge 
if necessary. Go right and inside kill the 2 
cops and floating ball move right and call 



a taxi. Save here, climb to the top plat- 
form, run and jump all the way right and 
crack the crystal. Proceed inside and right, 
here dispose of the terminator. Take the 
lift up, crack the crystal, and get the key, 
go all the way right, jump to the middle 
platform, right again and recharge, step 
left and incinerate the robot (caution: he 
explodes). Activate console, go right, open 
door with the key, and take the lift down. 
Save here, climb up and the wall will 
slide away, take the lift down and go up 
on the right and kill the terminator. Pick 
up the key, and proceed left, get rid of the 
two floating balls and climb up, move 
right and activate the console so that the 
wall slides out of the way. Then left and 
climb down, go right and deactivate the 
force field, proceed down, open door, and 
recharge, take the lift up and go right. 
There are two floor traps here, go right 
and take the lift down on left, run and 
jump to the top platform so you can open 
door, go right. Pick up key, lift up, open 
door and step inside, kill the floating ball, 
jump mine, and run like hell - a force field 
will follow you, dispose of the floating 



ball and proceed right to the next level. 

Level Five: 

Terminator will open the door, how- 
ever you can't kill him because you don't 
have the gun, mn right and pick up the 
gun, kill the terminator and pick up the 
key. Save here, go right, and open both 
doors proceed up (caution: force fields all 
over) and left. Go down to re-charge dis- 
pose of the bottom terminator and pick up 
both teleport parts, kill upper terminator. 
Run and jump to right screen avoiding 
force fields open the door and throw the 
teleport receiver. Teleport here kill the 
floating ball and pick up the teleport re- 
ceiver jump down and dispose of the slime 
creature. Go right and kill the second slime 
proceed left. Save here, go left and fall 
into pit kill the floating ball in the next pit 
and proceed left, climb down and enter 
the teleport beam for the next level. 

Level Six: 

Go right and kill the slime, open the 
door, re -charge, go back left and take the 
lift down. Go down, kill the slime, pick up 
the rock, and go left, throw rock at the 
sensor to open door and go left activate 
the switch to open the floor on the bottom 
platform. Shoot the door, operate switch 
and dispose of the slime, collect atomic 
charge and proceed left, check out the 
journal, go down. Open the floor, and pro- 
ceed down re-charge and kill the slime, 
'throw the teleport receiver into the pit and 
teleport, down, kill the slime and go down. 




72 



AMIGA Review 



Entertainment 



Save here, kill mutant dog and proceed 
left, open door and kiD the slime, go right, 
pick the up key, and step right intti the 
teleporter go right and up take the lift up, 
go right, and place the key for next level. 

Level Seven: 

Jump up and take the lift up, be ready 
to kill the slime and then collect the 2 
explosive mice (here kitty, kitty) proceed 
up run and jump to avoid the falling bombs. 
Throw the teleport receiver to the left and 
take the lift up, activate switch so that the 
lift goes back down, move ail the way left 
and re-charge. Go right and gel the 
teleporter ready, jump into the pit with the 
slime and activate switch then immedi- 
ately teleport, be ready to kill the slime at 
the bottom. Pick up the teleport receiver, 
move right, pick up key, and open door 
take lift up. 

Save here, roll right avoiding the force 
fields, take lift down and insert key using 
lift. Blow up the floor mines, throw the 
teleport receiver into the pit and teleport 
down. At the bottom kill the slime then 
using careful timing dispose of the or- 
ganic entrails inside the half-sphere, pick 
up the teleport receiver. 

Follow these instructions carefully; Step 
to the right of the floor pit, jump left (keep 
the button depressed) to hang from the 
floor, move joystick down and you should 
fall down and hang from the bottom, once 
you jump all the way down, proceed. 

Move right and leave the teleport re- 
ceiver, go ail the way left and recharge, 
take the lift down. 

Save here. Move right and shoot two 
slimes, you must dispose of the entrails 
hanging down from the ceiling to do that, 
shoot I hem from the left side. Then from 
the right repeat until there aren't any more 
slime-bags coming out, go left, take lift up 
and re-charge, take lift back down. 

Save here, go back to the right, take the 
lift up and go right, pick up mouse and kill 
the slime, pick up the key. open the door, 
and go back to re-charge also save if nec- 
essary (recommended!). Return to the door 
and take the lift down, go right and dis- 
pose of the 2 slimes (you might want to 
use the exploding mice here, now you 
know why there aren't any cats in this 
game). Go right and roll through the force 
field, leave atomic, charge and hit the 
switch teleport back, go right and take lift 
up, here you will see the final animation. 







- 










- 






- 


- 


1 LI 

v ui.si, >**■*■ 






- 



As the intro sequence plays, I sit 
back lazily into my armchair and 
smile. I smile because as 1 look 
onto the screen, my eyes are greeted with 
a spectacle close enough to movie style 
quality. 

A ship hurtles towards the atmosphere, 
an object is separated from the mothership, 
this mothership is located on a new course, 
the droid it deploys enters the atmosphere. 
A relay of messages are sent between ships 
floating in the Indian Ocean. The M.S. 
Hurricane receives a message from the 
M.S. Arizona and is deployed as the droid 
tears into the ocean and disappears below 
the surface. 

Capt Dawnrazor is notified of the situ- 
ation and as the droid docks onto a nuclear 
research station 20,000 feet deep the Cap- 
tain is flown to the station. The last words 
he hears as he sinks into the murky depths 
of the Indian Ocean are,"Be careful we 
don't know what's down there, and by the 
way, we think that the oxygen is running 
out." 

Deep Core is big. 1 mean big in all 
standards of the word. Your character Capt, 
Dawnrazor is a classy guy with his mus- 
cle shirt and big guns. The dark tones of 
the background and your character give 
an air of mystery, and unforseeable dan- 
ger. The backgrounds are drawn to perfec- 
tion, air vents scatter a backdrop of air 
bubble rising into oblivion and a matrix of 
squares divided into smaller squares and 
so on. The animation is smooth and the 
scrolling is quick and keeps up to the 
character. 

The next article which win come to the 



attention of your ears is the sound effects 
and music. Deep Core doesn't have any 
in-game music but the title screen has a 
great beat. The sounds of your weapon 
expelling its projectile which evolves into 
a mass of gases and shrapnel as it comes 
into contact with the aliens is well done. 
The only other real noises are the occa- 
sional doors and maybe a monster of an 
alien coming down to greet you with open 
cannons. 

The thing which I found distressing 
about a game with this much class is the 
lack of documentation. After playing the 
game for a few hours I realised that I knew 
nothing of what I was picking up and 
using. I couldn't figure out a lot of things 
until I watched the title screen. This gives 
you all the information you need the suc- 
cessfully complete the game. 

This game is a classic all round plat- 
form game which will entice any gamer to 
have a go and kill the aliens and save the 
world. Again! It has everything a game 
needs, but still, as most games do. lacks 
originality and does get a tiny bit annoy- 
ing after a few hours of death and carnage. 
I mean how much can a human take? 

Jt.RiS Gkaney 



Ratings 




Graphics 


86% 


Sound 


65% 


Game play 


87% 


Overall 


89.5% 


Distributed by 




Hotpoint (02) 634 6499. 




RRP $69.95. 





AMIGA Review 



73 



Entertainment 



MICHAEL SPITERI'S 




$j®Btera^ 



a, 



Welcome to that part of the maga- 
zine where you can unashamedly state 
that you are stuck neck deep in your 
once favourite adventure or role play- 
ing game, and are basically beyond 
the point of no return. It is also the 
part of the magazine where you can 
air your grievances, trade and barter, 
have a bit of a chin wag and be the 
light at the end of someone's tunnel. 

If you are stuck you can write to 
one of our many Clever Contacts or to 
Kerrie for one of her many free hint 
sheets (check the list before writing 
in). If that fails, drop me a line, and if 
I can't find help for you among my 
huge database of hints and tips then 
I'll print your problem here for all to 
see and hopefully a solution will be 
forthcoming. 

Feel free to send in your hints and 



tips, your views and news, your ru- 
mours and gossip, your complaints and 
chatter, in fact if it's on the topic of 
adventure and roleplaying games then 
we want to hear about it! 

The address to write to for adven- 
ture hints, tips, problems, natter, chat- 
ter, rumours, complaints, etc, is: Ad- 
venturers Realm, 12 Bridle Place, 
Pakenham, Vic 3810 

Kamikaze Andy resides deep in his 
Dungeon and he is our resident 
roleplaying game expert (he is also 
pretty cluey when it comes to games 
in general). Drop Andy a line at: 
Realms Dungeon, PO Box 1083, Can- 
ning Vale, WA 6155. 

Always enclose a stamped ad- 
dressed envelope when writing to any 
of the addresses published in this ar- 
ticle. 



Realm's Quite Clever Hint Disks 



Not only are there two hint books, 
but there are also two hint disks, 
skillfully compiled by Graeme Beaven 
(who is currently working on Volume 
3 and public domain disk for the 
Realm). Combine the two hint disks 
to cover over 190 different adventure 
and roleplaying games. Incredible, eh? 

Orders are coming in thick and fast, 
and for good reason of course as they 
are the best dressed and most easy to 
use hint disks ever. 

Both features a very easy to use 



interface that allows you to display 
hints click of a button (volume 2 even 
contains a swag of maps). 

Absolutely packed to the last re- 
maining sector with hints and maps, 
each disk is priced at an absolute bar- 
gain at just $7 (including p&p) or $5 
if you supply the disk and stamped 
addressed envelope. To order either 
disk send a cheque to Michael Spiteri 
for the required amount to Realm's 
Hint Disk, 12 Bridle Place, Pakenham, 
Vic 3810. 




Hint 

Sheets 



Kerrie, the Lady of the Realm, is 
slightly preoccupied this month (a lit- 
tle helper is due any time now ... liter- 
ally!) however she it still trooping 
along in sorting out your hint sheet 
requests and the service is just as 
speedy as it ever was. If you would 
like up to four of the hint sheets listed 
below then drop a line to Kerrie' s 
Free Hint Sheets, 12 Bridle Place, 
Pakenham, Vic 3810. You must en- 
close a stamped addressed envelope, 
and please, don't forget to mention 
the hint sheets you would like. 

Hint sheets available are: Mortville 
Manor/Maupiti Island, Monkey Island 
I, Monkey Island n, Space Quest III, 
Space Quest IV, Wonderland, Leisure 
Suit Larry 3, Champions of Krynn, 
Kings Quest V, Pool of Radiance, Zak 
McKracken, Zork 1, Zork 2, Zork 3, 
Bards Tale 1, Bards Tale 2, Bards 
Tale 3, Hitchhikers' Guide to the Gal- 
axy, Guild of Thieves, Jinxter, The 
Pawn, Corruption, Faery Tale, Indi- 
ana Jones and the Fate of Atlantis, 
Loom, Space Quest II, and the brand 
new 1994 Clever Contacts Listing. 



Realm's Jolly 
Good Hint Books 

There are two official hint books 
available. Volume 1 contains hints and 
tips to over 40 games, and Volume 2 
contains hints and tips to over 25 ad- 
venture and RPG games as well as 
pages upon pages of mapping sheets. 
Volume 1 is only $9 and Volume 2 is 
only $10. 

To order either book, drop a line to 
Darrien Perry at 21 Darley Road, 
Randwick, or give her a bell on 
(02)3985111. 



74 



AMIGA Review 









■ 



Entertainment 



Realm's Trading Post 



Sell, buy, swap, yell out for, search 
and bargain. That's what happens here. 
Free ads for used original games will 
be published free of charge for one 
month. Pirates get lost. The address 
to write to is ... Realm's Trading Post, 
12 Bridle Place, Pakenham, Vic 3810 

Lucinda Kenward of 13 Gagarin 
Street, Mudbury North SA has Ork, 
Mega Twins, Terminator 2, Total Re- 
call, Oxxonian and Pinball Fantasies 
and will sell or swap for games like 
Zak McKracken, Leisure Suit Larry, 
and Bill Tomato Game (!). Lucina 
would also like to know where she 
can get hold of Epyx World Games. 
She can be contacted on (08)3965073. 

Tony Finn of BASC Dental Unit, 
Simpson Barracks, Macleod, Vic 3085, 
has a sealed copy of Wing Commander 
($50), as well as Space Quest IV ($30), 



Links Golf ($30), and Prince of Per- 
sia ($25). 

Andrew McCulloch of 33 Carvie 
Street, Hillman WA has to sell or swap 
Wing, Silent Service II, Red Service 
Rising, Powermonger, Imperum and 
Butilechess. 

Peter Sinbandhit of 33 Waley Av- 
enue, Bellambi, NSW 2518 has Ka- 
rate King, Moonwalker, Vortex and 
Datastorm at $ 1 each and Ninja Tur- 
tles for $30, He will consider swap- 
ping these games, so give him a bell 
on (042) 853 848. 

Clint Lowe of 7 Pauline Court, Kan- 
garoo Flat Vic 3555, or phone (054) 
478 907, has Nigel Mansell's World 
Championship with all it's goodies for 
just $40 and also TV Sports Baseball 
for $35. 

Mandy Huxley would like to pur- 
chase original copies of the following 



Amiga games ... Shadow gate, Deja 
Vu, Uninvited and Dark Seed. You 
can ring heron (002) 204 619 BH and 
(002) 286 828 AH. 

Garry Johnston of 122 Heber Street, 
Moree, NSW 2400, phone (067) 521 
687 has Civilization for $60 and 
Drakkhen for $25. 

Mark Beijer of PO Box 150, 
Busselton, WA 6280 has for sale Ninja 
Turtles, Street Fighter, Leather God- 
desses of P hobos $10 each, Garftelds 
Winter Tail, $15, Bill and Ted's Ex- 
cellent Adventure, Hunt for Red Oc- 
tober, Shadow Sorcerer, Ocean Ac- 
tion Pack, Colorado, RBI Baseball 2, 
3 Stooges, $25 each, Pit Fighter $35, 
and finally, Operation Stealth and 
Maniac Mansion for $40 each. Mark 
will also swap Street Fighter 2, Guy 
Spy, or Leander for Dark Seed, Fate 
of Atlantis, Legend of Kyrandia, or A- 
Train. Phew! 

Doug Smith of 19 Hibiscus Av- 
enue, Brooms Head NSW 2463 writes: 



Australian Commodore & Amiga Review back issues still available 

+ many more before June 1993 - Call for more info 



June.1993VoM0No6 ' 

• 3D Animation with Aladdin • The Animate Workshop 

• Disk Swapping •Deluxe Paint -Animating tn3fi .' ... 

• Amos Column • Andy's Attic • CaiiDo'* Education- 
World Construction Set • Ooaf - ArphS Channel* C64 

■ Column • Ftot PD • Games- K6B, Fate - Gates oi 
Dawn, Darkseed, Civilisation. Kings Quest Solution Part t 

July 1993 Vol IB No 7 

• flea! 3D;2:3 • Accelerators • Gcloen Gale 

• MScrodeal Clarity » Home Accounts 2 • D Paint 
Tutorial -Animation in 3C • Education -Rack to Basics 

• Amos Column • SasiDb. • C64 • Andy's Attic* Hoi 
PD • Games - Chaos Engine, Bearers, Sleepwalker, 
V^Fnga, Solutions - SupafFrag and Kings Quest Part 2 

August 1 993 Vol 10 Ho B[ 

• Show' Report • Vidi Amiga 12 • Final Copy II 
•.'Amiga Games Console • Sound digitising • Intro- to 

■ Desktop Video • Rypereacfie Professional • Education - 

■ Aust Graphics Atlas • CanDO - Communications prop/an 
and printer utility • OPaint Tutorial - Floatirg Baubles •. 
C6<*Ccijnn • Arnas.Cdlumn* OpalPaint'3 Zap lunction 

• Hoi PD* Games - Hired Guns, Trolls, Graham Goech 
World Class' Cricket Solution - SuperFrogParO 

September 1993 Vol 10 No 9 

• A rt Expression - Pal nt Program • 6.S06Q - -he Nexi 

. Generation* Power Copy Professional • Quarterback 
Tools Deluxe •CanDO 2i5 Upgrade • DPa ; s; Tutorial 

• Hot PD ■•' CS4 .Column • Amos Column - AMOS Pro 
V.2 update and* Amos Fin Compiler • CanOn - Speech 
Utility • Education - Back to Bas : cs Fractions • Andy's 
Aftic - How to cteale a RAD rjrfye • Games - Creatures. 
Flashback, SuperFrog, BodyBtnws; Dark Sersd - Solution ' 



OctobeM993 Vol ID No 10 

• DPaint AGA »PC Task-MS-Dcs emulation • Ami- 
Back Tools vs .Quarterback Tools Dewxe • Personal Faint 

• Hot P D • .Blitz ' 'em - A ddm g comma nd s • Andy's Attic 
-. Workbench Too Is • DPsintTu tori a; • Education Column 
- Learn to'pjay thePiaho* CanDo - Make your, own - 
Calendar* C64 - Graphics/Software •Games -Campo's 
l.nf Rugby, Reach -or Ihe Skies, Project X Revised Ecition. 
Syndicate, 'Sireo't. Fighter it, Dune il 

November 1993 Vol 10 No 11 

'• Brililance • Hoopy Paint -makes an artist of ever/one 
' .'• Amiga on the Cfisap » fin ding cttsap equ iptsent * ¥irJeo 
Tutorial to A12C0 • CED 3.5 • Frame Machine -Desk'op 
Video • Education - Persona! Tutor • Blitz 'air- more 
adding commands • DPaint -Ceil Aberration • ho! PD- 
La'est Fish Disks • CanDo - Designing an animation 
viewer • Amos - Getting into Assembly • C61 ■ seeking 
software • Games - Pinoafl Fantasies, Desert Strike - 
Return to the Gulf. Indiana Jones and the Fate of Atlantis, 
KGB - Full solution parti " " ' 

December 1993 Vol 10No 12 

• Amiga CD32- an in depth look ■ Affordable Tape 
Backup - SCRAM pius Tamberg • Bernoulli Mulliririve vs ■ 
S'yquest 105 - remoVeabte hard drive comparison • Next 
Generation Graphics- EGS Spectrum •Education -' 
Christmas gifts • Hoi PD*' Blitz 'am- mote clever ' 
ftrciia* i * CS4 - Modeming • CanDo - Foreign language 
file converter • Games - Air Warrior. Two Player Games. 
101 PD Games, KGB - Full Solution part 2, CD32 Games 
Pjnfaal Fantasies-, Oscar- Diggers . 

January 1994 Vol 11 No 1 

• Palmtoo Computings Your Amiga -low price 



a'fernatives to' an Amiga portable • Preview cf Final 
Writer - Super. Enhanced Wordprocessing • What fe 
Manual Doesn't Tell You - for beginners • -Deluxe' Music 2 
- improves new version • QuieJtnet-- Delivers Network 
Speed - anew peer-to-peer fieiwork.fibm a local developer 
' • Understanding Libraries -Why libraries a-e so mpo-lsra 
Show to manage them * CanDo • Getting koy input 

• ;HoiPD r UleslPDi:Sbareware»'Amc5:New. : 
extensions tor AMOS Pf6:*Blitt 'em -Zones bl'CQfttixi . . 

• Andy's Attic- Ebony and Ivor/* CB4;Burn*perTips '■/■■ 

• Games - ACAR PD Games 2, Mean' Arenas, .Yd Joel, ' 
.CD32 Guickshots (D/Gener^tjoti, Whaie's Voyage Qvarkil) 

February 1994 Vol 11 No 2 

• Understanding Genlocks - a Geniock can be used for 
more than title displays'* Final Writer; An in Depth iobk'; 
The I atesl . wo rd processor is almost DTP • CodlCat - your ; 
0'iVn electronic puppet - cipad and animations • . 
■Serviceman on a Disk -The Advanced Amiga Analyzer 
traces faults fo; you •How Qufck is "Fast" -What to 
expect when upgrading froma 68000 to an; A. 1230 ; ■ 

• C-Faint Tutoriai - Artist through the looking glass 
. • Education - Malhmaster II • Hat PD'-i Latest PD and 

Shareware *. CanDo -Electronic Log Book'* Amos - 
Ha'ckingAMGSG'raphpModeS'»'Blltz.-.Wairite[>pfora : . 
QUI utjfit/'* 06* -Graphics book and New PD Software ■ 

• Art Gallery • Games - isfiar 2 • Messengers of Doom', 
Frontier ■ Site II, Dc'nk, Soccer Kid.' Bob's Bad Day,' ■ ■ 
Flashback - Soiution Part 1 



S3 each in cWng postage. ■' '■ 
Send cheque or phone/fax credit card number.- : ' 
Saturday Magazine, Sl'Datley Ftd, Rand wi ck NSW 2 031 . 
Ph (C 2 j 398 5 1 1 1 Fax ;02) 39S 5322^ 



AMIGA Review 



75 






Entertainment 



"I have KGB, Lure of the Temptress, 
Police Quest 3, Monkey island 2, Putty 
and lots of others, all boxed and beau- 
tiful, and would like to swap for Leg- 
end of Ky reindict, Willy Beamish, 
Wizkid, or anything decent. I also want 
to get rid of 45 magazine coverdisks 
full of playable demos of good com- 
mercial games including the most re- 
cent, and I'll sell these at blank disk 
price in batches of 5. People should 
get in touch before sending money 
and enclose a S.A.E. if they want a 
reply" 

Mike: I think we should adopt 
Doug's suggestion when dealing with 
any ad in this area. 



Clever Contacts 

Clever Contacts are adventurers 
who have freely donated their time 
and efforts into answering adventure 
queries put to them. They also make 
great pen pals! 

A complete listing of Clever Con- 
tacts can be obtained by dropping a 
line to Kerrie in the Free Hint Sheet 
Dept. 

New Clever Contact this month if 
Joseph McElwee of 96 Beatrice Street, 
Bass Hill, NSW 2197. Joseph can help 
in approximately 50 different games 
(too many to list!), but it does include 
some very well known titles. Joseph 
is also after hint sheets for Elvira 1, 
Cadaver, Dungeon Master and Per- 
sonal Nightmare to add to his collec- 
tion. 

Tony Finn is an existing Clever 
Contact with a new address! Refer 
Trading Post for details. 

Clever Contact James Wilson is no 
longer a Clever Contact, so please do 
not write to him. James is no longer 
an Amiga person, so thanks James for 
your much needed efforts, I'm am sure 
they were much appreciated! 

Finally, make sure you enclose a 
stamped addressed envelope and suf- 
ficient funds for printing and photo- 
copying and alcohol when writing to 
a Clever Contact, and of course, many 
thanks to all our volunteers around 
the nation for doing such a fantastic 
job. 




The Adventure Problem 
Centre 




This is the part of the Realm were 
problems are published and hints re- 
vealed. If you were stuck a couple of 
months back, you could find relief 
here, today, now. 

John San Diego writes ... "Con- 
gratulations on the Adventurers Realm 
Column - it's brilliant! Keep up the 
good work. Anyway, I'm having a 
problem with a game called Zak 
McKraken. How do you get Zak up to 
Mars? What are you supposed to do 
with the bird in Lima? I've lured him 
into the bird feeder with the bread 
crumbs, and tried using the blue crys- 
tal on him, but nothing happens. How 
do you fly to the Bermuda Triangle? 
I've bought the ticket, but every time 
I walk in the gate to the planes Zak 
just says "The plane's not here now." 
And what are you supposed to do in 
the temple in Mexico?" 

Mike: Thanks for the compliments, 
John. You seem to be having lots of 
fun in Zak McKracken. You seem to 
be doing the right thing so far with the 
bird in Lima, however after you use 
the blue crystal on the bird you have 
to head to the Left Eye of the hill. In 
the Mexico temple you have to search 
around in the dark until you find a 
light source. Then head to the center 
of the temple (ie. head towards the 
blue figures, not the green). This is 
the beginning of your journey to Mars. 
Maybe you've missed the plane, or 
maybe you are too early. You've 
stumped me there, John. Maybe some- 
body can help out? 

Stephen Downward and Clint Lowe 
wrote to me separately, both stuck at 
the same spot in Indiana Jones and the 
Last Crusade. Both are stuck in the 
library and neither can seem to find 
the "X". Well, the only thing I can 
think of is maybe you guys need to 
check some of the books in the li- 
brary, still, any takers for this prob- 
lem? 



Doug Smith writes ... "Many thanks 
for printing my request for help in 
Fool's Errand and to Robert Holmes 
for responding. It's surprising how 
many people you run across who are 
still beavering away at this brilliant 
old game. It came out a few years ago 
to very mediocre reviews but people 
didn't give it enough credit for mak- 
ing the power of the computer inte- 
gral to the puzzles in the story. I've 
always been a bit disgusted with soft- 
ware that simply presents on compu- 
ter what could far more easily be put 
in a book. Exploiting the computer 
novelty value but not being pretty 
much the work of a lone enthusiast. I 
suppose that the days of such people 
in commercial software development 
is nearly over. 

I've seen a follow up to the game. 
Does anyone know what the author, 
Roger Miles, has produced since?" 

Mike: Thanks for your letter Doug, 
and also for the following help you've 
given to the following troubled ad- 
venturer. 

Ben Christensen was stuck in Cruise 
for a Corpse ... "Your clock will read 
9.30 AM after you find the receipt. 
Now talk to Suzanne, Tom, Julio, 
Fabian a in that order and the clock 
should stand at 10.00pm. Go to Julio's 
cabin and find that key on the floor. 
This is not a door key. Use it to find a 
bracelet amongst other things. Exam- 
ine the clasp carefully. This is vital 
and easily missed." 

Ben was also stuck in Kings Quest 
2 ... "Ben's clue on the third floor is 
that he must have a stout heart. As far 
as I can recall this refers to the final 
trial, confronting the ghoulish boat- 
man, crossing the poisoned lake, pass- 
ing the deadly briars and confronting 
the horror that lurks in the castle. Be 
sure to bring your mallet, stake and 
cross and check under any pillows you 
might find." 



«>* 



76 



AMIGA Review 



Entertainment 



3 he 



JJJcttrtctan 



The Patrician is, perhaps, by deft 
nitiori not a game I should be 
playing. I am not by nature a 
patrician. Indeed, the reverse. 

Patrician is a game which has hon- 
ourable antecedents. Years ago there 
appeared on the Apple 11 a game which 
won many hearts and minds called 
Lemonade Stand. In it you traded your 
way to a small fame and fortune by 
making and selling lemonade. 

After that came Shanghai which was 
a great success. In that you traded around 
Asia with some fighting thrown in 
against the pirate junks. There was a 
basic flaw in this game in that once you 
had spotted how to move the trading 
into a reverse cycle you quickly amassed 
riches beyond the dreams of avarice. 

The Patrician is the same game taken 
up several levels to its intelligent limits. 
Again, it is a trading game but this time 



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spee£ 9 kn 


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price: 76^6 *\u&e.r 



can be played with between one and 

four people. 

The scene is medi- 
eval Germany during 

the time that the 

Hanseatic League had a 

stranglehold on all trade 

in Germany and most 

of Europe. You start off 

from one of the 

Hanseatic ports and you 

send your fleet out to 

other ports trading and 

bartering as you go, so 

that you build up a large 

fortune and retire to en- 
joy the illicit pleasures 

of the Reeperbahn in 

Hamburg. 

What is amazing about this game is 

that the graphics are so good that they 

lead to a suspension of disbelief and 
you feel that you are, 
indeed, trading. I 
started playing after 
supper one evening 
and the light of dawn 
let me know I had 
played too long, at 
which time I was 
about to be appointed 
the Patrician, or head 
of the Hanseatic 
League. 

The game play in 



Ratings 




Graphics 


85% 


Sound 


70% 


Gameplay 


80% 


Overall 


86% 


Distributed by 




Hotpoint (02) 634 6499 




RRP $69.95. 






this game is fair and balanced and if 
you make a bum decision you quickly 
suffer the consequences. You need to 
balance exactly your trade goods with 
your defences and make sure that you 
only sell at a profit. Good training for 
this game would be a visit to Paddy's 
Market on a Sunday morning. 

A word of warning, I was unable to 
run the game from an Amiga 500 with- 
out a hard disk. This may of course 
have been bad luck with the disks, but 
using the same set I loaded it onto an 
Amiga 3000 with a hard disk, and ran 
the game with no problems. O 

Gareth Powell 



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AMIGA Review 



77 



CD32 Entertainment 



War, as we know, is hell. But 
war on CD-Rom machines 
is slightly less than hellish 
because with a bit of intelligent fore- 
thought you can always win. 

Take Fire Force. This is a pretty 
simplistic shoot-the-baddies game and 
in no way makes use of the possibilities 
of CD-Rom machines. On the other hand 
if you regard it simply as a war game it 
ain't bad. Indeed, quite playable. 

You are part of a strike force which 
is a lineal descendant of the Long Range 
Desert Group. This commando force 
functioned in the Western desert during 
the second world war and waged a fero- 
cious campaign behind the lines against 
Rommel's forces. 

The idea was that you had highly 
trained, very motivated soldiers who 
operated for lengthy periods of time 
behind the enemy lines. It was found 
that small numbers 
worked best and the cur- 
rent British equivalent 
uses three-man teams. 

Originally you roared 
into action using armoured 
cars but nowadays it is al- 
most certain you will go in by helicop- 
ter. 

In the British SAS it is traditional 
that soldiers can choose, within limits, 
their own weaponry and this is true in 
this game. 

In real life in the SAS you would 
probably chose a Hoch and Kepler 
MP550A2 which comes from West Ger- 
many and is a light and extremely accu- 
rate machine pistol. You have this held 
by two clips across the front of your 
body. You would also probably carry a 



Browning 9mm 
automatic and two 
or three grenades, 
type depending on 
the action you 
were expecting. 

fa Fire Force 
you choose your 
weapons before 
each sortie and al- 
though the H and 
K is on offer the 
smart move is to 
chose the Soviet 

ARM Assault. This is made in various 
versions out of pressed steel and is not 
highly accurate but will fire under all 
conditions. Most importantly, most of 
the rebel and terrorists forces around 
the world use it and thus if you knock 
over a rebel you can get more ammo. 

In this game you go in single handed. 







•;■■> p y 




In all my time in the service I can only 
remember this happening once. But. hey, 
this is a game, right? And we can fight 
any way we wish. 

You are dropped in by helicopter ■ 
excellent realism here - into a hot zone 
with guns free and you ran forward leap- 
ing over land mines, avoiding grenade 
bursts and dropping the enemy left, 
right and centre. 

Remember that a three shot burst, in 
real life as well as in this game, will see 
off anyone. And that the killing power 
of a grenade has 
been much over- 
rated. 

When choos- 
ing your weap- 
onry avoid the 
grenades and go 
for the C4 plastic 
explosive. If you 
see a building 
which is suss a 
block of C4 will 
sort out the prob- 
lem instanter. 



The game lacks realism when it lets 
you run past a machine gun tower with- 
out getting zapped. In real life this is 
not easy to do. A stream of tracer up 
your backside from a mounted machine 
gun is most discouraging. But in this 
game you will probably get away with 
it. 

As you improve so 
the missions get harder 
and your chances of get- 
ting zapped rise. 

The programmers 
seem to feel that if you 
get a burst from a 
Kalishnikov you can fix it with a field 
medical dressing pack and then fight 
on. Do not put this to the practical test 
because it is, believe me, not bote. 

So though this game tries to be real- 
istic, for anyone who has ever heard 
shots fired in anger it is plain that the 
programmers have never seen real com- 
bat. Which is a good thing. 

That leaves a game which is good 
fun to play and, at the end of the day, 
nobody wounded or in serious strife. 

Fire Force is a good game available 
on CD-Rom disk. But it is not a CD- 
Rom game. It would work just as well 
from floppies. 

Gareth Powell 



Ratings 




Graphics: 


60% 


Sound: 


85% 


Gameplay: 


86% 


Overall: 


75% 


Distributed by 




Hotpoint (02) 634 649S 


. 


RRP $69.95. 





78 



AMIGA Review 



CD32 Entertainment 



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HflHflGES TERPY YORflTH 



Twelve years ago sales of the 
Commodore 64 - the machine 
that preceded the Amiga - rock- 
eted in Italy, The reason 
was simple - a software 
games publisher had put a 
realistic game of socceT on 
the screen. 

The Italians are soccer- 
mad in a way which is dif- 
ficult to understand until 
you have been to one of 
their matches. These 
games are a direct de- 
scendant of Christians be- 
ing thrown to the lions in 
the Colosseum. Whether 
the home team wins is of 
far greater importance than 
whether the lire collapses, Etna erupts 
or Spain declares war on Italy. Foot- 
ball is everything. Therefore the abil- 
ity to replay matches with Italy play- 
ing other, lesser, countries on a com- 
puter was irresistible. The game sold 
in its tens of thousands - and Commo- 
dore reaped its reward. 

Football fever, that desperate inter- 
est in soccer as a religion rather than 
as a game, can be found most places 
in Europe. The wave of crazed inter- 



est reaches its 
peak during the 
European Cup 
when the names 
of every player 
and his potential 
are known by 
every fan 

throughout Eu- 
rope. You need to 
keep this total 
fascination with 
the game of soc- 
cer firmly in 
mind when looking at Sensible Soc- 
cer. This is very much a European 
game and the instructions are in Eng- 



®iK I 




Ratings 




Graphics 


60% 


Sound 


85% 


Gameplay 


80% 


Overall 


78% 


Distributed by 




Hotpoint (02) 634 6499. 




RRP $69.95. 





lish, French, German and, of course, 
Italian. 

But it doesn't make enough use of 
the CD-Rom technology available to 
it. For this game is pretty much the 
same as sold the Commodore in all its 
numbers 12 years ago. Yes, there have 
been a few changes. 

You can select your national team 
and make up your 
mind who will 
play at what posi- 
tion. 

I chose as my 
opening team 
Wales which has 
never got very far 
but keeps trying. 
To give them a bit 
of a run at the cup 
I started them 
against Switzer- 
land, not a re- 



nowned footballing nation. I chose the 
weather as being fine - rare in Europe, 
1 know, but who's in charge here, eh? 
As the game starts you have one 
view - high above the stadium where 
you can see the players charging 
around in not very well simulated mo- 
tion. You control the players in your 
team and each player has eight differ- 
ent styles and direction of kick, and 
controlling each player, although it 
requires some practice, is not a skill 
of a high order. 

Whoever programmed this game 
went for the easy options and did not 
bother with details. For example, all 
the players have white skin and black 
hair. Watch any Euro- 
pean football match 
and you quickly real- 
ise that a substantial 
percentage of the top 
players are coloured. 

The angle of view 
did not change, there 
were no video clips of 
realistic charging and 
goal clearance. No in- 
stant replays. No seri- 
ously worthwhile 
changes of point of 
view. 

My guess is that it 
will be very popular with soccer fa- 
natics who abound in Europe but for 
Australians it is a low resolution, pretty 
boring rendition of a game that has 
been available on computers for some 
years. Not one to get over-excited 
about, though with two people play- 
ing you can have some hours of fun. 
Gaketh Powell 









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' ** 



AMIGA Review 



79 



Entertainment 




It may be that I am going quietly 
mad but I totally enjoy playing 
Zoo! on the 32 bit CD Rom Amiga. 
I think I should keep quiet about it in 
case my friends find out. 

Zool the character is, I suppose, a 
bit like a Ninja Turtle and is daft as a 
brush. He is said to have come from 
the Nth dimension and I have no prob- 
lem with that. 

Zool finds himself in a candy col- 
our, tangerine flake, acid heaven where 
he is being attacked by jellies who 
are, in fact, as you will already have 
guessed, Krool's Legionnaires in drag. 
Some of these rotten swine have also 
turned themselves into far-out bum- 
ble bees and come zapping in when 
your back is turned. 

This program actually features a 
real product - Chupa Chups - which is 
credited with having sponsored the 
game. This is the first totally spon- 
sored game of its kind I have seen and 
no doubt we will see more in the near 
future. 

There is an options screen where 
you can select easy, normal or diffi- 
cult and, at least in the early stages, 




my advice is that you opi for easy. 
There is also a way of increasing the 
speed and the rate of braking. In every 
case go for the lower option until you 
have cracked the game and then ease 
your way up to faster speeds. 

What weapons does Zool have at 
his disposal as he walks the Yellow 




Brick Road towards the Good Ship 
Lollipop? 

The bomb which zaps anything in 
your way comes in double handy. Bui 
that which tickles my imagination is 
the Twozool. This creates a 
doppelganger, a shadow Zool, who 
follows you faithfully and doubles 
your chances of attacking and killing 
the lust crazed jellies before they splat- 
ter you. 

You can play this game for ever as 
there are many levels and dozens of 
hidden features to be discovered. 

It is passing strange that as soon as 
I saw the packaging of the game I 
knew f would hate it to death because 
twee creatures do nothing for me. As 
soon as I started playing it, however, I 



was hooked and I would put this very 
high on my list of playable games. 

Zool was originally written for 
floppies and has been ported over to 
the CD-Rom and more could be made 
of the real estate available on the disk. 
Nevertheless less this is a bobby-daz- 
zler of a game and could even lead 
me to trying Chupa Chups. 

GARETH POWELL 



Ratings 




Graphics 


78% 


Sound 


73% 


Gameplay 


95% 


Overall 


95% 


Distributed by 




Logico (02) 519 6719. 




Around $69.00. 





Advertiser's Index 


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76 


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Amiga PD Centre 


69 


Peripheral World 4, 


Brideson PI/ Ltd 


69 


15,39,45 


Brunswick 


69 


Prime Ariifax 64, 65 


Computer Affair 


25,28 


Quasar 28, 47 


Ccmserv 


69 


RMF (Ouicknet) 42 


Computer Man 


OBC 


Rod Irving Electronic 69 


Commodore 


71 


Scarlett PD 69 


Code One 


69 


Shareware Access 51 


Cornputa Magic 


53 


Sigmacom IFG, 1,2 


CPA 


59 


Stop 4 Computers 21 


Desktop Utilities 


33 


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25 


Softwood 19 


DigiPix 


44 


Unitecii Electronics 38 


Electronic Design 


iBC 


Wall St Video 32, 33 


Fonhof 


20 


Webb Electronics 69 



80 



AMIGA Review 



FrameMachine 

now available with: t 

- new manual with detailed tutorial 

" - 24 bit paint program "True Pdint" 
compatible to FrameMachine # 

- HAMS and full Ajfc-Chip support 

- direct connection of genlocks 
for viaeo mixing 



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Video mixing 

Two independent video sources can be mixed 
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COMMODORE AMIGA 



A wide range of Amigas are available, 

A1200 749 

A120040MB HD 879 

A1200 60MBHD 999 

A120080MBHD 1099 

A1200 120MB HD .. 1299 

A1200212MBHD 1599 

A4000 68030 120MB HD 4MB ..... 2499 
A4000 68040 120MB HD 6MB 3849 



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RAM 44256 for 590/2000 


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DATA SWITCH ES 2 WAY 24.99 

DATA SWITCHES 3 WAY 29.99 

DATA SWITCHES 4 WAY ! 

MODEM CABLE 99.99 

PRINTER CABLE 99.99 

SCSI CABLE 99.99 
IDE CABLE FOR A600, A1200 INC. 25 

A500 POWER SUPPLY 89.99 

WORKBENCH 2.1 KIT 129 
SWITCHBOARD FOR 1/3 204 



2.5" IDE INTERNAL HD 



Hard drives for the A600/A1200. These 

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60MB INTERNAL HD 299 

85MB INTERNAL HD 385 

120MB INTERNAL HD 475 

170MB INTERNAL HD Call 

212MB INTERNAL HD 695 



Commodore CD32 Titles 



RAM & DISK DRIVES 



External Disk Drive 135 

A500 internal drive , 165 

A500512kRAM 48 

A600 1 meg 99 

A1 200/0 populated 199 

MBX 1200/0- 249 

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James Pond 2 

Pinball Fantasies 

D/Generation 

Whale's Voyage 

Trolls 

Nigel Mansell's 

World 

Championship 

Zool 

Sensible Soccer 

Morph 

Alfred Chicken 

1869 

Genesis 

SleepWalker 

Reach out for Gold 

Surf Ninjas 

Jurassic Park 

James Pond 3 

Treasure in the 

Silver Lake 

Ryder Cup Golf 

Liberation 

TV Sports 

Mortal Kombat 

Chaos Engine 

Akira 

Microcosm 

Pinball Illusions 

TFX 

Total Carnage 

Lotus Trilogy 



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Demo II CD 

17 Bit PD 1,2 4 3" 

Dennis 

Fire Force 

Fly Harder 

Jambala 

Labyrinth 

Mean Arenas 

Nigel Mansell 

Racing 

Now That's what I 

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& Disk 2 

Overkill /Lunacy 

Pirate's Gold 

Seek & Destroy 

Coming Soon 
Alien Breed 
Beavers 

Bubble & Squeak 
Donk 
Elite II 
Exile 

Humans 1 & 2 
Insight Technology 
Microcosm 
Summer Olympics 
Surf Ninjas 



Boot 

Arabian Nights 
Castle ll 
Champions 



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CD Rom Suit Amiga NEC Drive 

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Computer Man 



611 Beaufort St, Mt Lawley Perth WA 6050 
(09) 328 9062 (01 8) 911011